# Changing playerController to identity If you need to fix up a project after `NetworkConnection.playerController` was changed to `identity` these instructions should be helpful. 1. Open your Unity project and look for Assets/Mirror/Runtime/**NetworkConnection**: ![Project window in Unity](pc2i-1.png) 2. Open this file in Visual Studio or Visual Code from Unity and look for these lines: ![Code snip in NetworkConnection.cs](pc2i-2.png) The line numbers could be off a bit if minor file changes happen above them after this document was written. 3. Comment the last line shown: ```cs // public NetworkIdentity identity { get; internal set; } ``` 4. Double-click and then right-click `playerController` and select Rename: ![Start of Rename process](pc2i-3.png) 5. Change `playerController` to `identity` and click Apply: ![Finishing the Rename process](pc2i-4.png) Visual Studio will now have applied the change throughout your project, but you're not done yet! Without using the replace feature this time, simply retype the name back to `playerController` and un-comment the last line in the code image that you commented out in step 3. Your code should now look like the code image again. ![Code snip in NetworkConnection.cs](pc2i-2.png) **Save your work!**