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228a577683
- fix: set send/recv buffer sizes directly instead of iterating to find the limit. fixes: https://github.com/MirrorNetworking/Mirror/issues/3390 - fix: server & client sockets are now always non-blocking to ensure main thread never blocks on socket.recv/send. Send() now also handles WouldBlock. - fix: socket.Receive/From directly with non-blocking sockets and handle WouldBlock, instead of socket.Poll. faster, more obvious, and fixes Poll() looping forever while socket is in error state. fixes: https://github.com/MirrorNetworking/Mirror/issues/2733 |
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Mirror.meta | ||
ScriptTemplates.meta |