Mirror/Assets/Scenery/Tree.cs
2021-05-16 15:16:29 +08:00

12 lines
283 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Tree : MonoBehaviour
{
void OnTriggerEnter(Collider col)
{
Debug.LogWarning($"Tree [{gameObject.scene.name}] OnTrigger: {col.name}[{col.gameObject.scene.name}]");
}
}