diff --git a/doc/Components/index.md b/doc/Components/index.md index a7dea9096..18caab661 100644 --- a/doc/Components/index.md +++ b/doc/Components/index.md @@ -10,7 +10,7 @@ These core components are included in Mirror: The Network Manager is a component for managing the networking aspects of a multiplayer game. - [Network Manager HUD](NetworkManagerHUD.md) The Network Manager HUD is a quick-start tool to help you start building your multiplayer game straight away, without first having to build a user interface for game creation/connection/joining. It allows you to jump straight into your gameplay programming, and means you can build your own version of these controls later in your development schedule. - [Network Discovery](NetworkDiscovery.md) +- [Network Discovery](NetworkDiscovery.md) Network Discovery uses a UDP broadcast on the LAN enabling clients to find the running server and connect to it. - [Network Proximity Checker](NetworkProximityChecker.md) The Network Proximity Checker component controls the visibility of game objects for network clients, based on proximity to players.