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@ -128,7 +128,6 @@ internal static bool AddToPlayerLoop(PlayerLoopSystem.UpdateFunction function, T
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// shift to the right, write into first array element
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Array.Copy(playerLoop.subSystemList, 0, playerLoop.subSystemList, 1, playerLoop.subSystemList.Length - 1);
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playerLoop.subSystemList[0] = system;
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}
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// append our custom loop to the end
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else if (addMode == AddMode.End)
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