mischa
993983036a
LatencySimulation: one Queue for all channels to simplify code and support more channels later
2024-06-11 16:32:29 +02:00
mischa
9d0a72da9c
LatencySimulation: QueuedMessage strongly typed constructor
2024-06-11 16:19:42 +02:00
MrGadget
7c9e8e917c
feat(NetworkServer): Improves RemovePlayerForConnectsion ( #3833 )
...
* feat(NetworkServer): Improves RemovePlayerForConnectsion
- Replaces `destroyServerObject` with `RemovePlayerOptions`
- Option to keep the player object on server and clients
- Obsoletes old method by calling new method with correct option
- Examples and Tests updated
* Fixed mistake
* Default to DoNothing
* Fixed comments
* Requested Changes
* Fixed gammar
2024-06-10 15:24:31 +02:00
MrGadget
ff7e28c40e
chore(CI): RunUnityTests - updated unityVersions
2024-06-08 08:30:58 -04:00
MrGadget
3650a033e3
Added Empty AddComponent attribute to Example scripts
2024-06-06 19:50:24 -04:00
MrGadget
c54db0b7a1
Assigned Mirror icon to Common scripts
2024-06-06 19:49:00 -04:00
MrGadget
2999e1276a
Deleted other PlayerCamera scripts in favor of Common
2024-06-06 19:47:41 -04:00
MrGadget
da3cb68459
Updated Example Player Prefabs to use Common PlayerCamera
2024-06-06 19:46:52 -04:00
MrGadget
5c84ab4830
Moved PlayerCamera to Common
2024-06-06 19:45:20 -04:00
MrGadget
8a1c97eabf
chore(CI): RunUnityTests - updated unityVersion
2024-06-05 13:40:44 -04:00
mischa
3027a1c30c
Update README.md
2024-06-05 13:23:22 +02:00
miwarnec
76ff1cf008
PredictionUtils: Destroy Source is now optional
2024-05-30 15:04:33 +02:00
MrGadget
7f073c6b61
Renamed WeaverSyncVarTests.SyncVarsCanBeArray
2024-05-25 09:03:09 -04:00
mischa
9d7fccaac4
fix(LatencySimulation): implement PortTransport since almost all underlying Transports are PortTransports ( #3830 )
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* fix(LatencySimulation): implement PortTransport since almost all underlying Transports are PortTransports
* Update Assets/Mirror/Transports/Latency/LatencySimulation.cs
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
* Update Assets/Mirror/Transports/Latency/LatencySimulation.cs
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
---------
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
2024-05-24 16:57:34 +02:00
MrGadget
d3de0eed1a
chore(CI): RunUnityTests - updated unityVersions
2024-05-20 14:50:04 -04:00
MrGadget
09efc1cbe8
fix(NetworkManager): OnGUI DEBUG only
2024-05-20 13:46:54 -04:00
MrGadget
f39521d109
fix(WeaverAssembler): Silence Obsolete Warning ( #3826 )
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We have #3630 for this...silence warning until Unity tells us what to use instead.
2024-05-20 12:29:52 +02:00
MrGadget
c573936486
fix(NetworkRoomManager): Hashset instead of List
2024-05-19 07:53:33 -04:00
mischa
1721b5601b
KcpTransport: reuse IPEndPoint.PrettyAddress extension
2024-05-19 11:12:03 +02:00
mischa
4482c7910b
Extensions: IPEndPoint.PrettyAddress
2024-05-19 11:12:03 +02:00
mischa
6b2d0731a4
Telepathy: moved GetClientAddress exception handling from Transport into Telepathy itself
2024-05-19 11:12:03 +02:00
mischa
a9db03c46f
KcpTransport: simplify double ternary for readability
2024-05-19 11:12:03 +02:00
MrGadget
21d2098d72
chore(CI): RunUnityTests - updated unityVersions
2024-05-14 08:45:55 -04:00
JesusLuvsYooh
c62d7e5c07
Fancy camera for couch coop example, and player list. ( #3821 )
2024-05-14 18:10:28 +07:00
MrGadget
534a57f245
chore(CI): RunUnityTests - updated unityVersion
2024-05-11 10:43:10 -04:00
MrGadget
32a35814b1
chore(CI): RunUnityTests - updated unityVersions
2024-05-10 16:34:17 -04:00
MrGadget
cff6b41f8c
Update Semantic.yml
2024-05-05 09:55:13 -04:00
MrGadget
b18e155ecb
Update Semantic.yml
2024-05-05 09:32:32 -04:00
MrGadget
ae49f02e24
Update Semantic.yml
2024-05-05 09:23:22 -04:00
MrGadget
db59532c89
Update Semantic.yml
2024-05-05 09:05:36 -04:00
MrGadget
8b6000c5b4
Update Semantic.yml
2024-05-05 05:57:06 -04:00
MrGadget
045632caf0
Update Semantic.yml
2024-05-05 05:32:20 -04:00
MrGadget
59dbff38b6
chore(releaserc.yml): Added commit types
2024-05-04 10:15:00 -04:00
mischa
e35be5fbd1
fix(NetworkConnection): batches are now properly returned to NetworkWriterPool before destroying the connection ( #3815 )
2024-05-04 20:55:30 +08:00
mischa
0d36c30206
fix(NetworkTransform): Awake now also configures syncInterval and syncScale, in case OnValidate wasn't called
2024-04-29 12:22:37 +08:00
mischa
63e91919a4
fix(Kcp): V1.41 [2024-04-28]
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- fix: KcpHeader is now parsed safely, handling attackers potentially sending values out of enum range
- fix: KcpClient RawSend may throw ConnectionRefused SocketException when OnDisconnected calls SendDisconnect(), which is fine
- fix: less scary cookie message and better explanation
2024-04-28 12:09:32 +08:00
MrGadget
694cd0d7fb
chore(CI): RunUnityTests - updated unityVersions
2024-04-26 06:35:07 -04:00
MrGadget
e757dfaac7
fix(NetworkServer): Spawn for owner client even when Force Hidden ( #3809 )
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Interest Management does this in Rebuild, but without IM involved, we need to handle this case in RebuildObserversDefault
2024-04-24 11:57:44 +08:00
MrGadget
2769c50895
fix(SyncObjectCollectionField): Pretty SyncCollection Name ( #3808 )
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* fix(SyncObjectCollectionField): Pretty SyncCollection Name
* char typo
* backward compatibility
* Use RegEx.Replace
2024-04-24 11:57:16 +08:00
mischa
b07d583aff
syntax
2024-04-24 11:53:25 +08:00
mischa
3d6233b929
NetworkReader/WriterPool: expose Count for testing
2024-04-24 11:46:34 +08:00
mischa
d7921ebc8d
fix(Edgegap Hosting): ssl updates ( b721722b51
)
2024-04-23 13:25:06 +08:00
mischa
19496422d2
Revert "breaking(NetworkTransform): Use Flags enum for Sync and Interpolation ( #3751 )"
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This reverts commit b89fd6b8ba
.
2024-04-23 13:05:37 +08:00
mischa
7e1d3e9d4e
Revert "fix(NetworkTransformBase) Debug Options Dropdown"
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This reverts commit 7c3b0c12ca
.
2024-04-23 13:04:30 +08:00
mischa
5fed995059
Revert "fix: Examples updated with new NT settings ( #3810 )"
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This reverts commit 4be7d0ca3a
.
2024-04-23 13:03:53 +08:00
mischa
46c7e18268
feature: SpatialHashing3D for XYZ to include vertical axis in checks ( #3814 )
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* Grid3D
* comment
* feature: SpatialHashing3D for XYZ to include vertical axis in checks
---------
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2024-04-23 11:55:34 +08:00
JesusLuvsYooh
4be7d0ca3a
fix: Examples updated with new NT settings ( #3810 )
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* 2019 checkpoint of NT Example refresh
To-Do TankTheftAuto in 2022, as they're newer prefabs.
Then test everything.
* 2022 NT Prefabs updated for examples.
2024-04-18 04:56:09 -04:00
MrGadget
d4bd5d78ec
chore(CI): RunUnityTests - updated unityVersion
2024-04-17 12:21:47 -04:00
MrGadget
aa608c5f6f
chore(CI): RunUnityTests - updated unityVersion
2024-04-17 12:20:50 -04:00
MrGadget
d63b3204b3
chore(NetworkTransform): Additional Settings Headers
2024-04-17 02:31:43 -04:00