Mirror/.gitignore

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# Created by performance test
Assets/StreamingAssets/
Assets/StreamingAssets.meta
# =============== #
# Unity generated #
# =============== #
Source/Temp/
Source/Library/
Source/Logs/
UserSettings/Layouts
UserSettings/Search.settings
# ===================================== #
# Project specific #
# ===================================== #
Database.sqlite
Database/
# ===================================== #
# Visual Studio / MonoDevelop / Rider #
# ===================================== #
ExportedObj/
obj/
*.svd
*.userprefs
/*.csproj
Source/Assembly-CSharp.csproj
Source/Assembly-CSharp-Editor.csproj
Source/Assembly-CSharp-firstpass.csproj
Source/Source.sln
*.pidb
*.suo
/*.sln
*.user
*.unityproj
*.booproj
Output/
bin/
.vs/
.idea/
Mirror/packages
.mfractor
# Unity generated
Library
Temp
UnityPackageManager
CodeCoverage
Logs
Obj
*.mdb
*.mdb.meta
ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json
ProjectSettings/RiderScriptEditorPersistedState.asset
ProjectSettings/SceneTemplateSettings.json
UserSettings/
# Packages/manifest.json is enough. lock is auto generated from it.
Packages/packages-lock.json
# generated by jekyll for documentation
docs/_site
docs/.bundle
docs/vendor
docs/.sass-cache
# ============ #
# OS generated #
# ============ #
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db
/VisRepo.txt
*.vsconfig
# CompilationLog.txt created by tests
Assets/Mirror/Tests/Editor/Weaver/*/CompilationLog.txt