vis2k
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498433e124
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Network Simulator support removed because the feature was confirmed to be broken by UNET Developers, it never worked
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2018-07-19 11:48:48 +02:00 |
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vis2k
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5002d2d281
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NetworkManagerEditor: removed crc, fragmentation, maxpacketsize since it's not needed anymore; NetworkManager: improved comments for those fields
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2018-07-18 14:05:30 +02:00 |
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Paul Pacheco
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df0c183628
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Merged in paulpach/hlapi-community-edition-lag/debugbuild2 (pull request #12)
Fixed debug build
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2018-06-26 10:13:37 +00:00 |
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Paul Pacheco
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bc20d2cbe9
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Simplify Network Discovery Initializing
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2018-06-24 10:53:38 -05:00 |
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Paul Pacheco
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6b97f04960
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Fixed debug build
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2018-06-24 09:45:41 -05:00 |
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vis2k
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3047539600
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Removed UNET_HOST_MIGRATION code (wasn't stable and hosting on other people's computers never works well anyway)
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2018-06-22 09:32:19 +02:00 |
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vis2k
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dd6f47a82d
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LogFilter: removed redundant log level definitions
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2018-06-22 09:32:19 +02:00 |
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Paul Pacheco
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5acaf30f3a
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Fix references to sibling project instead of built dll
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2018-06-22 09:31:45 +02:00 |
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vis2k
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d4eb84182d
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Fix for sceneId mismatch caused by OnPostProcess FindObjectsOfType<NetworkIdentity> order not being guaranteed.
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2018-06-08 10:59:32 +02:00 |
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vis2k
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1e77e191b3
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HLAPI 2017.4 (from https://bitbucket.org/Unity-Technologies/networking/src 2017.3, which is the same for 2017.4)
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2018-06-07 15:41:08 +02:00 |
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