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* breaking: Remove NetworkClient.serverIP - If we're never going to set it to anything, no reason to have it. - Transport has no mechanism to return anything for it Host client hardcodes `address` to "localhost" in both LocalConnectionToServer and LocalConnetionToClient, so obsolete the former telling users to use the latter if they aren't already. Users can get the endpoint from NetworkManager or Discovery, as they must be doing now since those work and serverIp does not. * Update main.yml * fix: kcp2p V1.30 (#3391) - fix: set send/recv buffer sizes directly instead of iterating to find the limit. fixes: https://github.com/MirrorNetworking/Mirror/issues/3390 - fix: server & client sockets are now always non-blocking to ensure main thread never blocks on socket.recv/send. Send() now also handles WouldBlock. - fix: socket.Receive/From directly with non-blocking sockets and handle WouldBlock, instead of socket.Poll. faster, more obvious, and fixes Poll() looping forever while socket is in error state. fixes: https://github.com/MirrorNetworking/Mirror/issues/2733 * Shortened PingWindowSize to get a faster more accurate result. (#3395) * Shortened PingWindowSize to get a faster more accurate result. Shortened PingWindowSize to get a faster more accurate result. It taking too long to calculate the average may look bad to users * Revert "Shortened PingWindowSize to get a faster more accurate result." This reverts commit |
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