vis2k
79c6897249
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 17:01:44 +08:00
vis2k
06628b3b70
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 17:00:31 +08:00
vis2k
841c3ca2f2
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 16:58:54 +08:00
vis2k
855e0017c8
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 16:50:23 +08:00
vis2k
bf7250c096
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 16:49:44 +08:00
vis2k
68c72a7d54
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 16:48:45 +08:00
vis2k
bfd03adb09
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 16:47:04 +08:00
vis2k
46d49381b0
syntax
2021-06-15 16:46:54 +08:00
vis2k
58cae69647
NetworkServerTest: SetAllClientsNotReady reuses CreateLocalConnectionPair
2021-06-15 16:45:27 +08:00
vis2k
bf6957c150
NetworkServerTest: RemoveLocalConnection reuses CreateLocalConnectionPair
2021-06-15 16:44:31 +08:00
vis2k
133b1eb841
LocalConnectionTest: use CreateLocalConnectionPair
2021-06-15 16:42:34 +08:00
vis2k
7f36a75ef7
NetworkServerTest: SetClientReadyAndNotReady simplified
2021-06-15 16:40:58 +08:00
vis2k
2506195e42
MirrorTest: CreateLocalConnectionPair helper function
2021-06-15 16:40:48 +08:00
vis2k
34634e51b0
LocalConnection classes made public for tests
2021-06-15 16:39:06 +08:00
vis2k
2706eb30b9
LocalConnectionToClient made internal for tests
2021-06-15 16:37:37 +08:00
MrGadget
8218979e32
fix: Prevent m_AssetId set to empty string ( #2766 )
...
* fix: Prevent m_AssetId set to empty string
Fixes : #2765
Checks path for empty string before assigning to `m_AssetId`.
I left commented debug logs in place from testing, which was setting `NetworkIdentity.ServerOnly` on and off both in normal edit mode and prefab edit mode. In either mode, OnValdidate fires 4 times, and two of those try to set an empty string to `m_AssetId`.
* Changes as requested
* Update Assets/Mirror/Runtime/NetworkIdentity.cs
* Update NetworkIdentity.cs
Co-authored-by: vis2k <info@noobtuts.com>
2021-06-15 16:10:42 +08:00
vis2k
b08cc62fd4
NetworkServerTest: OnDataReceivedInvalidConnectionId simplified
2021-06-15 14:16:55 +08:00
vis2k
e827c6c0f3
fix: NetworkClient.Shutdown now clears OnDis/ConnectedEvents
2021-06-15 14:13:05 +08:00
vis2k
68a4a06926
fix: NetworkServer.Shutdown now clears OnDis/ConnectedEvents
2021-06-15 14:11:02 +08:00
vis2k
8295c8d5ab
rename
2021-06-15 13:58:20 +08:00
vis2k
a45cef2536
Tests: reuse ProcessMessages
2021-06-15 13:58:03 +08:00
vis2k
3d0c13ec6a
MirrorTest: ProcessMessages updates transports too now
2021-06-15 13:52:02 +08:00
vis2k
2ab17571cf
MirrorTest: ProcessMessages: switch update order so we can use it in NetworkServerTest.ClientToServerMessage
2021-06-15 13:51:32 +08:00
vis2k
196f4d3f36
NetworkServerTest: remove complicated OnDataReceived test. ClientToServerMessage does the same now.
2021-06-15 13:46:54 +08:00
vis2k
113b8cebaa
NetworkServerTest: ClientToServerMessage
2021-06-15 13:46:06 +08:00
vis2k
4db998f9a6
MirrorTest: ConnectClientBlocking helper function
2021-06-15 13:45:57 +08:00
vis2k
41d4b31856
NetworkServerTest: DisconnectAllTest_LocalConnection cleanup
2021-06-15 13:37:17 +08:00
vis2k
0df666382f
NetworkServerTest: DisconnectAllTest_RemoteConnection cleanup
2021-06-15 13:36:18 +08:00
vis2k
42de58c9e9
NetworkServerTest: RemoveConnection cleanup
2021-06-15 13:34:55 +08:00
vis2k
86f83da2d9
NetworkServerTests: AddConnection test split into two, and cleaned up
2021-06-15 13:33:23 +08:00
vis2k
ab4c2bceae
NetworkServerTest: RemoveLocalConnection cleanup
2021-06-15 13:28:51 +08:00
vis2k
64e8697031
NetworkServerTest: SetLocalConnection split into two tests
2021-06-15 13:27:48 +08:00
vis2k
37c972658e
NetwrokServerTests: cleanup OnConnectedOnlyAllowsNonZeroConnectionIds
2021-06-15 13:25:25 +08:00
vis2k
79fee4c93d
syntax
2021-06-15 13:23:08 +08:00
vis2k
b3820991a1
syntax
2021-06-15 13:19:31 +08:00
vis2k
26d72ada5d
syntax
2021-06-15 13:17:50 +08:00
vis2k
f2f911808f
remove unused import
2021-06-15 13:09:40 +08:00
vis2k
ddb00ae2d1
Tests: remove empty TearDowns
2021-06-15 13:08:44 +08:00
vis2k
b1e286d779
RemoteTestBase: remove redundant NetworkClient.Disconnect
2021-06-15 13:07:17 +08:00
vis2k
52ee9408b1
Tests: remove redundant NetworkServer.Shutdowns
2021-06-15 12:50:27 +08:00
vis2k
6e7d71b9d3
MirrorTest: clear NetworkIdentity.spawned in TearDown
2021-06-15 12:48:19 +08:00
vis2k
7a7ea26cc9
MirrorTest: TearDown shuts down NetworkClient/Server too
2021-06-15 12:45:09 +08:00
vis2k
3d535e0c4e
LocalConnectionTest : MirrorTest so that transport etc. are available too (prepares for tick batching)
2021-06-15 12:37:33 +08:00
vis2k
0d7edde710
fix NetworkClientTests.Send() test
2021-06-15 12:07:37 +08:00
MrGadget1024
4a03c3034e
Fixed typo in comment
2021-06-14 13:26:07 -04:00
MrGadget1024
21a6b64e38
Updated Compiler Symbols MIRROR_41_0_OR_NEWER
2021-06-14 10:01:43 -04:00
Alexander Klaiber
d2ee4979f7
fix: clientAuthority access ( #2779 )
...
Provide the same interface access for runtime changes like the NetworkTransform class.
2021-06-14 09:42:59 -04:00
vis2k
7bd65c2d9b
syntax
2021-06-14 21:19:43 +08:00
vis2k
bdb410e015
fix: NetworkServer.OnTransportData header size is now checked before every message unpacking again like before batching.
2021-06-14 17:53:41 +08:00
vis2k
e6b379fb8d
fix: NetworkClient.OnTransportData header size is now checked before every message unpacking again like before batching.
2021-06-14 17:51:42 +08:00