vis2k
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5d68ef2c28
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update comment
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2020-01-01 12:49:59 +01:00 |
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vis2k
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11586a4177
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explain StartHost
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2020-01-01 12:18:07 +01:00 |
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vis2k
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9d9625b42f
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explain StartServer
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2020-01-01 12:16:01 +01:00 |
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Paul Pacheco
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05ce317714
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refactor: cleanup code format using dotnet-format
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2019-12-31 23:14:17 -06:00 |
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Paul Pacheco
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1d20a27879
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Follow naming convention for private variable
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2019-12-31 22:23:20 -06:00 |
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Paul Pacheco
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c90bbaa66b
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Follow naming convention for private variable
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2019-12-31 22:23:08 -06:00 |
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Paul Pacheco
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c31e7c8202
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Follow naming conventions
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2019-12-31 22:18:24 -06:00 |
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Paul Pacheco
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cfc280a527
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Don't use deprecated methods in test
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2019-12-31 21:27:48 -06:00 |
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Paul Pacheco
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e8ca3401d0
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Don't use deprecated methods in test
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2019-12-31 21:24:07 -06:00 |
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Chris Langsenkamp
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f117bdb9fc
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Filled in missing summary comments
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2019-12-31 09:54:03 -05:00 |
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vis2k
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588117e6d4
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add comment
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2019-12-31 15:39:08 +01:00 |
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vis2k
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c4e3c2debf
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ServerChangeScene: disable Transport before sceneload call. it's cleaner this way.
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2019-12-31 15:34:24 +01:00 |
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vis2k
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a603a55ed5
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syntax
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2019-12-31 15:33:41 +01:00 |
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vis2k
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0ed0c077fb
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remove empty line
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2019-12-31 15:28:33 +01:00 |
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vis2k
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21045466bf
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NetworkManager.ConnectLocalClient renamed to StartHostClient for consistency with StartClient (it does almost the same as StartClient)
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2019-12-31 12:09:21 +01:00 |
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vis2k
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97fd6b5d7e
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NetworkManager.StartHost: OnStartClient call moved into ConnectLocalClient for consistency with StartClient functions
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2019-12-31 12:07:22 +01:00 |
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vis2k
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0b0c1edad2
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update log message
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2019-12-31 12:06:20 +01:00 |
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vis2k
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668d6a063d
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NetworkManager.ConnectLocalClient moved higher near StartClient because it's similar
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2019-12-31 12:06:09 +01:00 |
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vis2k
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a472edd14c
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NetworkClient.SetupLocalConnection renamed to ConnectHost for consistency with NetworkClient.Connect (it does almost the same anyway)
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2019-12-31 11:10:10 +01:00 |
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vis2k
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b36c347200
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call OnStartHost AFTER SetupServer
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2019-12-31 11:02:21 +01:00 |
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vis2k
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ed260cfb18
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add comments
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2019-12-31 10:24:21 +01:00 |
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vis2k
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23b5b50155
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Call SetupLocalConnection after SetupServer to prepare for local connection removal, where a real connection can only connect to the server after it was started, not before.
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2019-12-31 10:24:10 +01:00 |
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vis2k
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07a85309e0
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StartHost calls SetupServer + scene change + spawnobjects manually
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2019-12-31 10:14:42 +01:00 |
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vis2k
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539fe69585
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StartServer code mostly moved into SetupServer
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2019-12-31 10:11:20 +01:00 |
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vis2k
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a8d3e0c998
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move log message above
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2019-12-31 09:41:05 +01:00 |
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vis2k
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e54728d1cc
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NetworkManager.StartServer changed to void because it always returned true
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2019-12-31 09:40:53 +01:00 |
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vis2k
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9969cc1c08
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NetworkServer.Listen changed to void because it always returned true
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2019-12-31 09:32:51 +01:00 |
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vis2k
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8787910d34
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add comment
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2019-12-31 09:30:29 +01:00 |
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vis2k
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2971345f37
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NetworkManager.StartServer: scene change check moved into IsServerOnlineSceneChangeNeeded
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2019-12-31 09:26:13 +01:00 |
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Paul Pacheco
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39817fcf00
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docs: refer to the correct RegisterHandler method
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2019-12-30 13:17:40 -06:00 |
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Chris Langsenkamp
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3a17699c23
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Cleared Spawn Prefabs - not needed
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2019-12-30 13:15:21 -05:00 |
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vis2k
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892acf272c
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explain SetupLocalConnection order properly
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2019-12-30 18:47:24 +01:00 |
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vis2k
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cfe9520f7c
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add comments
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2019-12-30 17:37:44 +01:00 |
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Chris Langsenkamp
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53b160e480
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Update NetworkBehaviour Template
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2019-12-30 09:47:44 -05:00 |
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vis2k
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3e28b10dcb
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syntax
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2019-12-30 13:33:02 +01:00 |
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vis2k
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d712cd0303
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fix: NetworkTransform clientAuthority works again via clientAuthority option that is configurable in inspector. this had to be fixed after we removed local authority.
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2019-12-30 11:09:18 +01:00 |
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vis2k
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e8015dfc80
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typos
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2019-12-30 09:12:24 +01:00 |
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vis2k
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87376ae3af
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SendTargetRPCInternal: disallow all connections to server, not just the local client one
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2019-12-29 22:07:47 +01:00 |
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vis2k
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53aa0bcc19
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improve comments
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2019-12-29 21:42:42 +01:00 |
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vis2k
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ee1807c85c
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remove empty line
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2019-12-29 21:36:07 +01:00 |
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Paul Pacheco
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7258823a3c
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Test that OnStartServer is propagated by NI
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2019-12-27 19:20:01 -06:00 |
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Julien Heimann
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3c0bc28228
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feat: generate serializers for IMessageBase structs (#1353)
* Allow Weaver to add bodies to IMessageBase structs with empty de/serialize methods
* Update Assets/Mirror/Editor/Weaver/Processors/MessageClassProcessor.cs
Co-Authored-By: Paul Pacheco <paulpach@gmail.com>
* applied suggested changes
* adjusted empty method check
* Update Assets/Mirror/Editor/Weaver/Processors/MessageClassProcessor.cs
formatting
Co-Authored-By: vis2k <info@noobtuts.com>
Co-authored-by: Paul Pacheco <paulpach@gmail.com>
Co-authored-by: vis2k <info@noobtuts.com>
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2019-12-27 10:12:28 -06:00 |
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MrGadget
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b34ae51965
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Replace License.txt (#1360)
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2019-12-26 09:51:56 -06:00 |
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vis2k
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4cc4279d7d
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fix: #1359. Revert "Destroy objects owned by this connection when disconnecting (#1179)"
This reverts commit 8931944005 .
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2019-12-26 13:43:02 +01:00 |
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MrGadget
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8e77da3424
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Call OnClientConnect in FinishLoadScene (#1357)
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2019-12-26 10:07:37 +01:00 |
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MrGadget
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ba3f855c98
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Add Meta Files (#1358)
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2019-12-26 10:07:08 +01:00 |
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Paul Pacheco
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d7a58d25d4
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fix: destroy owned objects (#1352)
* fix: destroy owned objects
fix #1346
Broken in PR #1206
alternative to #1351
* fix nre
* Simplify
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2019-12-23 19:25:16 -06:00 |
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Paul Pacheco
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d83efbbd8d
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Test connect and send
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2019-12-23 19:06:14 -06:00 |
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Paul Pacheco
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e7abf4e7c7
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Test transport events
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2019-12-23 18:06:00 -06:00 |
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Paul Pacheco
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fe39459181
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Test ClientSend
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2019-12-23 17:44:03 -06:00 |
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