MrGadget1024
c1d8964c82
MIRROR_39_0_OR_NEWER
2021-05-20 02:04:11 -04:00
Chris Lang
96cf4e74c4
Updated processor define symbols for breaking changes
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- We really need to remember or automate this.
2021-05-18 14:14:16 -04:00
vis2k
9aa48d6b8a
ProjectSettings resaved
2021-05-13 12:35:25 +08:00
MrGadget
cd6a4805d7
breaking: Compiler symbols culled to Mirror 17 and later. ( #2659 )
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* breaking: Compiler symbols culled to Mirror 17 and later.
* added missing quote
Co-authored-by: MrGadget1024 <chris@clevertech.net>
2021-03-21 10:04:45 +08:00
vis2k
44ec5f3b1a
breaking: update to Unity 2019.4 LTS now that 2020.3 LTS is out.
2021-03-13 12:19:18 +08:00
vis2k
9232dab3a0
add preprocessordefine
2021-03-06 14:23:00 +08:00
Robin Rolf
978a3deb7f
Add scripting define for update loop changes ( #2613 )
2021-03-04 17:10:48 +08:00
vis2k
c45fb6c47e
Unity 2019.4.32 (latest 2018 LTS)
2021-02-24 16:45:01 +08:00
MrGadget1024
685366e7e1
fix: Chat Example Network Address OnValueChanged Wire-up
2021-02-18 03:03:26 -05:00
vis2k
d91ae9317d
ProjectSettings: default quality reduced to high
2021-02-16 17:45:19 +08:00
Robin Rolf
4cc9f2ea6a
Add scripting define for telepathy api change ( #2573 )
2021-02-13 13:20:05 -05:00
vis2k
f08aa57f55
Unity upgraded to 2018.4.30 LTS
2020-12-09 14:19:03 +08:00
James Frowen
798a4cab33
breaking: Unity LLAPI transport meets the recycle bin. ( #2484 )
2020-12-02 01:35:53 +00:00
James Frowen
d3d3113f7b
perf(transport): BREAKING: callbacks instead of unityevent for transports ( #2417 )
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* delegate and callbacks instead of unityevent
* using callbacks in Mirror
* Using new callbacks instead of events
* moving methods next to each other in NetworkClient
* moving add/remove to methods in NetworkServer
* replacing uses of events within transports and tests
* fixing tests
* fixing more tests
* replacing delegates with actions
* adding comments to show what action variable's are
* removing extra function created in rebase
* renaming callbacks
* adding reset methods so that actions arn't null
* fixing rename
* breaking defines
* Update Assets/Mirror/Runtime/Transport/KCP/MirrorTransport/KcpTransport.cs
* Update KcpTransport.cs
* Update Transport.cs
* removing ResetHandlers methods
transports can now call events after stop is called
Co-authored-by: vis2k <info@noobtuts.com>
2020-11-20 23:47:56 +08:00
MrGadget1024
35b61749d1
Updated PreprocessorDefine & ProjectSettings version to 28
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This should have been done with PR #2413
2020-11-11 08:53:43 -05:00
MrGadget1024
581dacaaa5
Updated PreprocessorDefine & ProjectSettings version to 27
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This should have been done in PR #2400
2020-11-10 18:26:26 -05:00
vis2k
25890303d2
ProjectSettings resaved
2020-10-29 20:20:30 +01:00
vis2k
de2fbd6b4b
Unity upgraded to 2018.4.28 LTS
2020-10-29 17:14:14 +01:00
vis2k
646da8105d
UnityConnectSettings disabled
2020-10-29 13:13:18 +01:00
MrGadget
77c844184e
Remove Obsoletes ( #2361 )
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BREAKING CHANGE: Removed Obsolete Methods and Tests
2020-10-24 11:36:44 -05:00
James Frowen
24e3ea099c
adding version define from v18 breaking change ( #2214 )
2020-09-03 15:46:15 +01:00
James Frowen
c6fa49c72a
fix: adding version define from v17 breaking change
2020-08-21 13:49:54 +01:00
vis2k
e2fd19547c
fix: Unity Editor 2019/2020 crashes in Play Mode when resizing Editor for Macbooks with on board graphics cards. Using Metal instead of OpenGL fixes it. See also: https://forum.unity.com/threads/unity-editor-crashes-macos.739535/
2020-08-16 13:05:23 +02:00
vis2k
a1186bd85d
Upgraded to Unity 2018.4.25 LTS
2020-07-30 19:09:22 +02:00
James Frowen
e8798d3893
project settings with new version ( #1995 )
2020-06-14 11:40:38 +01:00
James Frowen
2ce5880646
breaking: moving static code from NetworkBehaviour to its own class ( #1951 )
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* moving static code from NetworkBehaviour to its own class
* Replacing calls in tests to use new RemoteCallHelper
* updating references to types in weaver
* adding version 15 defines
* renaming function
2020-06-10 16:10:54 +02:00
James Frowen
55736eba5e
breaking: adding option to receive NetworkConnectionToClient in Comand ( #1970 )
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* moving exists check to its own function
* moving order and adding whitespace
* adding SenderConnection Attribute
* adding weaver tests for SenderConnection Attribute
* tests for sender connection
* updating valid method to work with sender connection
* using RemoteCallType in read write calls
* adding sender connection to CallCmd
* updating CmdDelegate
* adding NetworkConnection to invokeFunction
* updating old tests
* removing SenderConnectionAttribute
* typo
* adding version 14 defines
2020-06-07 11:25:21 +01:00
James Frowen
ca6fd99242
Clean up after breaking ( #1844 )
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* adding new define to project settings
* Marking test for RemovePlayerMessage as Obsolete
2020-05-04 10:17:13 +01:00
James Frowen
79b04661f5
saving scriptingDefineSymbols ( #1694 )
2020-04-12 00:09:56 +01:00
Paul Pacheco
cc95af7a65
ci: fix and speed up ci build ( #1649 )
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Use new version of unity-runner which supports sonarqube
2020-04-02 21:28:31 -05:00
vis2k
1606f29a20
ProjectSettings resaved
2020-03-23 16:52:44 +01:00
vis2k
0d1ac4affc
ProjectSettings resaved
2020-02-06 13:40:19 +01:00
vis2k
993d2571fb
ProjectSettings resaved
2020-02-04 11:37:49 +01:00
vis2k
d1cf094840
ProjectSettings was updated by Unity
2020-01-30 09:44:36 +01:00
vis2k
7c8be71d16
detected too late
2019-09-29 13:58:30 +02:00
vis2k
6dc47c2755
ProjectSettings define saved
2019-08-01 11:45:08 +02:00
vis2k
ed16fcff8c
ProjectSettings updated by Unity
2019-04-01 17:24:39 +02:00
vis2k
22640b5e62
Mirror List Server example ( #611 )
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feature: Mirror List Server example
2019-03-20 09:38:53 +01:00
vis2k
c84ea361f1
2018.3 ProjectSettings detected too late
2019-02-25 20:42:58 +01:00
vis2k
c80a971126
2018.3 UnityConnectSettings detected too late
2019-02-25 20:15:16 +01:00
vis2k
2a9d7e2df3
Upgrade to Unity 2018.3.6 to fix #427 and to prepare for LTS version
2019-02-22 09:29:39 +01:00
Paul Pacheco
c17254e80d
Target .Net Standard 2.0 out of the box
2019-02-01 06:38:17 -06:00
vis2k
79da551e1e
Update project settings
2019-02-01 11:31:15 +01:00
vis2k
4042c96a79
set default build to windowed
2019-02-01 11:25:31 +01:00
vis2k
81c712078f
API compatibilty level was detected too late
2019-02-01 11:25:31 +01:00
vis2k
12d0eaac8e
Use Net 4.X to avoid freeze bug on osx
2019-01-29 22:49:30 +01:00
vis2k
2e0c38aec8
Upgrade to Unity 2018.2.20f1
2019-01-29 22:44:24 +01:00
vis2k
5b187fe0df
Asset Store Examples added
2019-01-15 11:17:58 +01:00