Mirror/Assets/Mirror
James Frowen 1fbaf1ba23
Moving CleanupNetworkIdentities to NetworkServer (#1867)
* moving CleanupNetworkIdentities to NetworkServer

NetworkClient already cleans up spawned dictionary

* using GameObject.Destroy

* adding null check

* tests for NetworkServer.Shutdown
2020-05-10 10:14:18 +02:00
..
Authenticators removing and sort using (#1631) 2020-03-31 22:56:30 +02:00
CompilerSymbols breaking: Eliminates RemovePlayerMessage As Security Risk (#1835) 2020-05-03 16:45:53 +02:00
Components fix: Removed unnecessary registration of player prefab in NetworkRoomManager 2020-05-07 04:45:03 -04:00
Editor feat: LogSettings that can be saved and included in a build (#1863) 2020-05-08 23:51:21 +01:00
Examples Creating LocalConnectionId constant (#1869) 2020-05-10 10:13:43 +02:00
Icon Icon updated for transparent border 2020-02-04 20:53:48 +01:00
Plugins making mono cecil editor only (#1783) 2020-04-26 11:33:40 -05:00
Runtime Moving CleanupNetworkIdentities to NetworkServer (#1867) 2020-05-10 10:14:18 +02:00
Tests Moving CleanupNetworkIdentities to NetworkServer (#1867) 2020-05-10 10:14:18 +02:00
Authenticators.meta feat: Authentication Framework (#1057) 2019-09-17 10:41:04 +02:00
CompilerSymbols.meta fix: Prevent Compiler Paradox (#1145) 2019-10-14 07:32:24 -05:00
Components.meta NetworkTransform moved into Components folder so it can be weaved. Removed unnecessary messages. 2019-01-15 12:24:29 +01:00
Editor.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00
Examples.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
Icon.meta feat: Mirror Icon for all components (#1452) 2020-01-27 18:00:27 +01:00
Plugins.meta Revert "Source based weaver (#319)" 2019-02-13 15:59:32 +01:00
Readme.txt fix #1096 move xmldocs to docs 2019-09-24 22:42:02 -05:00
Readme.txt.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
Runtime.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00
Tests.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00

Mirror is a MMO Scale Networking library for Unity, used in uMMORPG, uSurvival
and several MMO projects in development.

*** IMPORTANT -- You must restart Unity after importing Mirror for the Components Menu to update! ***

Requirements:
  Unity 2018.3.6+
  Runtime .Net 4.x (Project Settings > Player > Other Settings)

Documentation:
  https://mirror-networking.com/docs/

Support:
  Discord: https://discordapp.com/invite/N9QVxbM
  Bug Reports: https://github.com/vis2k/Mirror/issues