Mirror/Assets
2022-12-12 15:18:17 +01:00
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Mirror NetworkManager.IsSceneActive moved to Utils.IsSceneActive as it's a general purpose Unity function, unrelated to NetworkManager itself 2022-12-12 15:18:17 +01:00
ScriptTemplates Updated NetworkManager Script Template 2022-12-07 16:22:34 -05:00
Mirror.meta
ScriptTemplates.meta feat: Add ScriptTemplates to repo and package (#2559) 2021-02-05 09:34:22 +08:00