Mirror/Assets/Mirror
Paul Pacheco 8931944005 Destroy objects owned by this connection when disconnecting (#1179)
* Destroy objects owned by this connection when disconnecting

* How did this get here?

* Simplify keeping track of owned objects
2019-10-27 14:55:12 +01:00
..
Authenticators obsolete: Players should not really use connectionId 2019-10-22 18:46:36 -05:00
CompilerSymbols fix: Prevent Compiler Paradox (#1145) 2019-10-14 07:32:24 -05:00
Components Code formatting 2019-10-05 10:13:13 -04:00
Editor refactor:use ToString() to display connections (#1170) 2019-10-22 08:34:19 -05:00
Examples Make playerData public to get rid of Unity's warning (#1152) 2019-10-16 21:16:46 +02:00
Plugins Folder is gone 2019-07-29 17:54:38 -05:00
Runtime Destroy objects owned by this connection when disconnecting (#1179) 2019-10-27 14:55:12 +01:00
Tests tests: unit test local connections (#1184) 2019-10-27 14:47:06 +01:00
Authenticators.meta feat: Authentication Framework (#1057) 2019-09-17 10:41:04 +02:00
CompilerSymbols.meta fix: Prevent Compiler Paradox (#1145) 2019-10-14 07:32:24 -05:00
Components.meta NetworkTransform moved into Components folder so it can be weaved. Removed unnecessary messages. 2019-01-15 12:24:29 +01:00
Editor.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00
Examples.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
License.txt Asset Store Examples added 2019-01-15 11:17:58 +01:00
License.txt.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
Plugins.meta Revert "Source based weaver (#319)" 2019-02-13 15:59:32 +01:00
Readme.txt fix #1096 move xmldocs to docs 2019-09-24 22:42:02 -05:00
Readme.txt.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
Runtime.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00
Tests.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00

Mirror is a MMO Scale Networking library for Unity, used in uMMORPG, uSurvival
and several MMO projects in development.

*** IMPORTANT -- You must restart Unity after importing Mirror for the Components Menu to update! ***

Requirements:
  Unity 2018.3.6+
  Runtime .Net 4.x (Project Settings > Player > Other Settings)

Documentation:
  https://mirror-networking.com/docs/

Support:
  Discord: https://discordapp.com/invite/N9QVxbM
  Bug Reports: https://github.com/vis2k/Mirror/issues