This commit is contained in:
vis2k 2022-09-17 16:35:19 +08:00
parent 5c04b84108
commit fc0a40f802

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@ -128,7 +128,6 @@ internal static bool AddToPlayerLoop(PlayerLoopSystem.UpdateFunction function, T
// shift to the right, write into first array element
Array.Copy(playerLoop.subSystemList, 0, playerLoop.subSystemList, 1, playerLoop.subSystemList.Length - 1);
playerLoop.subSystemList[0] = system;
}
// append our custom loop to the end
else if (addMode == AddMode.End)