mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 02:50:32 +00:00
228 lines
9.0 KiB
C#
228 lines
9.0 KiB
C#
using System;
|
|
using System.Linq;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using System.IO;
|
|
using System.Reflection;
|
|
using Mono.Cecil;
|
|
using Mono.Cecil.Cil;
|
|
using Mono.Cecil.Mdb;
|
|
using Mono.Cecil.Pdb;
|
|
|
|
namespace Unity.UNetWeaver
|
|
{
|
|
class Helpers
|
|
{
|
|
// This code is taken from SerializationWeaver
|
|
|
|
class AddSearchDirectoryHelper
|
|
{
|
|
delegate void AddSearchDirectoryDelegate(string directory);
|
|
readonly AddSearchDirectoryDelegate _addSearchDirectory;
|
|
|
|
public AddSearchDirectoryHelper(IAssemblyResolver assemblyResolver)
|
|
{
|
|
// reflection is used because IAssemblyResolver doesn't implement AddSearchDirectory but both DefaultAssemblyResolver and NuGetAssemblyResolver do
|
|
var addSearchDirectory = assemblyResolver.GetType().GetMethod("AddSearchDirectory", BindingFlags.Instance | BindingFlags.Public, null, new Type[] { typeof(string) }, null);
|
|
if (addSearchDirectory == null)
|
|
throw new Exception("Assembly resolver doesn't implement AddSearchDirectory method.");
|
|
_addSearchDirectory = (AddSearchDirectoryDelegate)Delegate.CreateDelegate(typeof(AddSearchDirectoryDelegate), assemblyResolver, addSearchDirectory);
|
|
}
|
|
|
|
public void AddSearchDirectory(string directory)
|
|
{
|
|
_addSearchDirectory(directory);
|
|
}
|
|
}
|
|
|
|
public static string UnityEngineDLLDirectoryName()
|
|
{
|
|
var directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().CodeBase);
|
|
return directoryName != null ? directoryName.Replace(@"file:\", "") : null;
|
|
}
|
|
|
|
public static ISymbolReaderProvider GetSymbolReaderProvider(string inputFile)
|
|
{
|
|
string nakedFileName = inputFile.Substring(0, inputFile.Length - 4);
|
|
if (File.Exists(nakedFileName + ".pdb"))
|
|
{
|
|
Console.WriteLine("Symbols will be read from " + nakedFileName + ".pdb");
|
|
return new PdbReaderProvider();
|
|
}
|
|
if (File.Exists(nakedFileName + ".dll.mdb"))
|
|
{
|
|
Console.WriteLine("Symbols will be read from " + nakedFileName + ".dll.mdb");
|
|
return new MdbReaderProvider();
|
|
}
|
|
Console.WriteLine("No symbols for " + inputFile);
|
|
return null;
|
|
}
|
|
|
|
public static bool InheritsFromSyncList(TypeReference typeRef)
|
|
{
|
|
try
|
|
{
|
|
// value types cant inherit from SyncList<T>
|
|
if (typeRef.IsValueType)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
foreach (var type in ResolveInheritanceHierarchy(typeRef))
|
|
{
|
|
// only need to check for generic instances, as we're looking for SyncList<T>
|
|
if (type.IsGenericInstance)
|
|
{
|
|
// resolves the instance type to it's generic type definition, for example SyncList<Int> to SyncList<T>
|
|
var typeDef = type.Resolve();
|
|
if (typeDef.HasGenericParameters && typeDef.FullName == Weaver.SyncListType.FullName)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
// sometimes this will fail if we reference a weird library that can't be resolved, so we just swallow that exception and return false
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public static IEnumerable<TypeReference> ResolveInheritanceHierarchy(TypeReference type)
|
|
{
|
|
// for value types the hierarchy is pre-defined as "<Self> : System.ValueType : System.Object"
|
|
if (type.IsValueType)
|
|
{
|
|
yield return type;
|
|
yield return Weaver.valueTypeType;
|
|
yield return Weaver.objectType;
|
|
yield break;
|
|
}
|
|
|
|
// resolve entire hierarchy from <Self> to System.Object
|
|
while (type != null && type.FullName != Weaver.objectType.FullName)
|
|
{
|
|
yield return type;
|
|
|
|
try
|
|
{
|
|
var typeDef = type.Resolve();
|
|
if (typeDef == null)
|
|
{
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
type = typeDef.BaseType;
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
// when calling type.Resolve() we can sometimes get an exception if some dependant library
|
|
// could not be loaded (for whatever reason) so just swallow it and break out of the loop
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
yield return Weaver.objectType;
|
|
}
|
|
|
|
public static string DestinationFileFor(string outputDir, string assemblyPath)
|
|
{
|
|
var fileName = Path.GetFileName(assemblyPath);
|
|
Debug.Assert(fileName != null, "fileName != null");
|
|
|
|
return Path.Combine(outputDir, fileName);
|
|
}
|
|
|
|
public static string PrettyPrintType(TypeReference type)
|
|
{
|
|
// generic instances, such as List<Int32>
|
|
if (type.IsGenericInstance)
|
|
{
|
|
var giType = (GenericInstanceType)type;
|
|
return giType.Name.Substring(0, giType.Name.Length - 2) + "<" + String.Join(", ", giType.GenericArguments.Select<TypeReference, String>(PrettyPrintType).ToArray()) + ">";
|
|
}
|
|
|
|
// generic types, such as List<T>
|
|
if (type.HasGenericParameters)
|
|
{
|
|
return type.Name.Substring(0, type.Name.Length - 2) + "<" + String.Join(", ", type.GenericParameters.Select<GenericParameter, String>(x => x.Name).ToArray()) + ">";
|
|
}
|
|
|
|
// non-generic type such as Int
|
|
return type.Name;
|
|
}
|
|
|
|
public static ReaderParameters ReaderParameters(string assemblyPath, IEnumerable<string> extraPaths, IAssemblyResolver assemblyResolver, string unityEngineDLLPath, string unityUNetDLLPath)
|
|
{
|
|
var parameters = new ReaderParameters();
|
|
if (assemblyResolver == null)
|
|
assemblyResolver = new DefaultAssemblyResolver();
|
|
var helper = new AddSearchDirectoryHelper(assemblyResolver);
|
|
helper.AddSearchDirectory(Path.GetDirectoryName(assemblyPath));
|
|
helper.AddSearchDirectory(Helpers.UnityEngineDLLDirectoryName());
|
|
helper.AddSearchDirectory(Path.GetDirectoryName(unityEngineDLLPath));
|
|
helper.AddSearchDirectory(Path.GetDirectoryName(unityUNetDLLPath));
|
|
if (extraPaths != null)
|
|
{
|
|
foreach (var path in extraPaths)
|
|
helper.AddSearchDirectory(path);
|
|
}
|
|
parameters.AssemblyResolver = assemblyResolver;
|
|
parameters.SymbolReaderProvider = GetSymbolReaderProvider(assemblyPath);
|
|
return parameters;
|
|
}
|
|
|
|
public static WriterParameters GetWriterParameters(ReaderParameters readParams)
|
|
{
|
|
var writeParams = new WriterParameters();
|
|
if (readParams.SymbolReaderProvider is PdbReaderProvider)
|
|
{
|
|
//Log("Will export symbols of pdb format");
|
|
writeParams.SymbolWriterProvider = new PdbWriterProvider();
|
|
}
|
|
else if (readParams.SymbolReaderProvider is MdbReaderProvider)
|
|
{
|
|
//Log("Will export symbols of mdb format");
|
|
writeParams.SymbolWriterProvider = new MdbWriterProvider();
|
|
}
|
|
return writeParams;
|
|
}
|
|
|
|
public static TypeReference MakeGenericType(TypeReference self, params TypeReference[] arguments)
|
|
{
|
|
if (self.GenericParameters.Count != arguments.Length)
|
|
throw new ArgumentException();
|
|
|
|
var instance = new GenericInstanceType(self);
|
|
foreach (var argument in arguments)
|
|
instance.GenericArguments.Add(argument);
|
|
|
|
return instance;
|
|
}
|
|
|
|
// used to get a specialized method on a generic class, such as SyncList<T>::HandleMsg()
|
|
public static MethodReference MakeHostInstanceGeneric(MethodReference self, params TypeReference[] arguments)
|
|
{
|
|
var reference = new MethodReference(self.Name, self.ReturnType, MakeGenericType(self.DeclaringType, arguments))
|
|
{
|
|
HasThis = self.HasThis,
|
|
ExplicitThis = self.ExplicitThis,
|
|
CallingConvention = self.CallingConvention
|
|
};
|
|
|
|
foreach (var parameter in self.Parameters)
|
|
reference.Parameters.Add(new ParameterDefinition(parameter.ParameterType));
|
|
|
|
foreach (var genericParameter in self.GenericParameters)
|
|
reference.GenericParameters.Add(new GenericParameter(genericParameter.Name, reference));
|
|
|
|
return reference;
|
|
}
|
|
}
|
|
}
|