Mirror/Assets
2019-03-22 12:50:35 +01:00
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Mirror fix: #609 by spawning observers in NetworkServer.AddPlayerForConnection after setting the controller. There is no point in trying to spawn with a null controller in SetReady, because by definition no one can observer something that is null. (#623) 2019-03-22 12:50:35 +01:00
Mirror.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00