Mirror/Assets/Mirror
vis2k 9c6c5d760c
breaking: Force networkmessage as struct everywhere. Redundant MessagePacker.GetId(type) not needed anymore (#2413)
* breaking: Force NetworkMessage as struct everywhere

* Redundant GetId(type) is not needed anymore
2020-11-11 09:48:03 +01:00
..
Authenticators Add Accept and Reject methods to Authenticator (#2370) 2020-10-25 12:55:29 -04:00
Cloud Update cloud readme 2020-10-15 17:57:48 +01:00
CompilerSymbols Updated PreprocessorDefine & ProjectSettings version to 27 2020-11-10 18:26:26 -05:00
Components feat: Change NetworkPingDisplay settings at runtime (#2396) 2020-11-09 18:11:13 +00:00
Editor fix(weaver): Fixing weaver not writing when assemble didn't have NetworkBehaviour (#2373) 2020-10-26 15:51:38 +01:00
Examples Updated metas for Icosphere 2020-11-10 18:06:33 -05:00
Icon Icon updated to half M 2020-09-19 10:01:10 +02:00
Plugins making mono cecil editor only (#1783) 2020-04-26 11:33:40 -05:00
Runtime breaking: Force networkmessage as struct everywhere. Redundant MessagePacker.GetId(type) not needed anymore (#2413) 2020-11-11 09:48:03 +01:00
Tests breaking: Force networkmessage as struct everywhere. Redundant MessagePacker.GetId(type) not needed anymore (#2413) 2020-11-11 09:48:03 +01:00
Authenticators.meta feat: Authentication Framework (#1057) 2019-09-17 10:41:04 +02:00
Cloud.meta feat: adding demo for mirror cloud services (#2026) 2020-06-23 20:39:38 +02:00
CompilerSymbols.meta fix: Prevent Compiler Paradox (#1145) 2019-10-14 07:32:24 -05:00
Components.meta
Editor.meta
Examples.meta
Icon.meta feat: Mirror Icon for all components (#1452) 2020-01-27 18:00:27 +01:00
Plugins.meta
Readme.txt Update readme for 2018.4 LTS 2020-07-30 19:36:46 +02:00
Readme.txt.meta
Runtime.meta
Tests.meta

Mirror is a MMO Scale Networking library for Unity, used in uMMORPG, uSurvival
and several MMO projects in development.

*** IMPORTANT -- You must restart Unity after importing Mirror for the Components Menu to update! ***

Requirements:
  Unity 2018.4 LTS
  Runtime .Net 4.x (Project Settings > Player > Other Settings)

Documentation:
  https://mirror-networking.com/docs/

Support:
  Discord: https://discordapp.com/invite/N9QVxbM
  Bug Reports: https://github.com/vis2k/Mirror/issues