Mirror/Assets/Mirror
rodolphito 594e8c9d89 Syncdict style (#687)
* Renamed m_Objects to objects

* Renamed Changes to changes
2019-03-30 12:16:35 -05:00
..
Components feat: Show compile time error if overriding unused OnServerAddPlayer (#682) 2019-03-28 11:36:13 +01:00
Editor feat: Add SyncHashSet and SyncSortedSet (#685) 2019-03-30 11:51:06 -05:00
Examples Updated Lobby Example Scenes Lighting (#662) 2019-03-26 17:49:56 +01:00
Plugins Weaver sourcebased hlapi2019.2package (#587) 2019-03-13 12:17:04 +01:00
Runtime Syncdict style (#687) 2019-03-30 12:16:35 -05:00
Tests feat: Add SyncHashSet and SyncSortedSet (#685) 2019-03-30 11:51:06 -05:00
Components.meta NetworkTransform moved into Components folder so it can be weaved. Removed unnecessary messages. 2019-01-15 12:24:29 +01:00
Editor.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00
Examples.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
License.txt Asset Store Examples added 2019-01-15 11:17:58 +01:00
License.txt.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
Plugins.meta Revert "Source based weaver (#319)" 2019-02-13 15:59:32 +01:00
Readme.txt Update Readme.txt (#498) 2019-02-28 18:38:01 +01:00
Readme.txt.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
Runtime.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00
Tests.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00

Mirror is a MMO Scale Networking library for Unity, used in uMMORPG, uSurvival
and several MMO projects in development.

*** IMPORTANT -- You must restart Unity after importing Mirror for the Components Menu to update! ***

Documentation:
  https://vis2k.github.io/Mirror/

Support:
  Discord: https://discordapp.com/invite/N9QVxbM
  Bug Reports: https://github.com/vis2k/Mirror/issues