#if ENABLE_UNET using System; using System.Text; using UnityEngine; namespace UnityEngine.Networking { public class NetworkReader { NetBuffer m_buf; const int k_MaxStringLength = 1024 * 32; const int k_InitialStringBufferSize = 1024; static byte[] s_StringReaderBuffer; static Encoding s_Encoding; public NetworkReader() { m_buf = new NetBuffer(); Initialize(); } public NetworkReader(NetworkWriter writer) { m_buf = new NetBuffer(writer.AsArray()); Initialize(); } public NetworkReader(byte[] buffer) { m_buf = new NetBuffer(buffer); Initialize(); } static void Initialize() { if (s_Encoding == null) { s_StringReaderBuffer = new byte[k_InitialStringBufferSize]; s_Encoding = new UTF8Encoding(); } } public uint Position { get { return m_buf.Position; } } public int Length { get { return m_buf.Length; } } public void SeekZero() { m_buf.SeekZero(); } internal void Replace(byte[] buffer) { m_buf.Replace(buffer); } // http://sqlite.org/src4/doc/trunk/www/varint.wiki // NOTE: big endian. public UInt32 ReadPackedUInt32() { byte a0 = ReadByte(); if (a0 < 241) { return a0; } byte a1 = ReadByte(); if (a0 >= 241 && a0 <= 248) { return (UInt32)(240 + 256 * (a0 - 241) + a1); } byte a2 = ReadByte(); if (a0 == 249) { return (UInt32)(2288 + 256 * a1 + a2); } byte a3 = ReadByte(); if (a0 == 250) { return a1 + (((UInt32)a2) << 8) + (((UInt32)a3) << 16); } byte a4 = ReadByte(); if (a0 >= 251) { return a1 + (((UInt32)a2) << 8) + (((UInt32)a3) << 16) + (((UInt32)a4) << 24); } throw new IndexOutOfRangeException("ReadPackedUInt32() failure: " + a0); } public UInt64 ReadPackedUInt64() { byte a0 = ReadByte(); if (a0 < 241) { return a0; } byte a1 = ReadByte(); if (a0 >= 241 && a0 <= 248) { return 240 + 256 * (a0 - ((UInt64)241)) + a1; } byte a2 = ReadByte(); if (a0 == 249) { return 2288 + (((UInt64)256) * a1) + a2; } byte a3 = ReadByte(); if (a0 == 250) { return a1 + (((UInt64)a2) << 8) + (((UInt64)a3) << 16); } byte a4 = ReadByte(); if (a0 == 251) { return a1 + (((UInt64)a2) << 8) + (((UInt64)a3) << 16) + (((UInt64)a4) << 24); } byte a5 = ReadByte(); if (a0 == 252) { return a1 + (((UInt64)a2) << 8) + (((UInt64)a3) << 16) + (((UInt64)a4) << 24) + (((UInt64)a5) << 32); } byte a6 = ReadByte(); if (a0 == 253) { return a1 + (((UInt64)a2) << 8) + (((UInt64)a3) << 16) + (((UInt64)a4) << 24) + (((UInt64)a5) << 32) + (((UInt64)a6) << 40); } byte a7 = ReadByte(); if (a0 == 254) { return a1 + (((UInt64)a2) << 8) + (((UInt64)a3) << 16) + (((UInt64)a4) << 24) + (((UInt64)a5) << 32) + (((UInt64)a6) << 40) + (((UInt64)a7) << 48); } byte a8 = ReadByte(); if (a0 == 255) { return a1 + (((UInt64)a2) << 8) + (((UInt64)a3) << 16) + (((UInt64)a4) << 24) + (((UInt64)a5) << 32) + (((UInt64)a6) << 40) + (((UInt64)a7) << 48) + (((UInt64)a8) << 56); } throw new IndexOutOfRangeException("ReadPackedUInt64() failure: " + a0); } public NetworkInstanceId ReadNetworkId() { return new NetworkInstanceId(ReadPackedUInt32()); } public NetworkSceneId ReadSceneId() { return new NetworkSceneId(ReadPackedUInt32()); } public byte ReadByte() { return m_buf.ReadByte(); } public sbyte ReadSByte() { return (sbyte)m_buf.ReadByte(); } public short ReadInt16() { ushort value = 0; value |= m_buf.ReadByte(); value |= (ushort)(m_buf.ReadByte() << 8); return (short)value; } public ushort ReadUInt16() { ushort value = 0; value |= m_buf.ReadByte(); value |= (ushort)(m_buf.ReadByte() << 8); return value; } public int ReadInt32() { uint value = 0; value |= m_buf.ReadByte(); value |= (uint)(m_buf.ReadByte() << 8); value |= (uint)(m_buf.ReadByte() << 16); value |= (uint)(m_buf.ReadByte() << 24); return (int)value; } public uint ReadUInt32() { uint value = 0; value |= m_buf.ReadByte(); value |= (uint)(m_buf.ReadByte() << 8); value |= (uint)(m_buf.ReadByte() << 16); value |= (uint)(m_buf.ReadByte() << 24); return value; } public long ReadInt64() { ulong value = 0; ulong other = m_buf.ReadByte(); value |= other; other = ((ulong)m_buf.ReadByte()) << 8; value |= other; other = ((ulong)m_buf.ReadByte()) << 16; value |= other; other = ((ulong)m_buf.ReadByte()) << 24; value |= other; other = ((ulong)m_buf.ReadByte()) << 32; value |= other; other = ((ulong)m_buf.ReadByte()) << 40; value |= other; other = ((ulong)m_buf.ReadByte()) << 48; value |= other; other = ((ulong)m_buf.ReadByte()) << 56; value |= other; return (long)value; } public ulong ReadUInt64() { ulong value = 0; ulong other = m_buf.ReadByte(); value |= other; other = ((ulong)m_buf.ReadByte()) << 8; value |= other; other = ((ulong)m_buf.ReadByte()) << 16; value |= other; other = ((ulong)m_buf.ReadByte()) << 24; value |= other; other = ((ulong)m_buf.ReadByte()) << 32; value |= other; other = ((ulong)m_buf.ReadByte()) << 40; value |= other; other = ((ulong)m_buf.ReadByte()) << 48; value |= other; other = ((ulong)m_buf.ReadByte()) << 56; value |= other; return value; } public decimal ReadDecimal() { Int32[] bits = new Int32[4]; bits[0] = ReadInt32(); bits[1] = ReadInt32(); bits[2] = ReadInt32(); bits[3] = ReadInt32(); return new decimal(bits); } public float ReadSingle() { uint value = ReadUInt32(); return FloatConversion.ToSingle(value); } public double ReadDouble() { ulong value = ReadUInt64(); return FloatConversion.ToDouble(value); } public string ReadString() { UInt16 numBytes = ReadUInt16(); if (numBytes == 0) return ""; if (numBytes >= k_MaxStringLength) { throw new IndexOutOfRangeException("ReadString() too long: " + numBytes); } while (numBytes > s_StringReaderBuffer.Length) { s_StringReaderBuffer = new byte[s_StringReaderBuffer.Length * 2]; } m_buf.ReadBytes(s_StringReaderBuffer, numBytes); char[] chars = s_Encoding.GetChars(s_StringReaderBuffer, 0, numBytes); return new string(chars); } public char ReadChar() { return (char)m_buf.ReadByte(); } public bool ReadBoolean() { int value = m_buf.ReadByte(); return value == 1; } public byte[] ReadBytes(int count) { if (count < 0) { throw new IndexOutOfRangeException("NetworkReader ReadBytes " + count); } byte[] value = new byte[count]; m_buf.ReadBytes(value, (uint)count); return value; } public byte[] ReadBytesAndSize() { ushort sz = ReadUInt16(); if (sz == 0) return new byte[0]; return ReadBytes(sz); } public Vector2 ReadVector2() { return new Vector2(ReadSingle(), ReadSingle()); } public Vector3 ReadVector3() { return new Vector3(ReadSingle(), ReadSingle(), ReadSingle()); } public Vector4 ReadVector4() { return new Vector4(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle()); } public Color ReadColor() { return new Color(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle()); } public Color32 ReadColor32() { return new Color32(ReadByte(), ReadByte(), ReadByte(), ReadByte()); } public Quaternion ReadQuaternion() { return new Quaternion(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle()); } public Rect ReadRect() { return new Rect(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle()); } public Plane ReadPlane() { return new Plane(ReadVector3(), ReadSingle()); } public Ray ReadRay() { return new Ray(ReadVector3(), ReadVector3()); } public Matrix4x4 ReadMatrix4x4() { Matrix4x4 m = new Matrix4x4(); m.m00 = ReadSingle(); m.m01 = ReadSingle(); m.m02 = ReadSingle(); m.m03 = ReadSingle(); m.m10 = ReadSingle(); m.m11 = ReadSingle(); m.m12 = ReadSingle(); m.m13 = ReadSingle(); m.m20 = ReadSingle(); m.m21 = ReadSingle(); m.m22 = ReadSingle(); m.m23 = ReadSingle(); m.m30 = ReadSingle(); m.m31 = ReadSingle(); m.m32 = ReadSingle(); m.m33 = ReadSingle(); return m; } public NetworkHash128 ReadNetworkHash128() { NetworkHash128 hash; hash.i0 = ReadByte(); hash.i1 = ReadByte(); hash.i2 = ReadByte(); hash.i3 = ReadByte(); hash.i4 = ReadByte(); hash.i5 = ReadByte(); hash.i6 = ReadByte(); hash.i7 = ReadByte(); hash.i8 = ReadByte(); hash.i9 = ReadByte(); hash.i10 = ReadByte(); hash.i11 = ReadByte(); hash.i12 = ReadByte(); hash.i13 = ReadByte(); hash.i14 = ReadByte(); hash.i15 = ReadByte(); return hash; } public Transform ReadTransform() { NetworkInstanceId netId = ReadNetworkId(); if (netId.IsEmpty()) { return null; } GameObject go = ClientScene.FindLocalObject(netId); if (go == null) { if (LogFilter.logDebug) { Debug.Log("ReadTransform netId:" + netId); } return null; } return go.transform; } public GameObject ReadGameObject() { NetworkInstanceId netId = ReadNetworkId(); if (netId.IsEmpty()) { return null; } GameObject go; if (NetworkServer.active) { go = NetworkServer.FindLocalObject(netId); } else { go = ClientScene.FindLocalObject(netId); } if (go == null) { if (LogFilter.logDebug) { Debug.Log("ReadGameObject netId:" + netId + "go: null"); } } return go; } public NetworkIdentity ReadNetworkIdentity() { NetworkInstanceId netId = ReadNetworkId(); if (netId.IsEmpty()) { return null; } GameObject go; if (NetworkServer.active) { go = NetworkServer.FindLocalObject(netId); } else { go = ClientScene.FindLocalObject(netId); } if (go == null) { if (LogFilter.logDebug) { Debug.Log("ReadNetworkIdentity netId:" + netId + "go: null"); } return null; } return go.GetComponent(); } public override string ToString() { return m_buf.ToString(); } public TMsg ReadMessage() where TMsg : MessageBase, new() { var msg = new TMsg(); msg.Deserialize(this); return msg; } }; } #endif //ENABLE_UNET