mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 11:00:32 +00:00
a2eb666f15
* feat: Disconnect Dead Clients * Moved code to NetworkConnectionToClient * Fixed type * WIP * Trying to solve the mystery of the Host * Updated Example * fixed comment whitespace * Final Cleanup and Unit Test * Removed extra warning * Reverted change to scene file * Changed to Play test, still not working * Added NetworkServer.Update time loop * Removed commented code * fixed comment * Filled in ServerDisconnect so it behaves as expected. * fixed comment * Renamed to bool IsClientAlive * Should be greater than * Added override that shouldn't be necessary. * changed asserts per Paul * Flipped < back * Shortened test time * Corrected comment * Lost the 1 * Updated NetworkServerTest * Update Assets/Mirror/Tests/Runtime/NetworkServerTest.cs * Added bool checkInactiveConnections * Tests for sync dictionary and sync set (#1753) * sync dictionary tests * rename * changing error message * sync set tests * silence unused method warning * test class name matches file name * test class name matches file name * test class name matches file name * test class name matches file name * test class name matches file name * test class name matches file name * test class name matches file name * Scope syncdict tests to their classes * Scope synclists tests to their classes * Scope syncset tests to their classes * test class name matches file name * Scope sample classes * test class name matches file name * fix: call the virtual OnRoomServerDisconnect before the base * fixed name * doc: Updated docs * Moved serverIdleTimeout to NetworkManager * fixed test to enable disconnectInactiveConnections * Copied disconnectInactiveConnections & serverIdleTimeout to NetworkServer Co-authored-by: James Frowen <jamesfrowendev@gmail.com> Co-authored-by: Paul Pacheco <paulpach@gmail.com> |
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Authenticators | ||
index.md | ||
NetworkAddressAndPortSettings.png | ||
NetworkAnimator.md | ||
NetworkAnimatorComponent.png | ||
NetworkDiscovery.md | ||
NetworkDiscovery.png | ||
NetworkGame3Instances.jpg | ||
NetworkIdentity.md | ||
NetworkIdentity.PNG | ||
NetworkIdentityPreview.png | ||
NetworkIdentityPreviewRuntime.png | ||
NetworkManager.md | ||
NetworkManagerHUD.md | ||
NetworkManagerHUDComponent.png | ||
NetworkManagerHUDConnected.png | ||
NetworkManagerHUDConnectionAttempt.png | ||
NetworkManagerHUDHostingLAN.png | ||
NetworkManagerHUDUI.png | ||
NetworkManagerInspector.png | ||
NetworkManagerSpawnInfo.png | ||
NetworkMatchChecker.md | ||
NetworkMatchChecker.png | ||
NetworkProximityCheck.png | ||
NetworkProximityChecker.md | ||
NetworkRoomManager.md | ||
NetworkRoomManager.png | ||
NetworkRoomPlayer.md | ||
NetworkRoomPlayer.png | ||
NetworkSceneChecker.md | ||
NetworkSceneChecker.png | ||
NetworkStartPosition.md | ||
NetworkStartPosition.PNG | ||
NetworkTransform.md | ||
NetworkTransform.png | ||
NetworkTransformChild.md | ||
toc.yml |