* wip shader
* line graph, abstract base + fps graph
* canvas scaler
* Network usage graph + line graph tweaks
* ping graph
* undo tank scene changes
* using cleanup
* unity 2019 prefabs
* code style
* naming & naming rule tweaks
* implicit private
* explicit type in new()
* No braces if not needed
* also for for-loops (and all other constructs)
* don't enforce blank lines, bit odd sometimes
* Naming/commenting/material diagnostic
* 2019 mats
* mirror icon on scripts