mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 02:50:32 +00:00
285 lines
11 KiB
C#
285 lines
11 KiB
C#
#if ENABLE_UNET
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.Networking;
|
|
using UnityObject = UnityEngine.Object;
|
|
|
|
namespace UnityEditor.Networking
|
|
{
|
|
[CustomPreview(typeof(GameObject))]
|
|
class NetworkInformationPreview : ObjectPreview
|
|
{
|
|
class NetworkIdentityInfo
|
|
{
|
|
public GUIContent name;
|
|
public GUIContent value;
|
|
}
|
|
|
|
class NetworkBehaviourInfo
|
|
{
|
|
// This is here just so we can check if it's enabled/disabled
|
|
public NetworkBehaviour behaviour;
|
|
public GUIContent name;
|
|
}
|
|
|
|
class Styles
|
|
{
|
|
public GUIStyle labelStyle = new GUIStyle(EditorStyles.label);
|
|
public GUIStyle componentName = new GUIStyle(EditorStyles.boldLabel);
|
|
public GUIStyle disabledName = new GUIStyle(EditorStyles.miniLabel);
|
|
|
|
public Styles()
|
|
{
|
|
Color fontColor = new Color(0.7f, 0.7f, 0.7f);
|
|
labelStyle.padding.right += 20;
|
|
labelStyle.normal.textColor = fontColor;
|
|
labelStyle.active.textColor = fontColor;
|
|
labelStyle.focused.textColor = fontColor;
|
|
labelStyle.hover.textColor = fontColor;
|
|
labelStyle.onNormal.textColor = fontColor;
|
|
labelStyle.onActive.textColor = fontColor;
|
|
labelStyle.onFocused.textColor = fontColor;
|
|
labelStyle.onHover.textColor = fontColor;
|
|
|
|
componentName.normal.textColor = fontColor;
|
|
componentName.active.textColor = fontColor;
|
|
componentName.focused.textColor = fontColor;
|
|
componentName.hover.textColor = fontColor;
|
|
componentName.onNormal.textColor = fontColor;
|
|
componentName.onActive.textColor = fontColor;
|
|
componentName.onFocused.textColor = fontColor;
|
|
componentName.onHover.textColor = fontColor;
|
|
|
|
disabledName.normal.textColor = fontColor;
|
|
disabledName.active.textColor = fontColor;
|
|
disabledName.focused.textColor = fontColor;
|
|
disabledName.hover.textColor = fontColor;
|
|
disabledName.onNormal.textColor = fontColor;
|
|
disabledName.onActive.textColor = fontColor;
|
|
disabledName.onFocused.textColor = fontColor;
|
|
disabledName.onHover.textColor = fontColor;
|
|
}
|
|
}
|
|
|
|
List<NetworkIdentityInfo> m_Info;
|
|
List<NetworkBehaviourInfo> m_Behaviours;
|
|
NetworkIdentity m_Identity;
|
|
GUIContent m_Title;
|
|
Styles m_Styles = new Styles();
|
|
|
|
public override void Initialize(UnityObject[] targets)
|
|
{
|
|
base.Initialize(targets);
|
|
GetNetworkInformation(target as GameObject);
|
|
}
|
|
|
|
public override GUIContent GetPreviewTitle()
|
|
{
|
|
if (m_Title == null)
|
|
{
|
|
m_Title = new GUIContent("Network Information");
|
|
}
|
|
return m_Title;
|
|
}
|
|
|
|
public override bool HasPreviewGUI()
|
|
{
|
|
return m_Info != null && m_Info.Count > 0;
|
|
}
|
|
|
|
public override void OnPreviewGUI(Rect r, GUIStyle background)
|
|
{
|
|
if (Event.current.type != EventType.Repaint)
|
|
return;
|
|
|
|
if (m_Info == null || m_Info.Count == 0)
|
|
return;
|
|
|
|
if (m_Styles == null)
|
|
m_Styles = new Styles();
|
|
|
|
// Get required label size for the names of the information values we're going to show
|
|
// There are two columns, one with label for the name of the info and the next for the value
|
|
Vector2 maxNameLabelSize = new Vector2(140, 16);
|
|
Vector2 maxValueLabelSize = GetMaxNameLabelSize();
|
|
|
|
//Apply padding
|
|
RectOffset previewPadding = new RectOffset(-5, -5, -5, -5);
|
|
r = previewPadding.Add(r);
|
|
|
|
//Centering
|
|
float initialX = r.x + 10;
|
|
float initialY = r.y + 10;
|
|
|
|
Rect labelRect = new Rect(initialX, initialY, maxNameLabelSize.x, maxNameLabelSize.y);
|
|
Rect idLabelRect = new Rect(maxNameLabelSize.x, initialY, maxValueLabelSize.x, maxValueLabelSize.y);
|
|
|
|
foreach (var info in m_Info)
|
|
{
|
|
GUI.Label(labelRect, info.name, m_Styles.labelStyle);
|
|
GUI.Label(idLabelRect, info.value, m_Styles.componentName);
|
|
labelRect.y += labelRect.height;
|
|
labelRect.x = initialX;
|
|
idLabelRect.y += idLabelRect.height;
|
|
}
|
|
|
|
// Show behaviours list in a different way than the name/value pairs above
|
|
float lastY = labelRect.y;
|
|
if (m_Behaviours != null && m_Behaviours.Count > 0)
|
|
{
|
|
Vector2 maxBehaviourLabelSize = GetMaxBehaviourLabelSize();
|
|
Rect behaviourRect = new Rect(initialX, labelRect.y + 10, maxBehaviourLabelSize.x, maxBehaviourLabelSize.y);
|
|
|
|
GUI.Label(behaviourRect, new GUIContent("Network Behaviours"), m_Styles.labelStyle);
|
|
behaviourRect.x += 20; // indent names
|
|
behaviourRect.y += behaviourRect.height;
|
|
|
|
foreach (var info in m_Behaviours)
|
|
{
|
|
if (info.behaviour == null)
|
|
{
|
|
// could be the case in the editor after existing play mode.
|
|
continue;
|
|
}
|
|
if (info.behaviour.enabled)
|
|
{
|
|
GUI.Label(behaviourRect, info.name, m_Styles.componentName);
|
|
}
|
|
else
|
|
{
|
|
GUI.Label(behaviourRect, info.name, m_Styles.disabledName);
|
|
}
|
|
behaviourRect.y += behaviourRect.height;
|
|
lastY = behaviourRect.y;
|
|
}
|
|
|
|
if (m_Identity.observers != null && m_Identity.observers.Count > 0)
|
|
{
|
|
Rect observerRect = new Rect(initialX, lastY + 10, 200, 20);
|
|
|
|
GUI.Label(observerRect, new GUIContent("Network observers"), m_Styles.labelStyle);
|
|
observerRect.x += 20; // indent names
|
|
observerRect.y += observerRect.height;
|
|
|
|
foreach (var info in m_Identity.observers)
|
|
{
|
|
GUI.Label(observerRect, info.address + ":" + info.connectionId, m_Styles.componentName);
|
|
observerRect.y += observerRect.height;
|
|
lastY = observerRect.y;
|
|
}
|
|
}
|
|
|
|
if (m_Identity.clientAuthorityOwner != null)
|
|
{
|
|
Rect ownerRect = new Rect(initialX, lastY + 10, 400, 20);
|
|
GUI.Label(ownerRect, new GUIContent("Client Authority: " + m_Identity.clientAuthorityOwner), m_Styles.labelStyle);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Get the maximum size used by the value of information items
|
|
Vector2 GetMaxNameLabelSize()
|
|
{
|
|
Vector2 maxLabelSize = Vector2.zero;
|
|
foreach (var info in m_Info)
|
|
{
|
|
Vector2 labelSize = m_Styles.labelStyle.CalcSize(info.value);
|
|
if (maxLabelSize.x < labelSize.x)
|
|
{
|
|
maxLabelSize.x = labelSize.x;
|
|
}
|
|
if (maxLabelSize.y < labelSize.y)
|
|
{
|
|
maxLabelSize.y = labelSize.y;
|
|
}
|
|
}
|
|
return maxLabelSize;
|
|
}
|
|
|
|
Vector2 GetMaxBehaviourLabelSize()
|
|
{
|
|
Vector2 maxLabelSize = Vector2.zero;
|
|
foreach (var behaviour in m_Behaviours)
|
|
{
|
|
Vector2 labelSize = m_Styles.labelStyle.CalcSize(behaviour.name);
|
|
if (maxLabelSize.x < labelSize.x)
|
|
{
|
|
maxLabelSize.x = labelSize.x;
|
|
}
|
|
if (maxLabelSize.y < labelSize.y)
|
|
{
|
|
maxLabelSize.y = labelSize.y;
|
|
}
|
|
}
|
|
return maxLabelSize;
|
|
}
|
|
|
|
void GetNetworkInformation(GameObject gameObject)
|
|
{
|
|
m_Identity = gameObject.GetComponent<NetworkIdentity>();
|
|
if (m_Identity != null)
|
|
{
|
|
m_Info = new List<NetworkIdentityInfo>();
|
|
|
|
m_Info.Add(GetAssetId());
|
|
m_Info.Add(GetString("Scene ID", m_Identity.sceneId.ToString()));
|
|
|
|
if (!Application.isPlaying)
|
|
{
|
|
return;
|
|
}
|
|
|
|
m_Info.Add(GetString("Network ID", m_Identity.netId.ToString()));
|
|
|
|
m_Info.Add(GetString("Player Controller ID", m_Identity.playerControllerId.ToString()));
|
|
|
|
m_Info.Add(GetBoolean("Is Client", m_Identity.isClient));
|
|
m_Info.Add(GetBoolean("Is Server", m_Identity.isServer));
|
|
m_Info.Add(GetBoolean("Has Authority", m_Identity.hasAuthority));
|
|
m_Info.Add(GetBoolean("Is Local Player", m_Identity.isLocalPlayer));
|
|
|
|
NetworkBehaviour[] behaviours = gameObject.GetComponents<NetworkBehaviour>();
|
|
if (behaviours.Length > 0)
|
|
{
|
|
m_Behaviours = new List<NetworkBehaviourInfo>();
|
|
foreach (var behaviour in behaviours)
|
|
{
|
|
NetworkBehaviourInfo info = new NetworkBehaviourInfo();
|
|
info.name = new GUIContent(behaviour.GetType().FullName);
|
|
info.behaviour = behaviour;
|
|
m_Behaviours.Add(info);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
NetworkIdentityInfo GetAssetId()
|
|
{
|
|
string assetId = m_Identity.assetId.ToString();
|
|
if (string.IsNullOrEmpty(assetId))
|
|
{
|
|
assetId = "<object has no prefab>";
|
|
}
|
|
return GetString("Asset ID", assetId);
|
|
}
|
|
|
|
static NetworkIdentityInfo GetString(string name, string value)
|
|
{
|
|
NetworkIdentityInfo info = new NetworkIdentityInfo();
|
|
info.name = new GUIContent(name);
|
|
info.value = new GUIContent(value);
|
|
return info;
|
|
}
|
|
|
|
static NetworkIdentityInfo GetBoolean(string name, bool value)
|
|
{
|
|
NetworkIdentityInfo info = new NetworkIdentityInfo();
|
|
info.name = new GUIContent(name);
|
|
info.value = new GUIContent((value ? "Yes" : "No"));
|
|
return info;
|
|
}
|
|
}
|
|
}
|
|
#endif //ENABLE_UNET
|