vis2k
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e6b27cf7e8
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fix: NetworkClient.Disconnect NullReferenceException if connection was null
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2021-05-28 02:25:27 +08:00 |
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vis2k
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7739c0edcf
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Update README.md
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2021-05-27 17:42:20 +08:00 |
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vis2k
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a4f95afafa
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Update README.md
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2021-05-27 17:40:30 +08:00 |
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vis2k
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089e5bbb59
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perf: NetworkServer.Broadcast serialization lookup removed. serializations are now cached and rebuilt in NetworkIdentity based on timestamp.
=> way easier
=> way faster because we don't need to recycle two writers for every .spawned at the end of broadcast
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2021-05-27 12:24:06 +08:00 |
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vis2k
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fe3b7ae57c
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TODO
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2021-05-27 12:20:24 +08:00 |
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vis2k
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a8c7c54d46
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Update README.md
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2021-05-27 11:11:22 +08:00 |
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vis2k
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80d42505f3
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Update README.md
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2021-05-27 11:09:20 +08:00 |
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vis2k
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3573f2de30
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Revert "Update README.md"
This reverts commit 4814a9efed .
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2021-05-27 11:08:49 +08:00 |
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vis2k
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4814a9efed
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Update README.md
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2021-05-27 11:08:25 +08:00 |
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vis2k
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f04ab42734
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Update README.md
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2021-05-27 11:02:43 +08:00 |
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vis2k
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266dbccac9
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Update README.md
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2021-05-27 11:01:24 +08:00 |
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vis2k
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26be782940
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Update README.md
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2021-05-27 11:00:18 +08:00 |
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vis2k
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6b688e1ece
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Update README.md
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2021-05-27 10:59:18 +08:00 |
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vis2k
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6a8acb38af
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Update README.md
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2021-05-27 10:54:54 +08:00 |
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vis2k
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700ae8a67a
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Update README.md
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2021-05-27 10:53:32 +08:00 |
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vis2k
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e142340971
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try code coverage again
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2021-05-26 22:37:53 +08:00 |
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vis2k
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724eb7e09c
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iso date format
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2021-05-26 20:07:30 +08:00 |
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vis2k
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f8319d0f80
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TODOs
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2021-05-26 19:58:48 +08:00 |
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vis2k
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d0d32785db
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Tests: ClientSceneTest_LocalPlayer_asHost moved to separate file
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2021-05-26 19:55:24 +08:00 |
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vis2k
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06691c9aef
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ClientSceneTests_LocalPlayer: reuse CreateNetworked
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2021-05-26 19:54:22 +08:00 |
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vis2k
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edd580fb7b
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syntax
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2021-05-26 19:49:38 +08:00 |
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vis2k
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dd9949d3aa
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HostSetup: reuse CreateGameObject
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2021-05-26 19:40:16 +08:00 |
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vis2k
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c636e19dcd
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remove unused import
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2021-05-26 19:37:53 +08:00 |
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vis2k
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f94ff22f55
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NetworkServerRuntimeTests: reuse MirrorPlayModeTest
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2021-05-26 19:37:21 +08:00 |
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vis2k
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a911e580e1
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add comment
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2021-05-26 19:35:49 +08:00 |
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vis2k
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e45c6b98ca
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add comment
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2021-05-26 19:34:27 +08:00 |
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vis2k
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a143124941
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NetworkIdentityTests (runtime): reuse MirrorPlayModeTest
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2021-05-26 19:33:28 +08:00 |
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vis2k
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9b78ee82f1
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Tests: MultiplexTransportEnableTest moved to separate file
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2021-05-26 19:30:02 +08:00 |
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vis2k
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227402c6aa
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ClientSceneTests_LocalPlayer: reuse CreateNetworked
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2021-05-26 19:28:02 +08:00 |
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vis2k
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5e1e8128fe
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ClientSceneTests_DestroyAllClientObjects uses MirrorPlayModeTest
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2021-05-26 19:26:01 +08:00 |
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vis2k
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5c38f6f989
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syntax
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2021-05-26 19:20:20 +08:00 |
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vis2k
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359184942f
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Tests: HostSetup reuses MirrorPlayModeTest
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2021-05-26 19:17:46 +08:00 |
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vis2k
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e5f4461315
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rename
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2021-05-26 19:15:45 +08:00 |
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vis2k
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378a7402b9
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MirrorPlayModeTest
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2021-05-26 19:14:58 +08:00 |
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vis2k
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dc2fee7212
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MirrorTest renamed to MirrorEditModeTest to prepare for MirrorPlayModeTest
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2021-05-26 18:46:20 +08:00 |
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vis2k
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940ff58e72
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NetworkClient.isLocalClient renamed to isHostClient, which is less confusing
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2021-05-26 18:33:41 +08:00 |
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vis2k
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443b542fb6
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update summary
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2021-05-26 18:31:14 +08:00 |
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vis2k
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a43837e0d8
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UpdateVarsMessage renamed to EntityStateMessage so it's more obvious. NetworkClient.OnEntityStateMessage can be reused for WorldState easier later.
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2021-05-26 18:16:51 +08:00 |
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vis2k
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0a6cd15bbd
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MessagePackingTest: don't rely on UpdateVarsMessage
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2021-05-26 18:14:55 +08:00 |
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vis2k
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193d2cbfeb
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syntax
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2021-05-26 18:06:08 +08:00 |
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vis2k
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b4cecccbcb
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NetworkServer: GetEntitySerializationForConnection helper function
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2021-05-26 18:04:48 +08:00 |
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vis2k
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ca319fdb32
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rename
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2021-05-26 17:58:42 +08:00 |
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vis2k
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27378e3146
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syntax
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2021-05-26 17:57:17 +08:00 |
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vis2k
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98bd54f5eb
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NetworkServer.Broadcast helper function
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2021-05-26 17:56:14 +08:00 |
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vis2k
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4763bad896
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NetworkServer: DisconnectInactive helper function
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2021-05-26 17:55:06 +08:00 |
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vis2k
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82b79df1be
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NetworkServer: ClearSpawnedDirtyBits helper function
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2021-05-26 17:52:29 +08:00 |
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vis2k
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a8630abbf6
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NetworkServer: CleanupSerializations helper function
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2021-05-26 17:51:15 +08:00 |
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vis2k
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2085cd387f
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NetworkServer: broadcast to connection code moved into BroadcastToConnection
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2021-05-26 17:49:19 +08:00 |
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vis2k
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7af1156d4a
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perf: Extensions.CopyTo foreach allocation removed
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2021-05-26 14:51:17 +08:00 |
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vis2k
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15b13c9bf6
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perf: Pool initial capacity. allocates writers during initialization so we have fewer allocations in the first few frames
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2021-05-26 14:45:11 +08:00 |
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