version: '{branch}-{build}' before_build: - nuget restore Unity-Technologies-networking/Networking.sln build: project: Unity-Technologies-networking/Networking.sln verbosity: minimal artifacts: - path: Unity-Technologies-networking/Output name: HLAPI_CE_2017.4_improvements image: Visual Studio 2017 test_script: - Unity-Technologies-networking\packages\OpenCover.4.6.519\tools\OpenCover.Console.exe -returntargetcode -register:user -target:"nunit3-console.exe" -targetargs:"Unity-Technologies-networking\UnityEngine.Networking.Tests\bin\Debug\UnityEngine.Networking.Tests.dll" -output:"coverage.xml" -filter:"+[UnityEngine.Networking*]* -[UnityEngine.Networking.Tests*]* " after_test: - ps: | $env:PATH = 'C:\msys64\usr\bin;' + $env:PATH Invoke-WebRequest -Uri 'https://codecov.io/bash' -OutFile codecov.sh bash codecov.sh -f "coverage.xml" deploy: description: 'HLAPI community edition $(APPVEYOR_REPO_BRANCH) ' provider: GitHub auth_token: secure: G42snf8s5fEos7UfoRSW6eW+8rqGGMH3iw1ZCjRUjcUSKupHUfrKJMXQ11wbjRuW # your encrypted token from GitHub artifact: Unity-Technologies-networking\HLAPI_CE_2017.4_improvements.zip # upload all NuGet packages to release assets draft: false prerelease: false on: appveyor_repo_tag: true # deploy on tag push only