Mirror/Assets/Mirror
2019-03-01 01:11:46 -06:00
..
Components This doesn't sync slow rotating objects (#428) 2019-02-28 12:19:09 +01:00
Editor Using cleanup (#452) 2019-02-28 11:44:55 +01:00
Examples Using cleanup (#452) 2019-02-28 11:44:55 +01:00
Plugins Weaver - My kingdom for some tests (#490) 2019-02-28 17:22:18 +01:00
Runtime Use property setter instead of custom setter 2019-03-01 01:11:46 -06:00
Tests Weaver - My kingdom for some tests (#490) 2019-02-28 17:22:18 +01:00
Components.meta NetworkTransform moved into Components folder so it can be weaved. Removed unnecessary messages. 2019-01-15 12:24:29 +01:00
Editor.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00
Examples.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
License.txt Asset Store Examples added 2019-01-15 11:17:58 +01:00
License.txt.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
Plugins.meta Revert "Source based weaver (#319)" 2019-02-13 15:59:32 +01:00
Readme.txt Update Readme.txt (#498) 2019-02-28 18:38:01 +01:00
Readme.txt.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
Runtime.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00
Tests.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00

Mirror is a MMO Scale Networking library for Unity, used in uMMORPG, uSurvival
and several MMO projects in development.

*** IMPORTANT -- You must restart Unity after importing Mirror for the Components Menu to update! ***

Documentation:
  https://vis2k.github.io/Mirror/

Support:
  Discord: https://discordapp.com/invite/N9QVxbM
  Bug Reports: https://github.com/vis2k/Mirror/issues