vis2k
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1097d000ff
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Weaver Rpc code doesn't manually construct the message anymore. The NetworkWriter is now passed to NetworkBehaviour.SendRPCInternal, where the message is properly constructed. Reduces dependencies on NetworkConnection.SendBytes and avoids expensive GetComponent calls that the Weaver previously generated.
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2018-07-26 19:15:42 +02:00 |
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vis2k
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75351927c1
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Weaver Command code doesn't manually construct the message anymore. The NetworkWriter is now passed to NetworkBehaviour.SendCommandInternal, where the message is properly constructed. Reduces depencies on NetworkConnection.SendBytes and avoids expensive GetComponent calls that the Weaver previously generated.
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2018-07-26 14:19:29 +02:00 |
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vis2k
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d7539fcef3
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NetworkBehaviour.IsDirty: removed some empty trailing spaces
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2018-07-26 12:54:18 +02:00 |
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Paul Pacheco
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ec92854058
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Separate dirtiness and network channel. These are independent of each other
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2018-07-23 09:46:32 -05:00 |
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vis2k
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fc4080535b
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SendWriter functions removed to avoid redundancy with SendBytes. Simply call SendBytes(writer.ToArray()) instead.
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2018-07-20 12:42:39 +02:00 |
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vis2k
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ee2d0373eb
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UNetwork.MsgType converted to Enum. Easier + faster string conversion and more flexible code.
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2018-07-19 21:03:00 +02:00 |
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vis2k
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fff714e1ec
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NetworkBehaviour.GetInvokerForHash parameter syntax simplified
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2018-07-19 11:38:39 +02:00 |
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vis2k
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56a3bf05cd
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NetworkBehaviour.InvokeCommandDelegate 'IsInstanceOfType' comments added
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2018-06-29 10:37:04 +02:00 |
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Paul Pacheco
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eff9287236
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Simplify command invocation
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2018-06-28 22:47:33 -05:00 |
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vis2k
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8a976f94a2
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NetworkBehaviour: syntax improvements to simplify code
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2018-06-22 09:32:19 +02:00 |
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vis2k
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a67508f624
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[SyncVar] limit increased from 32 to 64 per component
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2018-06-07 15:50:31 +02:00 |
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vis2k
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1e77e191b3
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HLAPI 2017.4 (from https://bitbucket.org/Unity-Technologies/networking/src 2017.3, which is the same for 2017.4)
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2018-06-07 15:41:08 +02:00 |
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