Mirror/Unity-Technologies-networking/Runtime-Editor
2018-06-22 09:32:19 +02:00
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UnityEngine.Networking-Editor.csproj NetworkReader/Writer use C#'s built in BinaryReader/Writer; removed NetworkBuffer; removed redundant .AsArray()/AsArraySegment() functions; removed unnecessary constructors 2018-06-22 09:32:19 +02:00