# Transports Overview - [TCP - Telepathy](Telepathy) Simple, message based, MMO Scale TCP networking in C#. And no magic. - [UDP - Ignorance](Ignorance) Ignorance implements a reliable and unreliable sequenced UDP transport based on ENet. - [UDP - LiteNetLib4Mirror](LiteNetLib4Mirror) LiteNetLib4Mirror implements a UDP transport based on LiteNetLib with Network Discovery and uPnP included. - [WebGL - WebSockets](WebSockets) WebSockets transport layer for Mirror that target WebGL clients, without relying on Unity's stodgy old LLAPI. - [Steam - Fizzy](Fizzy) A complete rebuild utilising Async (Previously SteamNetNetworkTransport) of a Steam P2P network transport layer. - [Multiplexer - Multiplexer](Multiplexer) Multiplexer is a bridging transport to allow a server to handle clients on different transports concurrnently, for example desktop clients using Telepathy together with WebGL clients using Websockets. - [Socket Server - Insight](Insight) Insight is a simple Socket Server for Unity and Mirror.