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23 lines
472 B
C#
23 lines
472 B
C#
#if ENABLE_UNET
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using System;
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using UnityEngine;
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namespace UnityEngine.Networking
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{
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[DisallowMultipleComponent]
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[AddComponentMenu("Network/NetworkStartPosition")]
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public class NetworkStartPosition : MonoBehaviour
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{
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public void Awake()
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{
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NetworkManager.RegisterStartPosition(transform);
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}
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public void OnDestroy()
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{
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NetworkManager.UnRegisterStartPosition(transform);
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}
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}
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}
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#endif
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