MrGadget
11b3cce123
Refresh Data For Preview Window ( #1161 )
2019-10-19 09:41:06 +02:00
MrGadget
0295522d5a
Prevent NRE ( #1162 )
2019-10-19 09:39:46 +02:00
MrGadget
039abfcc81
Remove unnecessary virtuals ( #1156 )
2019-10-18 08:09:27 -05:00
MrGadget
c3fcf9117c
Update NetworkClient.cs
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updated comment
2019-10-18 00:27:34 -04:00
Paul Pacheco
d8ce80fe0e
fix: don't call hook in host if no change, fixes #1142 ( #1143 )
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* fix: don't call hook in host if no change, fixes #1142
* Update Assets/Mirror/Editor/Weaver/Processors/SyncVarProcessor.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* avoid hook calls for GO and NI in host
* Update Assets/Mirror/Editor/Weaver/Processors/SyncVarProcessor.cs
* Remove check from SetSyncVarGameObject
2019-10-17 09:31:31 +02:00
Paul Pacheco
34c419ee07
Update NI and GO fields for ease of use ( #1154 )
2019-10-17 09:30:29 +02:00
MrGadget
61428382f4
Make playerData public to get rid of Unity's warning ( #1152 )
2019-10-16 21:16:46 +02:00
MichalPetryka
0f951858c5
feat: SyncSet custom Equality Comparer support ( #1147 )
2019-10-15 09:07:15 -05:00
MichalPetryka
84555bc9d0
Fix invalid exception usage ( #1148 )
2019-10-14 19:39:00 +02:00
MrGadget
fd43c67d68
fix: Prevent Compiler Paradox ( #1145 )
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* Prevent Compiler Paradox
* Change platform to Editor Only
* added new line at EOF
2019-10-14 07:32:24 -05:00
Paul Pacheco
ae2f5cb7d8
Make field readonly
2019-10-14 07:23:40 -05:00
Paul Pacheco
85faddfdd0
Remove unused, obsolete private method
2019-10-14 07:20:47 -05:00
Paul Pacheco
ec5434b087
Method should be static
2019-10-13 16:20:56 -05:00
Paul Pacheco
95138427f3
perf: avoid boxing for getting message id ( #1144 )
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* perf: avoid boxing for getting message id
* Update Assets/Mirror/Runtime/MessagePacker.cs
Co-Authored-By: MichalPetryka <35800402+MichalPetryka@users.noreply.github.com>
* Update Assets/Mirror/Runtime/NetworkConnection.cs
Co-Authored-By: MichalPetryka <35800402+MichalPetryka@users.noreply.github.com>
2019-10-13 15:57:39 -05:00
Chris Langsenkamp
0024353d44
Merge branch 'master' of https://github.com/vis2k/Mirror
2019-10-13 13:41:53 -04:00
Chris Langsenkamp
caa9a4db95
Updated doc code sample
2019-10-13 13:41:46 -04:00
Paul Pacheco
0466bc5c81
Update profiler screenshot for version 1.4
2019-10-13 12:07:28 -05:00
Chris Langsenkamp
bb48c50caa
Merge branch 'master' of https://github.com/vis2k/Mirror
2019-10-13 12:35:00 -04:00
Chris Langsenkamp
248d042360
updated doc code sample
2019-10-13 12:34:46 -04:00
Paul Pacheco
64b7597aec
Update docs for profiler version 1.3
2019-10-12 17:09:32 -05:00
Chris Langsenkamp
edbc2dc847
Fixed typo and formatting
2019-10-11 18:10:13 -04:00
Chris Langsenkamp
d5e3e56c78
Fixed HelpURL
2019-10-09 01:41:54 -04:00
MrGadget
bcc6af8527
Simplify Jump and reset player prefabs ( #1140 )
2019-10-08 09:35:08 +02:00
Chris Langsenkamp
98b6328f76
Merge branch 'master' of https://github.com/vis2k/Mirror
2019-10-07 06:41:35 -04:00
Chris Langsenkamp
86b5f565d0
updated comments
2019-10-07 06:41:12 -04:00
vis2k
231a384881
Telepathy updated to latest version
2019-10-07 10:43:47 +02:00
MichalPetryka
2337cb2037
Data types documentatation recommends structs to be readonly and implement IEquatable. ( #1138 )
2019-10-06 14:45:17 -05:00
Chris Langsenkamp
1f2ff6b2c9
Code formatting
2019-10-05 10:13:13 -04:00
Chris Langsenkamp
8aebfdec1a
Added Basic image
2019-10-04 04:49:28 -04:00
Chris Langsenkamp
d177df8f35
Changed to OnStartServer
2019-10-04 04:42:48 -04:00
Chris Langsenkamp
24052428e0
Removed unused Players object from scene
2019-10-04 04:25:18 -04:00
Chris Langsenkamp
26c23f7115
Restructured Examples docs with images
2019-10-04 04:21:02 -04:00
Chris Langsenkamp
5de4e4bf30
Updated Changelog
2019-10-03 09:05:16 -04:00
Chris Langsenkamp
c6251bc15b
SyncVar Limit is 64 per NetworkBehaviour
2019-10-03 08:13:39 -04:00
Paul Pacheco
c85d0df533
fix: webgl build fix #1136 ( #1137 )
2019-10-03 01:05:28 -05:00
Chris Langsenkamp
02f4eebfce
updated code snip
2019-10-02 14:17:52 -04:00
Chris Langsenkamp
9d7960b842
updated code snip
2019-10-02 14:04:52 -04:00
Chris Langsenkamp
4306e08eb5
updated code snip
2019-10-02 13:48:58 -04:00
MrGadget
5dfc85931f
Obsoletes OnServerAddPlayer ( #1134 )
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* Obsoletes OnServerAddPlayer(NetworkConnection conn, AddPlayerMessage extraMessage)
* Fixed NetworkManager
* Fixed Pong
* Fixed Room
* Wrapped call in warning suppressors
* Improved comments
2019-10-02 10:26:19 +02:00
MrGadget
e73185932a
Updated Basic Example ( #1135 )
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* Updated Basic Example
* Added more comments
* addes more comments
2019-10-01 21:52:36 -05:00
MrGadget
48bb788deb
Update ChangeLog.md
2019-10-01 13:08:23 -04:00
Paul Pacheco
77ec19c0dd
docs: update links to new add player documentation
2019-10-01 11:56:43 -05:00
Paul Pacheco
07ee9ccb58
docs: move custom player docs to correct place
2019-10-01 11:27:00 -05:00
MrGadget
6cfb5c15ae
Update ChangeLog.md
2019-10-01 11:10:24 -04:00
Paul Pacheco
c0417e3788
docs: explain what TargetRpcProcessor does
2019-10-01 06:58:13 -05:00
Paul Pacheco
af6be4fe41
docs: explain what RpcProcessor does
2019-10-01 06:58:13 -05:00
Paul Pacheco
b0a67041d8
docs: explain what CommandProcessor does
2019-10-01 06:58:13 -05:00
vis2k
ed572da6a0
fix: NetworkBehaviourInspector wouldn't show SyncMode if syncvars / syncobjects were only private
2019-10-01 11:47:12 +02:00
Paul Pacheco
c24a73f6c9
fix: syncvars in commands work again ( #1131 )
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* fix: syncvars in commands work again
2019-09-30 22:13:34 -05:00
Paul Pacheco
fb15c56d39
refactor: we no longer replace methods
2019-09-30 21:23:44 -05:00