Commit Graph

4417 Commits

Author SHA1 Message Date
vis2k
06256fd8d4 codecoverage settings saved 2020-10-01 14:49:55 +02:00
vis2k
56a054ba67 MessagePacker.MessageHandler renamed to WrapHandler because that's what it does 2020-10-01 14:49:48 +02:00
vis2k
99b3d95484 MessagePacker.MessageHandler refactored for consistency with DOTSNET 2020-10-01 14:41:41 +02:00
vis2k
3cb928fb30 Packages: CodeCoverage 0.3.1-preview added 2020-10-01 11:34:22 +02:00
vis2k
c5792ce837 Remove Transport.OnDataReceived channelId parameter 2020-10-01 11:33:05 +02:00
vis2k
1afdfd91d0 Remove unused 2020-09-30 12:12:46 +02:00
vis2k
304b201c6a Revert xml 2020-09-30 12:10:47 +02:00
vis2k
0f47b4bbe2 Remove unused disconnectInactiveTimeout 2020-09-30 12:05:20 +02:00
vis2k
076f9e0627 Add comment 2020-09-30 12:03:44 +02:00
vis2k
7a3ababf03 typo 2020-09-30 12:02:58 +02:00
vis2k
3323eecc1e Remove unused import 2020-09-30 12:00:37 +02:00
vis2k
ba31afba2c Remove unused clientReadyConnection 2020-09-30 11:58:31 +02:00
vis2k
a85446c6da Remove docs 2020-09-30 11:47:20 +02:00
vis2k
4ec6e1fa19 Remove all Scene changes and show error message if changed at runtime instead 2020-09-30 11:44:37 +02:00
vis2k
41af9b2dae Remove NetworkIdentity.Assign/RemoveClientAuthority & Callback 2020-09-30 11:15:25 +02:00
vis2k
ee75a61d8e Syntax 2020-09-30 11:11:49 +02:00
vis2k
ad8537ffd5 Remove Transport.Send(List<connectionId>) 2020-09-30 11:09:30 +02:00
vis2k
aec2a71802 Remove NetworkConnection.lastMessageTime & IsClientAlive 2020-09-30 11:09:30 +02:00
vis2k
de6b63ef2f Remove NetworkClient.ReplaceHandler 2020-09-30 11:09:30 +02:00
vis2k
84cf753f19 Remove Uri support 2020-09-30 11:09:30 +02:00
vis2k
bd0a00fcb9 Remove Obsolete 2020-09-30 11:09:29 +02:00
vis2k
0a2555c700 Fix rebase 2020-09-30 11:09:29 +02:00
vis2k
5e2a968abb Force NetworkMessage as struct everywhere 2020-09-30 11:09:29 +02:00
vis2k
6baaa1d75e IMessageBase renamed to NetworkMessage 2020-09-30 11:09:29 +02:00
vis2k
a565c7c33c Remove NetworkMessage class support 2020-09-30 11:09:29 +02:00
vis2k
4d4e507847 Remove ClientScene.spawn/unspawnHandlers 2020-09-30 11:09:29 +02:00
vis2k
b44481767b Remove ClientScene.Register/UnregisterSpawnHandler 2020-09-30 11:09:29 +02:00
vis2k
6b2cd3aefa Remove ClientScene.RegisterPrefab with assetId, Spawn/UnspawnDelegate 2020-09-30 11:09:29 +02:00
vis2k
c54be229a8 Remove ClientScene.RegisterPrefab with Spawn/UnspawnHandlerDelegate 2020-09-30 11:09:29 +02:00
vis2k
0aeb13a8af Remove ClientScene.RegisterPrefab with spawn/unspawnHandler 2020-09-30 11:09:29 +02:00
vis2k
9682a9a7e5 Remove ClientScene.RegisterPrefab with newAssetId 2020-09-30 11:09:29 +02:00
vis2k
8a190282aa fix rebase 2020-09-30 11:09:29 +02:00
vis2k
73e16f3aeb Remove ClientScene.onLocalPlayerChanged 2020-09-30 11:09:29 +02:00
vis2k
09800e6127 Remove ReplacePlayerForConnection 2020-09-30 11:09:29 +02:00
vis2k
139950ea4e Remove Host Mode 2020-09-30 11:09:29 +02:00
vis2k
f82d7c7abc Remove Transform/GameObject sync to avoid GetComponent calls. Use NetworkIdentity instead. 2020-09-30 11:09:29 +02:00
vis2k
717ad1e39f Forgot to comment out a debug log 2020-09-30 11:09:29 +02:00
vis2k
1d5e4f317c Remove NetworkDiagnostics 2020-09-30 11:09:29 +02:00
vis2k
a2c5e1bf12 Read/WritePacked call the regular functions 2020-09-30 11:09:29 +02:00
vis2k
10b797a8ba Use Write/Read without Packed everywhere 2020-09-30 11:09:29 +02:00
vis2k
faa0c1264f Write/ReadPacked methods obsoleted 2020-09-30 11:09:29 +02:00
vis2k
3bf5a7ee4b Remove old file 2020-09-30 11:09:29 +02:00
vis2k
907a19d322 Remove unused import 2020-09-30 11:09:29 +02:00
vis2k
91f987c91e Remove Obsoletes 2020-09-30 11:09:29 +02:00
vis2k
47c42d870e Remove Performance Tests 2020-09-30 11:09:29 +02:00
vis2k
5a8c822683 Remove LogFactory 2020-09-30 11:09:29 +02:00
vis2k
8901da0683 Remove empty files 2020-09-30 11:09:29 +02:00
vis2k
a7244cfbc8 Remove Websocket Transport 2020-09-30 11:09:29 +02:00
vis2k
ba21719ffd Remove MultiplexTransport, FallbackTransport 2020-09-30 11:09:29 +02:00
vis2k
403d5b3cae Remove LLAPITransport 2020-09-30 11:09:29 +02:00