Mirror/Assets/Mirror
2024-11-05 15:58:59 +01:00
..
Authenticators fix(BasicAuthenticator): Use correct type in HashSet 2024-09-24 02:55:55 -04:00
CompilerSymbols release: Mirror 93.0.0 2024-09-30 18:35:29 -04:00
Components feat(netgraph): universal NetworkGraph with bandwidth + ping in one (#3922) 2024-10-14 18:20:18 +02:00
Core feat(Profiling): NetworkLoop sampling instead of "UpdateFunction.Invoke" 2024-11-05 15:58:59 +01:00
Editor fix: #3301 Read/Write HashSet<T> support is now detected by Weaver 2024-10-29 09:47:33 +01:00
Examples fix: #2802 NetworkManager uses OnDestroy for shutdown instead of OnApplicationQuit (#3935) 2024-10-29 15:06:44 +01:00
Hosting Edgegap plugin updated to latest 2024-10-10 17:23:01 +02:00
Plugins fix(BouncyCastle): Move BouncyCastle to Encryption Transport Plugins folder 2024-10-14 10:12:44 +02:00
Presets fix: Updated NetworkTransform presets. (#3921) 2024-10-14 06:03:57 -04:00
Tests fix: #3301 Read/Write HashSet<T> support is now detected by Weaver 2024-10-29 09:47:33 +01:00
Transports fix: Cleanup after PR #3935 2024-10-29 10:46:43 -04:00
Authenticators.meta
CompilerSymbols.meta
Components.meta
Core.meta Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional 2022-09-23 13:30:08 +07:00
Editor.meta
Examples.meta Revert merge master to master 2022-01-28 22:31:38 -05:00
Hosting.meta Revert "Edgegap Plugin: switch to Package Manager dependency (#3845)" 2024-07-25 21:12:36 +02:00
Plugins.meta
Presets.meta NT-UR Example presets (#3494) 2023-06-01 12:37:13 +02:00
Readme.txt
Readme.txt.meta
Tests.meta Added Tests 2022-01-28 21:46:10 -05:00
Transports.meta Transports folder next to Components; SimpleWebTransport moved from Runtime to Transports 2022-09-23 13:19:19 +07:00

Mirror is a MMO Scale Networking library for Unity, used in uMMORPG, uSurvival and several MMO projects in development.

*** IMPORTANT ***
You must restart Unity after importing Mirror for the Components Menu to update!

Requirements:
    Unity 2019 / 2020 LTS
    Runtime .Net 4.x (Project Settings > Player > Other Settings)

Documentation:
    https://mirror-networking.gitbook.io/docs/

Support:
    Discord: https://discordapp.com/invite/N9QVxbM
    Bug Reports: https://github.com/vis2k/Mirror/issues