Commit Graph

7657 Commits

Author SHA1 Message Date
vis2k
d4a5bd71d0 Mathd: Clamp01 reuses Clamp 2023-04-01 11:45:15 +08:00
vis2k
db923a486e ExponentialMovingAverage: alpha changed from float to double for better precision 2023-04-01 11:43:49 +08:00
vis2k
5fe306fdc1 AccurateInterval: syntax 2023-04-01 11:40:29 +08:00
vis2k
a637b831d7 remove unused using 2023-04-01 11:24:21 +08:00
vis2k
2ea568f404 Batcher: readonly .batches 2023-04-01 11:17:37 +08:00
vis2k
105852bf68 Unity 2021.3.21 LTS for latest fixes 2023-03-30 14:33:06 +08:00
MrGadget1024
31fa8a4b3c fix(SimpleWebTransport): Default sslProtocols to Tls12 2023-03-29 11:50:25 -04:00
MrGadget
40361f62bf
fix(NetworkServer): Don't disconnect on OnEntityStateMessage for object without authority (#3439) 2023-03-29 17:37:08 +02:00
MrGadget1024
b377d765ec fix(Chat Example): moved playerNames HashSet to ChatAuthenticator 2023-03-28 13:13:17 -04:00
MrGadget1024
48b2ee638f chore(SimpleWebTransport): formatting 2023-03-28 08:17:19 -04:00
MrGadget1024
8ce21b40b8 chore(SimpleWebTransport): formatting and syntax 2023-03-28 02:26:17 -04:00
MrGadget1024
22d4fb62bb fix(SimpleWebTransport): Improved tooltips 2023-03-28 01:18:44 -04:00
MrGadget1024
484820e293 feat(SimpleWebTransport): Implemented ClientConnect(Uri uri) 2023-03-28 00:58:32 -04:00
MrGadget
238233da3f
fix(NetworkTransformeliable): fix offset and sendIntervalMultiplier (#3438)
* fix(NetworkTransformeliable): fix offset and sendIntervalMultiplier

* Removed unused using

* latest fixes and comments

* moved comments

* Update NetworkTransformReliable.cs

---------

Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-03-28 05:06:52 +02:00
mischa
ae50522895
fix; NetworkTransformUnreliable now broadcasts in LateUpdate as well (#3410) (#3421) 2023-03-28 04:59:26 +02:00
vis2k
527dda561a revert previous commit NetworkTime modifications. keep TimeAsDouble 2023-03-27 10:56:13 +08:00
MrGadget
70e972aeb5
fix: Remove all usage of Time.timeAsDouble (#3436)
- Use NetworkTime.localTime everywhere for Unity 2019 LTS compatibility.
2023-03-26 04:32:44 +02:00
MrGadget
8a4cf9efd7
perf(SyncDictionary): Don't send value for OP_REMOVE (#3435) 2023-03-25 15:48:00 +01:00
MrGadget
41ae4833b8
feat(NetworkTransformReliable): Added SendIntervalMultiplier to optionally reduce bandwidth (#3424)
* NetworkTransformReliable - formatting for consistancy / legibility

* feat(NetworkTransformReliable): Added SendIntervalMultiplier

* fixed conflict

* formatting

* formatting

* formatting

* formatting

* formatting

* indention

* syntax

* syntax

* formatting

* syntax

* syntax

* Restored formatting changes

* one more formatting revert

* Update NetworkTransformReliable.cs

---------

Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-03-25 12:51:09 +01:00
MrGadget1024
50a8ce6e4f chore(CI): RunUnityTests - updated unityVersion 2023-03-24 17:08:50 -04:00
MrGadget1024
377f65a919 fix(FadeInOut): Added OnValidate 2023-03-22 11:05:29 -04:00
MrGadget
26bb7e4e09
perf(InterestManagement): Don't Rebuild Observers In OnDestroy (#3430)
* perf(SceneInterestManagement): Only RebuildSceneObservers in Update
Don't RebuildSceneObservers in OnDestroy...that will happen in Update.
Multiple objects could be destroyed in same frame and we don't
want to rebuild for each one...let Update do it once.

* perf(MatchInterestManagement): Only RebuildMatchObservers in Update
Don't RebuildMatchObservers in OnDestroy...that will happen in Update.
Multiple objects could be destroyed in same frame and we don't
want to rebuild for each one...let Update do it once.

* perf(TeamInterestManagement): Only RebuildMatchObservers in Update
Don't TeamInterestManagement in OnDestroy...that will happen in Update.
Multiple objects could be destroyed in same frame and we don't
want to rebuild for each one...let Update do it once.

* SceneInterestManagement: Add curentScene to dirtyScenes in OnDestroy

* MatchInterestManagement - add match to dirtyMatches

* TeamInterestManagement - add team to dirtyTeams
2023-03-22 15:11:31 +01:00
MrGadget1024
2d9a2c93a4 FadeInOut - added comment 2023-03-22 09:12:53 -04:00
MrGadget1024
1aedd8d7c0 fix(AdditiveLevels): FadeInOut more user friendly 2023-03-22 09:10:49 -04:00
MrGadget1024
7333f88e1f fix(AdditiveLevels): Improved FadeInOut Timing 2023-03-21 15:39:23 -04:00
MrGadget1024
e29325d450 removd logging 2023-03-21 14:57:04 -04:00
MrGadget1024
fef184704f FadeInOut: Added GetDuration 2023-03-21 14:50:27 -04:00
MrGadget1024
6e2227dcbf fix(Additive Levels): Improve FadeInOut timing 2023-03-21 13:24:34 -04:00
MrGadget1024
5c7de2b6e0 fix(Discovery Template): wrapped OnValidate with #if UNITY_EDITOR 2023-03-21 06:55:32 -04:00
MrGadget1024
f0d288be1b Updated Discovery Template
- Added OnValidate and Start overrides
- Improved comments
2023-03-21 06:10:05 -04:00
MrGadget1024
343cfc1bad Updated Discovery Example 2023-03-21 06:10:05 -04:00
MrGadget1024
199ee490e5 fix(Discovery): Updated Network Discovery
- Moved transport and OnServerFound to base class
- Consolidated Start in base class
- Virtual OnValidate in base class
- Better public field order
- Added missing tooltip
2023-03-21 06:10:05 -04:00
JesusLuvsYooh
069e417edc
Fix(InterestManagementBase): Disable feature fully, if component unticked. (#3406)
* Draft Awake->OnEnabled

Fix: InterestManagement still partially working when using Awake, OnEnabled fixes it.

* Updated commeents

* Dont ask.
2023-03-21 02:54:45 +01:00
vis2k
3f02534978 perf: NetworkBehaviour.syncInterval default set to 0 to send every NetworkServer.sendInterval. fixes #3292 2023-03-20 17:09:44 +08:00
mischa
30d7b5b3a8
fix: #3427 NetworKTransformReliable now has a timelineOffset to account for decoupled arrival of NetworkTime and NetworkTransform snapshots (#3428)
* fix: #3427 NetworKTransformReliable now has a timelineOffset to account for decoupled arrival of NetworkTime and NetworkTransform snapshots

* bool
2023-03-20 03:36:21 +01:00
vis2k
1a34614e4c KcpClient/Server: change config visibility to protected 2023-03-19 11:31:39 +08:00
vis2k
dd50a43b9b KcpClient/Server: change callbacks to protected so inheriting classes can use them too 2023-03-19 11:27:56 +08:00
vis2k
660b57ecb7 KcpPeer: fix log message. 2023-03-19 11:19:29 +08:00
MrGadget1024
638b3536a5 fix(NetworkAuthenticatorTemplate): Added missing overrides 2023-03-18 11:04:56 -04:00
MrGadget
4ce8b2a431
fix: Reader / Writer extensions for Unity structs with properties (#3426)
* fix: Reader / Writer extensions for Unity structs with properties

* removed blank lines
2023-03-18 09:10:53 +01:00
MrGadget1024
b8e7aa0567 Added DriftEMA, DeliveryTimeEMA, and RTT to NetworkClient OnGUI 2023-03-18 16:05:28 +08:00
vis2k
7d93d0156e perf: snapshot interpolation default catchup speed increased to 2%, and slowdown speed increased to 4% to avoid jitter 2023-03-18 16:04:22 +08:00
MrGadget1024
2aa6be9d89 chore(RunUnityTests): updated unityVersions 2023-03-18 00:32:04 -04:00
MrGadget1024
ef86df8454 NetworkReaderExtensions - syntax 2023-03-16 15:26:11 -04:00
MrGadget
ff5115e04a
fix(NetworkManager): Call OnServerDisconnect for Host Client (#3419) 2023-03-16 13:27:49 +01:00
vis2k
a9b216d2e6 snapshot interpolation demo: vsync reminder. it's too easy to forget. 2023-03-16 19:23:53 +08:00
vis2k
d63af8d22c Snapshot Interpolation Demo: add more buttons for testing 2023-03-16 18:31:06 +08:00
vis2k
be8857a509 TimelineClamp: add comments 2023-03-16 11:24:37 +08:00
vis2k
8d857de09b kcp2k V1.34 [2023-03-15]
- Send/SendTo/Receive/ReceiveFrom NonBlocking extensions.
  to encapsulate WouldBlock allocations, exceptions, etc.
  allows for reuse when overwriting KcpServer/Client (i.e. for relays).
2023-03-15 13:00:37 +08:00
vis2k
69de3f0379 NetworkTransformUnreliable: syntax (early returns) 2023-03-14 17:18:27 +08:00