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fixing typo (#1895)
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55be68ba05
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@ -41,7 +41,7 @@ static void GenerateSyncObjectInstanceInitializer(ILProcessor ctorWorker, FieldD
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MethodDefinition ctor = fieldType.Methods.FirstOrDefault(x => x.Name == ".ctor" && !x.HasParameters);
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if (ctor == null)
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{
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Weaver.Error($"Can not intialize field {fd.Name} because no default constructor was found. Manually intialize the field (call the constructor) or add constructor without Parameter", fd);
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Weaver.Error($"Can not initialize field {fd.Name} because no default constructor was found. Manually initialize the field (call the constructor) or add constructor without Parameter", fd);
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return;
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}
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MethodReference objectConstructor = Weaver.CurrentAssembly.MainModule.ImportReference(ctor);
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@ -877,7 +877,7 @@ internal ulong GetDirtyComponentsMask()
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return dirtyComponentsMask;
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}
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internal ulong GetIntialComponentsMask()
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internal ulong GetInitialComponentsMask()
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{
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// loop through all components only once and then write dirty+payload into the writer afterwards
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ulong dirtyComponentsMask = 0UL;
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@ -1088,7 +1088,7 @@ static ArraySegment<byte> CreateSpawnMessagePayload(bool isOwner, NetworkIdentit
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// serialize all components with initialState = true
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// (can be null if has none)
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ulong dirtyComponentsMask = identity.GetIntialComponentsMask();
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ulong dirtyComponentsMask = identity.GetInitialComponentsMask();
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identity.OnSerializeAllSafely(true, dirtyComponentsMask, ownerWriter, out int ownerWritten, observersWriter, out int observersWritten);
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// convert to ArraySegment to avoid reader allocations
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@ -891,7 +891,7 @@ public void OnSerializeAndDeserializeAllSafely()
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// serialize all - should work even if compExc throws an exception
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NetworkWriter ownerWriter = new NetworkWriter();
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NetworkWriter observersWriter = new NetworkWriter();
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ulong mask = identity.GetIntialComponentsMask();
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ulong mask = identity.GetInitialComponentsMask();
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// error log because of the exception is expected
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LogAssert.ignoreFailingMessages = true;
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identity.OnSerializeAllSafely(true, mask, ownerWriter, out int ownerWritten, observersWriter, out int observersWritten);
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@ -952,7 +952,7 @@ public void OnSerializeAllSafelyShouldNotLogErrorsForTooManyComponents()
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NetworkWriter ownerWriter = new NetworkWriter();
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NetworkWriter observersWriter = new NetworkWriter();
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ulong mask = identity.GetIntialComponentsMask();
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ulong mask = identity.GetInitialComponentsMask();
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identity.OnSerializeAllSafely(true, mask, ownerWriter, out int ownerWritten, observersWriter, out int observersWritten);
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// Should still write with too mnay Components because NetworkBehavioursCache should handle the error
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@ -996,7 +996,7 @@ public void OnDeserializeSafelyShouldDetectAndHandleDeSerializationMismatch()
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// serialize
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NetworkWriter ownerWriter = new NetworkWriter();
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NetworkWriter observersWriter = new NetworkWriter();
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ulong mask = identity.GetIntialComponentsMask();
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ulong mask = identity.GetInitialComponentsMask();
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identity.OnSerializeAllSafely(true, mask, ownerWriter, out int ownerWritten, observersWriter, out int observersWritten);
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// reset component values
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@ -1734,22 +1734,22 @@ public void RebuildObserversReturnsIfNull()
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}
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[Test]
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public void GetIntialComponentsMaskShouldReturn1BitPerNetworkBehaviour()
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public void GetInitialComponentsMaskShouldReturn1BitPerNetworkBehaviour()
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{
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gameObject.AddComponent<MyTestComponent>();
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gameObject.AddComponent<SerializeTest1NetworkBehaviour>();
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gameObject.AddComponent<SerializeTest2NetworkBehaviour>();
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ulong mask = identity.GetIntialComponentsMask();
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ulong mask = identity.GetInitialComponentsMask();
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// 1 + 2 + 4 = 7
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Assert.That(mask, Is.EqualTo(7UL));
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}
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[Test]
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public void GetIntialComponentsMaskShouldReturnZeroWhenNoNetworkBehaviours()
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public void GetInitialComponentsMaskShouldReturnZeroWhenNoNetworkBehaviours()
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{
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ulong mask = identity.GetIntialComponentsMask();
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ulong mask = identity.GetInitialComponentsMask();
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Assert.That(mask, Is.EqualTo(0UL));
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}
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@ -123,7 +123,7 @@ public void TestSynchronizingObjects()
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NetworkWriter ownerWriter = new NetworkWriter();
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// not really used in this Test
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NetworkWriter observersWriter = new NetworkWriter();
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ulong mask = identity1.GetIntialComponentsMask();
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ulong mask = identity1.GetInitialComponentsMask();
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identity1.OnSerializeAllSafely(true, mask, ownerWriter, out int ownerWritten, observersWriter, out int observersWritten);
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// set up a "client" object
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@ -77,7 +77,7 @@ void SyncValuesWithClient()
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NetworkWriter ownerWriter = new NetworkWriter();
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// not really used in this Test
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NetworkWriter observersWriter = new NetworkWriter();
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ulong mask = netIdServer.GetIntialComponentsMask();
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ulong mask = netIdServer.GetInitialComponentsMask();
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netIdServer.OnSerializeAllSafely(true, mask, ownerWriter, out int ownerWritten, observersWriter, out int observersWritten);
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@ -43,7 +43,7 @@ public void SyncListInheritance()
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[Test]
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public void SyncListMissingParamlessCtor()
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{
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Assert.That(weaverErrors, Contains.Item("Can not intialize field Foo because no default constructor was found. Manually intialize the field (call the constructor) or add constructor without Parameter (at WeaverSyncListTests.SyncListMissingParamlessCtor.SyncListMissingParamlessCtor/SyncListString2 WeaverSyncListTests.SyncListMissingParamlessCtor.SyncListMissingParamlessCtor::Foo)"));
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Assert.That(weaverErrors, Contains.Item("Can not initialize field Foo because no default constructor was found. Manually initialize the field (call the constructor) or add constructor without Parameter (at WeaverSyncListTests.SyncListMissingParamlessCtor.SyncListMissingParamlessCtor/SyncListString2 WeaverSyncListTests.SyncListMissingParamlessCtor.SyncListMissingParamlessCtor::Foo)"));
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}
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[Test]
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