![Mirror Logo](https://user-images.githubusercontent.com/16416509/119120944-6db26780-ba5f-11eb-9cdd-fc8500207f4d.png) [![Download](https://img.shields.io/badge/asset_store-brightgreen.svg)](https://assetstore.unity.com/packages/tools/network/mirror-129321) [![Documentation](https://img.shields.io/badge/docs-brightgreen.svg)](https://mirror-networking.gitbook.io/) [![Showcase](https://img.shields.io/badge/showcase-brightgreen.svg)](https://mirror-networking.com/showcase/) [![Video Tutorials](https://img.shields.io/badge/video_tutorial-brightgreen.svg)](https://mirror-networking.gitbook.io/docs/community-guides/video-tutorials) [![Forum](https://img.shields.io/badge/forum-brightgreen.svg)](https://forum.unity.com/threads/mirror-networking-for-unity-aka-hlapi-community-edition.425437/) [![Build](https://img.shields.io/appveyor/ci/vis2k73562/hlapi-community-edition/Mirror.svg)](https://ci.appveyor.com/project/vis2k73562/hlapi-community-edition/branch/mirror) [![Discord](https://img.shields.io/discord/343440455738064897.svg)](https://discordapp.com/invite/N9QVxbM) [![release](https://img.shields.io/github/release/vis2k/Mirror.svg)](https://github.com/vis2k/Mirror/releases/latest) [![License: MIT](https://img.shields.io/badge/License-MIT-brightgreen.svg)](https://github.com/vis2k/Mirror/blob/master/LICENSE) [![Roadmap](https://img.shields.io/badge/roadmap-blue.svg)](https://trello.com/b/fgAE7Tud) **It's only the dreamers who ever move mountains.** ## Mirror Networking The **#1** free **open source** game networking library for **Unity 2019 / 2020 / 2021**. Used **in production** by major hits like [**Population: ONE**](https://www.populationonevr.com/) and many [more](#made-with-mirror). Originally based on [**UNET**](https://blog.unity.com/technology/announcing-unet-new-unity-multiplayer-technology): battle tested **since 2014** for 9 years and counting! Mirror is **[stable](https://mirror-networking.gitbook.io/docs/general/tests)**, [**modular**](#low-level-transports) & **[easy to use](https://mirror-networking.gitbook.io/)** for all types of games, even small [MMORPGs](#made-with-mirror) 🎮. **Made in 🇩🇪🇺🇸🇬🇧🇸🇬🇹🇼 with ❤️**. --- ## Architecture The **Server & Client** are **ONE project** in order to achieve maximum productivity. Simply use **NetworkBehaviour** instead of **MonoBehaviour**. Making multiplayer games this way is fun & easy: ```cs public class Player : NetworkBehaviour { // synced automatically [SyncVar] public int health = 100; // lists, dictionaries, sets too SyncList inventory = new SyncList(); // server/client-only code [Server] void LevelUp() {} [Client] void Animate() {} void Update() { // isServer/isClient for runtime checks if (isServer) Heal(); if (isClient) Move(); } // zero overhead remote calls [Command] void CmdUseItem(int slot) {} // client to server [ClientRpc] void RpcRespawn() {} // server to all clients [TargetRpc] void Hello() {} // server to one client } ``` There's also **NetworkServer** & **NetworkClient**. And that's about it 🤩. --- ## Free, Open & Community Funded Mirror is **free & open source** (MIT Licensed). "Free" as in free beer, and freedom to use it any way you like. - Run [Dedicated Servers](https://mirror-networking.gitbook.io/docs/guides/server-hosting) anywhere. - Free player hosted games thanks to [Epic Relay](https://github.com/FakeByte/EpicOnlineTransport)! Mirror is funded by [**Donations**](https://github.com/sponsors/vis2k) from our [fantastic community](https://discordapp.com/invite/N9QVxbM) of over 14,000 users! _The top quote is from Fitzcarraldo, which is quite reminiscent of this project._ --- ## Getting Started Get **Unity 2019 / 2020 / 2021 LTS**, [Download Mirror](https://assetstore.unity.com/packages/tools/network/mirror-129321), open one of the examples & press Play! Check out our [Documentation](https://mirror-networking.gitbook.io/) to learn how it all works. If you are migrating from UNET, then please check out our [Migration Guide](https://mirror-networking.gitbook.io/docs/general/migration-guide). --- ## Mirror LTS (Long Term Support) Mirror LTS is available on the [Asset Store](https://assetstore.unity.com/packages/tools/network/mirror-lts-102631). Mirror LTS gives you peace of mind to run your game in production. Without any breaking changes, ever! * **Bug fixes** only. * **Consistent API**: update any time, without any breaking features. * Lives along side **Unity 2019/2020/2021** LTS. * Supported for two years at a time. --- ## Made with Mirror ### [Population: ONE](https://www.populationonevr.com/) [![Population: ONE](https://user-images.githubusercontent.com/16416509/178141286-9494c3a8-a4a5-4b06-af2b-b05b66162201.png)](https://www.populationonevr.com/) The [BigBoxVR](https://www.bigboxvr.com/) team started using Mirror in February 2019 for what eventually became one of the most popular Oculus Rift games. In addition to [24/7 support](https://github.com/sponsors/vis2k) from the Mirror team, BigBoxVR also hired one of our engineers. **Population: ONE** was [acquired by Meta](https://uploadvr.com/population-one-facebook-bigbox-acquire/) in June 2021, and they've just released a new [Sandbox](https://www.youtube.com/watch?v=jcI0h8dn9tA) addon in 2022! ### [Swarm VR](https://www.swarmvrgame.com/) [![swarmvr_compressed](https://user-images.githubusercontent.com/16416509/222610677-fa38f173-f76b-422f-b39d-8e0ef0cee798.jpg)](https://www.swarmvrgame.com/) SPIDER-MAN WITH GUNS! SWARM is a fast-paced, arcade-style grapple shooter, with quick sessions, bright colorful worlds and globally competitive leaderboards that will take you back to the glory days of Arcade Games. Available for the [Meta Quest](https://www.oculus.com/experiences/quest/2236053486488156/), made with Mirror. ### [Nimoyd](https://www.nimoyd.com/) [![nimoyd_smaller](https://user-images.githubusercontent.com/16416509/178142672-340bac2c-628a-4610-bbf1-8f718cb5b033.jpg)](https://www.nimoyd.com/) Nudge Nudge Games' first title: the colorful, post-apocalyptic open world sandbox game [Nimoyd](https://store.steampowered.com/app/1313210/Nimoyd__Survival_Sandbox/) is being developed with Mirror. _Soon to be released for PC & mobile!_ ### [Dinkum](https://store.steampowered.com/app/1062520/Dinkum/) [![dinkum](https://user-images.githubusercontent.com/16416509/180051810-50c9ebfd-973b-4f2f-8448-d599443d9ce3.jpg)](https://store.steampowered.com/app/1062520/Dinkum/) Set in the Australian Outback, Dinkum is a relaxing farming & survival game. Made by just one developer, Dinkum already reached 1000+ "Overwhelmingly Positive" reviews 1 week after its early access release. James Bendon initially made the game with UNET, and then [switched to Mirror](https://www.playdinkum.com/blog/2019/1/11/devlog-13-biomes-and-traps) in 2019. ### [A Glimpse of Luna](https://www.glimpse-luna.com/) [![a glimpse of luna](https://user-images.githubusercontent.com/16416509/178148229-5b619655-055a-4583-a1d3-18455bde631f.jpg)](https://www.glimpse-luna.com/) [A Glimpse of Luna](https://www.glimpse-luna.com/) - a tactical multiplayer card battle game with the most beautiful concept art & soundtrack. Made with Mirror by two brothers with [no prior game development](https://www.youtube.com/watch?v=5J2wj8l4pFA&start=12) experience. ### [Sun Haven](https://store.steampowered.com/app/1432860/Sun_Haven/) [![sun haven](https://user-images.githubusercontent.com/16416509/185836661-2bfd6cd0-523a-4af4-bac7-c202ed01de7d.jpg)](https://store.steampowered.com/app/1432860/Sun_Haven/) [Sun Haven](https://store.steampowered.com/app/1432860/Sun_Haven/) - A beautiful human town, a hidden elven village, and a monster city filled with farming, magic, dragons, and adventure. After their successful [Kickstarter](https://www.kickstarter.com/projects/sunhaven/sunhaven/description), Sun Haven was released on Steam in 2021 and later on ported to Mirror in 2022. ### [A Township Tale](https://townshiptale.com/) [![A Township Tale](https://user-images.githubusercontent.com/16416509/212850393-1abdce51-1abe-4745-8a7d-67e9ebae96a7.png)](https://townshiptale.com/) A Township Tale is an immersive VR experience, where you can build towns and explore worlds with your friends. Made with our KCP transport, available on the [Meta Quest Store](https://www.oculus.com/experiences/quest/2913958855307200/) with over 6000+ ratings. ### [Inferna](https://inferna.net/) [![Inferna MMORPG](https://user-images.githubusercontent.com/16416509/178148768-5ba9ea5b-bcf1-4ace-ad7e-591f2185cbd5.jpg)](https://inferna.net/) One of the first MMORPGs made with Mirror, released in 2019. An open world experience with over 1000 CCU during its peak, spread across multiple server instances. ### [Samutale](https://www.samutale.com/) [![samutale](https://user-images.githubusercontent.com/16416509/178149040-b54e0fa1-3c41-4925-8428-efd0526f8d44.jpg)](https://www.samutale.com/) A sandbox survival samurai MMORPG, originally released in September 2016. Later on, the Netherlands based Maple Media switched their netcode to Mirror. ### [Untamed Isles](https://store.steampowered.com/app/1823300/Untamed_Isles/) [![Untamed Isles](https://user-images.githubusercontent.com/16416509/178143679-1c325b54-0938-4e84-97b6-b59db62a51e7.jpg)](https://store.steampowered.com/app/1823300/Untamed_Isles/) The turn based, monster taming **MMORPG** [Untamed Isles](https://store.steampowered.com/app/1823300/Untamed_Isles/) is currently being developed by [Phat Loot Studios](https://untamedisles.com/about/). After their successful [Kickstarter](https://www.kickstarter.com/projects/untamedisles/untamed-isles), the New Zealand based studio is aiming for a 2022 release date. ### [Zooba](https://play.google.com/store/apps/details?id=com.wildlife.games.battle.royale.free.zooba&gl=US) [![Zooba](https://user-images.githubusercontent.com/16416509/178141846-60805ad5-5a6e-4840-8744-5194756c2a6d.jpg)](https://play.google.com/store/apps/details?id=com.wildlife.games.battle.royale.free.zooba&gl=US) [Wildlife Studio's](https://wildlifestudios.com/) hit Zooba made it to rank #5 of the largest battle royal shooters in the U.S. mobile market. The game has over **50 million** downloads on [Google Play](https://play.google.com/store/apps/details?id=com.wildlife.games.battle.royale.free.zooba&gl=US), with Wildlife Studios as one of the top 10 largest mobile gaming companies in the world. ### [Portals](https://theportal.to/) [![Portals](https://user-images.githubusercontent.com/9826063/209373815-8e6288ba-22fc-4cee-8867-19f587188827.png)](https://theportal.to/) Animal Crossing meets Yakuza meets Minecraft — a city builder with a multiplayer central hub. Gather, trade and build — all in the browser! ### [SCP: Secret Laboratory](https://scpslgame.com/) [![scp - secret laboratory_smaller](https://user-images.githubusercontent.com/16416509/178142224-413b3455-cdff-472e-b918-4246631af12f.jpg)](https://scpslgame.com/) [Northwood Studios'](https://store.steampowered.com/developer/NWStudios/about/) first title: the multiplayer horror game SCP: Secret Laboratory was one of Mirror's early adopters. Released in December 2017, today it has more than **140,000** reviews on [Steam](https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/?curator_clanid=33782778). ### [Naïca Online](https://naicaonline.com/) [![Naica Online](https://user-images.githubusercontent.com/16416509/178147710-8ed83bbd-1bce-4e14-8465-edfb40af7c7f.png)](https://naicaonline.com/) [Naïca](https://naicaonline.com/) is a beautiful, free to play 2D pixel art MMORPG. The [France based team](https://naicaonline.com/en/news/view/1) was one of Mirror's early adopters, releasing their first public beta in November 2020. ### [Laurum Online](https://laurum.online/) [![Laurum Online](https://user-images.githubusercontent.com/16416509/178149616-3852d198-6fc9-44d5-9f63-da4e52f5546a.jpg)](https://laurum.online/) [Laurum Online](https://play.google.com/store/apps/details?id=com.project7.project7beta) - a 2D retro mobile MMORPG with over 500,000 downloads on Google Play. ### [Empires Mobile](https://knightempire.online/) [![Empires Mobile](https://user-images.githubusercontent.com/16416509/207028553-c646f12c-c164-47d3-a1fc-ff79409c04fa.jpg)](https://knightempire.online/) [Empires Mobile](https://knightempire.online/) - Retro mobile MMORPG for Android and iOS, reaching 5000 CCU at times. Check out their [video](https://www.youtube.com/watch?v=v69lW9aWb-w) for some _early MMORPG_ nostalgia. ### [Castaways](https://www.castaways.com/) [![Castaways](https://user-images.githubusercontent.com/16416509/207313082-e6b95590-80c6-4685-b0d1-f1c39c236316.png)](https://www.castaways.com/) [Castaways](https://www.castaways.com/) is a sandbox game where you are castaway to a small remote island where you must work with others to survive and build a thriving new civilization. Castaway runs in the Browser, thanks to Mirror's WebGL support. ### And many more... ## Modular Transports Mirror uses **KCP** (reliable UDP) by default, but you may use any of our community transports for low level packet sending: * (built in) [KCP](https://github.com/vis2k/kcp2k): reliable UDP * (built in) [Telepathy](https://github.com/vis2k/Telepathy): TCP * (built in) [Websockets](https://github.com/MirrorNetworking/SimpleWebTransport): Websockets * [Ignorance](https://github.com/SoftwareGuy/Ignorance/): ENET UDP * [LiteNetLib](https://github.com/MirrorNetworking/LiteNetLibTransport/) UDP * [FizzySteam](https://github.com/Chykary/FizzySteamworks/): SteamNetwork * [FizzyFacepunch](https://github.com/Chykary/FizzyFacepunch/): SteamNetwork * [Epic Relay](https://github.com/FakeByte/EpicOnlineTransport): Epic Online Services * [Bubble](https://github.com/Squaresweets/BubbleTransport): Apple GameCenter * [Light Reflective Mirror](https://github.com/Derek-R-S/Light-Reflective-Mirror): Self-Hosted Relay * [Oculus P2P](https://github.com/hyferg/MirrorOculusP2P): Oculus Platform Service ## Benchmarks * [2022] mischa [400-800 CCU](https://discord.com/channels/343440455738064897/1007519701603205150/1019879180592238603) tests * [2021] [Jesus' Benchmarks](https://docs.google.com/document/d/1GMxcWAz3ePt3RioK8k4erpVSpujMkYje4scOuPwM8Ug/edit?usp=sharing) * [2019] [uMMORPG 480 CCU](https://youtu.be/mDCNff1S9ZU) (worst case) ## Development & Contributing Mirror is used **in production** by everything from small indie projects to million dollar funded games that will run for a decade or more. We prefer to work slow & thoroughly in order to not break everyone's games 🐌. Therefore, we need to [KISS](https://en.wikipedia.org/wiki/KISS_principle) 😗. --- # Incident Response & Bug Bounty A lot of projects use Mirror in production. If you found a critical bug / exploit in Mirror core, please follow the steps outlined in our [Security Policy](SECURITY.md). **Credits / past findings / fixes:** * 2020, fholm: fuzzing ConnectMessage to stop further connects [[#2397](https://github.com/vis2k/Mirror/pull/2397)] --- # Credits & Thanks 🙏 🪞 **Alexey Abramychev** (UNET)
🪞 **Alan**
🪞 **c6burns**
🪞 **Coburn**
🪞 **cooper**
🪞 **FakeByte**
🪞 **fholm**
🪞 **Gabe** (BigBoxVR)
🪞 **imer**
🪞 **James Frowen**
🪞 **JesusLuvsYooh**
🪞 **Mischa**
🪞 **Mr. Gadget**
🪞 **NinjaKickja**
🪞 **Paul Pacheco**
🪞 **Sean Riley** (UNET)