Mirror/Assets/Mirror
2019-03-17 09:54:44 +01:00
..
Components Made Lists available to inheritors (#603) 2019-03-16 15:47:33 +01:00
Editor [TargetRPC] optional connection parameter for easier usage while still allowing for previous usage (#592) 2019-03-14 14:52:32 +01:00
Examples Should be fixedDeltaTime in FixedUpdate (#605) 2019-03-16 13:15:32 -05:00
Plugins Weaver sourcebased hlapi2019.2package (#587) 2019-03-13 12:17:04 +01:00
Runtime spawn scene object not found message shows sceneID as hex 2019-03-17 09:54:44 +01:00
Tests Weaver sourcebased hlapi2019.2package (#587) 2019-03-13 12:17:04 +01:00
Components.meta NetworkTransform moved into Components folder so it can be weaved. Removed unnecessary messages. 2019-01-15 12:24:29 +01:00
Editor.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00
Examples.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
License.txt Asset Store Examples added 2019-01-15 11:17:58 +01:00
License.txt.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
Plugins.meta Revert "Source based weaver (#319)" 2019-02-13 15:59:32 +01:00
Readme.txt Update Readme.txt (#498) 2019-02-28 18:38:01 +01:00
Readme.txt.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
Runtime.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00
Tests.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00

Mirror is a MMO Scale Networking library for Unity, used in uMMORPG, uSurvival
and several MMO projects in development.

*** IMPORTANT -- You must restart Unity after importing Mirror for the Components Menu to update! ***

Documentation:
  https://vis2k.github.io/Mirror/

Support:
  Discord: https://discordapp.com/invite/N9QVxbM
  Bug Reports: https://github.com/vis2k/Mirror/issues