Mirror/Assets/Mirror
Paul Pacheco a219ff2059
encapsulate method substitute naming (#2091)
* encapsulate method substitute naming

* This const is not used anywhere else,  make it private

Co-authored-by: Paul Pacheco <paul.pacheco@aa.com>
2020-07-13 13:25:54 +01:00
..
Authenticators Refactor TimeoutAuthenticator to pass through client/server start callbacks (#2074) 2020-07-06 16:06:37 +01:00
Cloud increasing max fails to 15, and ping interval to 20 (#2081) 2020-07-09 23:30:58 +01:00
CompilerSymbols breaking: Websocket Transport now requires full path to PFX (#1989) 2020-06-12 09:38:45 -04:00
Components perf: Use invokeRepeating instead of Update (#2066) 2020-07-04 13:41:16 -05:00
Editor encapsulate method substitute naming (#2091) 2020-07-13 13:25:54 +01:00
Examples feat: Rigidbody example (#2076) 2020-07-13 01:04:51 +01:00
Icon Icon updated for transparent border 2020-02-04 20:53:48 +01:00
Plugins making mono cecil editor only (#1783) 2020-04-26 11:33:40 -05:00
Runtime fixing doc comment 2020-07-03 22:53:30 +01:00
Tests feat: Sync Events no longer need Event prefix (#2087) 2020-07-12 17:27:44 -05:00
Authenticators.meta feat: Authentication Framework (#1057) 2019-09-17 10:41:04 +02:00
Cloud.meta feat: adding demo for mirror cloud services (#2026) 2020-06-23 20:39:38 +02:00
CompilerSymbols.meta fix: Prevent Compiler Paradox (#1145) 2019-10-14 07:32:24 -05:00
Components.meta NetworkTransform moved into Components folder so it can be weaved. Removed unnecessary messages. 2019-01-15 12:24:29 +01:00
Editor.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00
Examples.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
Icon.meta feat: Mirror Icon for all components (#1452) 2020-01-27 18:00:27 +01:00
Plugins.meta Revert "Source based weaver (#319)" 2019-02-13 15:59:32 +01:00
Readme.txt fix #1096 move xmldocs to docs 2019-09-24 22:42:02 -05:00
Readme.txt.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
Runtime.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00
Tests.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00

Mirror is a MMO Scale Networking library for Unity, used in uMMORPG, uSurvival
and several MMO projects in development.

*** IMPORTANT -- You must restart Unity after importing Mirror for the Components Menu to update! ***

Requirements:
  Unity 2018.3.6+
  Runtime .Net 4.x (Project Settings > Player > Other Settings)

Documentation:
  https://mirror-networking.com/docs/

Support:
  Discord: https://discordapp.com/invite/N9QVxbM
  Bug Reports: https://github.com/vis2k/Mirror/issues