Mirror/.gitignore
Paul Pacheco 524c183294 Source based instead of dll (#277)
* Ignore unity generated files and folders

* Import mirror as source

* Source based does not build dlls anymore

* nuget packages not used in source based

* Produce an archive with the release

* generate archive with Mirror folder to avoid accidents

* Deploy to github releases

* Document new installation procedures
2019-01-13 21:08:54 +01:00

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# =============== #
# Unity generated #
# =============== #
Source/Temp/
Source/Library/
# ===================================== #
# Project specific #
# ===================================== #
Database.sqlite
Database/
# ===================================== #
# Visual Studio / MonoDevelop / Rider #
# ===================================== #
ExportedObj/
obj/
*.svd
*.userprefs
/*.csproj
Source/Assembly-CSharp.csproj
Source/Assembly-CSharp-Editor.csproj
Source/Assembly-CSharp-firstpass.csproj
Source/Source.sln
*.pidb
*.suo
/*.sln
*.user
*.unityproj
*.booproj
Output/
bin/
.vs/
.idea/
Mirror/packages
.mfractor
# Unity generated
Library
Temp
ProjectSettings
UnityPackageManager
Packages
# generated by jekyll for documentation
docs/_site
docs/.bundle
docs/vendor
docs/.sass-cache
# ============ #
# OS generated #
# ============ #
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db