Paul Pacheco
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7c7c910a5e
|
perf: avoid allocation with message structs (#939)
* avoid allocation with message structs
* Use ternary operator instead of if
* Explain witchcraft
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2019-07-29 14:50:09 +02:00 |
|
Paul Pacheco
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b4077c1112
|
feat: safer and consistent writers names (#979)
* WriteUInt16
* WriteUInt16 weaver
* WriteUInt32
* WriteUInt64
* WriteByte
* WriteSbyte
* WriteChar
* WriteBoolean
* WriteInt16
* WriteInt32
* WriteInt64
* WriteDouble
* WriteDecimal
* WriteString
* WriteBytes
* WriteVector2
* WriteVector3
* WriteVector4
* WriteVector2Int
* WriteVector3Int
* WriteColor
* WriteColor32
* WriteQuaternion
* WritePlane
* WriteRay
* WriteMatrix4x4
* WriteGuid
* WriteNetworkIdentity
* WriteTransform
* WriteGameObject
* Keep consistent line breaks
* add new define so asset maintainers can tell if the new methods are available
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2019-07-29 14:44:08 +02:00 |
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vis2k
|
abf06df25d
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fix: Telepathy updated to latest version. connectionId counter is properly reset after stopping server.
|
2019-07-29 14:36:18 +02:00 |
|
MrGadget
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c80fe05d50
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Merge pull request #986 from MrGadget1024/DocUpdate0719
Doc update0719
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2019-07-29 10:28:30 +00:00 |
|
Chris Langsenkamp
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be70684cf6
|
NetworkManager
|
2019-07-29 06:23:18 -04:00 |
|
Chris Langsenkamp
|
1b8d436b0a
|
NetworkAnimator
|
2019-07-29 04:34:53 -04:00 |
|
Chris Langsenkamp
|
678eb5a715
|
NetworkConnection
|
2019-07-29 04:30:14 -04:00 |
|
Chris Langsenkamp
|
f4ab3e853c
|
NetworkIdentity
|
2019-07-29 04:24:22 -04:00 |
|
Chris Langsenkamp
|
01d144bc62
|
NetworkConnection
|
2019-07-29 03:56:42 -04:00 |
|
Chris Langsenkamp
|
42f27dbc95
|
NetworkAnimator
|
2019-07-29 03:28:54 -04:00 |
|
Chris Langsenkamp
|
b196ea7367
|
NetworkBehaviour
|
2019-07-29 03:26:09 -04:00 |
|
Chris Langsenkamp
|
091c79b429
|
NetworkBehaviour
|
2019-07-29 03:21:30 -04:00 |
|
Chris Langsenkamp
|
572aaf4eba
|
NetworkClient
|
2019-07-29 03:01:54 -04:00 |
|
Chris Langsenkamp
|
40c8e4ba59
|
NetworkBehaviour
|
2019-07-29 02:39:47 -04:00 |
|
Chris Langsenkamp
|
88bd33a478
|
NetworkAnimator
|
2019-07-29 02:17:34 -04:00 |
|
MrGadget
|
66f7693855
|
New Basic Example (#985)
|
2019-07-28 18:13:38 -05:00 |
|
Paul Pacheco
|
eb4c00f8e4
|
Use array initializer
|
2019-07-24 20:09:10 -05:00 |
|
Paul Pacheco
|
60dcd2acdc
|
Syntax
|
2019-07-24 18:37:39 -05:00 |
|
Chris Langsenkamp
|
31461c212a
|
Updated Examples Overview doc
|
2019-07-20 18:14:08 -04:00 |
|
MrGadget
|
45b711804b
|
fix: Don't increment counter in Awake (#971)
Doing it in Awake and also before assigning to clients skips connection ID 1.
|
2019-07-21 00:13:01 +02:00 |
|
Chris Langsenkamp
|
d388c21213
|
Updated Examples Overview doc with descriptions
|
2019-07-20 18:03:28 -04:00 |
|
MrGadget
|
7fecfe3065
|
ForceReload is always true, and the only use of it requred it to be false, so it's no longer needed. (#970)
|
2019-07-20 09:22:56 +02:00 |
|
Chris Langsenkamp
|
cb3721e9ef
|
Renamed Samples folder in docs to Examples, updated navigation accordingly, stubbed out pages for in-depth descriptions of each example.
|
2019-07-20 00:43:43 -04:00 |
|
MrGadget
|
3fb0337f8c
|
Lobby example update (#969)
* Updated Lobby Example
* Renamed cube to visor
* Missing files from PR 957
* Code Cleanup
|
2019-07-19 23:40:25 -05:00 |
|
MrGadget
|
43d4c7ecd7
|
Additive example update (#968)
* Updated Additive Example
* Renamed cube to visor
* Code Cleanup
|
2019-07-19 23:39:50 -05:00 |
|
Chris Langsenkamp
|
31307ac57e
|
Updated NetworkManager doc
|
2019-07-19 23:49:19 -04:00 |
|
Chris Langsenkamp
|
2f7b77a27d
|
Fixed Titles
|
2019-07-19 20:05:55 -04:00 |
|
Chris Langsenkamp
|
17b61b5e6f
|
Updated SyncVar Hook doc
|
2019-07-19 20:00:49 -04:00 |
|
Chris Langsenkamp
|
9432b84555
|
Updated broken link in home page
|
2019-07-19 03:39:14 -04:00 |
|
Chris Langsenkamp
|
d2439643ad
|
Updated Remote Actions doc
|
2019-07-19 03:16:49 -04:00 |
|
Chris Langsenkamp
|
9592e559a7
|
Updated Customizing Network Visibility doc
|
2019-07-19 03:13:56 -04:00 |
|
Chris Langsenkamp
|
d7e7dfc6ef
|
Updated Custom Player Spawning doc
|
2019-07-19 01:51:55 -04:00 |
|
MrGadget
|
a7fbd94bf3
|
Merge pull request #967 from MrGadget1024/DocUpdate0619
Doc update0619
|
2019-07-18 21:12:31 +00:00 |
|
Paul Pacheco
|
64a046803a
|
fix: do not accumulate changes if there are no observers fixes #963 (#964)
* fix: do not accumulate changes if there are no observers #963
* Update NetworkIdentity.cs
|
2019-07-17 14:59:46 +02:00 |
|
vis2k
|
310556c430
|
TelepathyTransport.ServerGetClientAddress: catch IL2CPP bug to at least continue to run
|
2019-07-17 12:32:03 +02:00 |
|
Paul Pacheco
|
f5a8b8a166
|
Add contributors
|
2019-07-16 21:16:07 -05:00 |
|
Chris Langsenkamp
|
81f2d07e7f
|
Updated Spawn Object Custom doc
|
2019-07-15 12:54:04 -04:00 |
|
Paul Pacheco
|
771895509a
|
fix: maintain Unity's copyright notice (#961)
|
2019-07-15 18:19:38 +02:00 |
|
Chris Langsenkamp
|
122e7e79b6
|
Updated Spawn Object doc and replace image
|
2019-07-15 09:19:35 -04:00 |
|
Chris Langsenkamp
|
a2d6cf23f8
|
Updated Remote Actions doc
|
2019-07-14 16:14:51 -04:00 |
|
Chris Langsenkamp
|
b280e9d0d1
|
Updated Remote Actions doc
|
2019-07-14 16:07:24 -04:00 |
|
Chris Langsenkamp
|
687d416511
|
Updated Visibility doc and removed unused image
|
2019-07-14 07:11:31 -04:00 |
|
Chris Langsenkamp
|
1867c93362
|
Updated ClientsServers doc
|
2019-07-14 06:58:50 -04:00 |
|
Chris Langsenkamp
|
bb7602e00b
|
Updated Network Messages doc
|
2019-07-14 06:52:16 -04:00 |
|
vis2k
|
22931fcd84
|
fix: Telepathy forgot to set socket options for accepted clients on the server
|
2019-07-14 11:13:51 +02:00 |
|
Chris Langsenkamp
|
84fd999433
|
Updated Network Clients and Servers doc
|
2019-07-13 09:00:01 -04:00 |
|
MrGadget
|
b0b57a23cc
|
Lobby example update (#960)
* Updated Lobby Example
* Renamed cube to visor
* Missing files from PR 957
|
2019-07-12 09:04:30 +02:00 |
|
vis2k
|
e674d4960e
|
license update
|
2019-07-11 17:45:22 +02:00 |
|
MrGadget
|
7f966c9afb
|
Updated Additive Example (#956)
* Updated Additive Example
* Renamed cube to visor
|
2019-07-11 14:54:38 +02:00 |
|
MrGadget
|
7490094904
|
Updated Lobby Example (#957)
* Updated Lobby Example
* Renamed cube to visor
|
2019-07-11 14:54:25 +02:00 |
|