mirror of
https://github.com/MirrorNetworking/Mirror.git
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d3d3113f7b
* delegate and callbacks instead of unityevent * using callbacks in Mirror * Using new callbacks instead of events * moving methods next to each other in NetworkClient * moving add/remove to methods in NetworkServer * replacing uses of events within transports and tests * fixing tests * fixing more tests * replacing delegates with actions * adding comments to show what action variable's are * removing extra function created in rebase * renaming callbacks * adding reset methods so that actions arn't null * fixing rename * breaking defines * Update Assets/Mirror/Runtime/Transport/KCP/MirrorTransport/KcpTransport.cs * Update KcpTransport.cs * Update Transport.cs * removing ResetHandlers methods transports can now call events after stop is called Co-authored-by: vis2k <info@noobtuts.com> |
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.. | ||
AudioManager.asset | ||
ClusterInputManager.asset | ||
DynamicsManager.asset | ||
EditorBuildSettings.asset | ||
EditorSettings.asset | ||
GraphicsSettings.asset | ||
InputManager.asset | ||
NavMeshAreas.asset | ||
NetworkManager.asset | ||
Physics2DSettings.asset | ||
PresetManager.asset | ||
ProjectSettings.asset | ||
ProjectVersion.txt | ||
QualitySettings.asset | ||
TagManager.asset | ||
TimeManager.asset | ||
UnityConnectSettings.asset | ||
VFXManager.asset | ||
XRSettings.asset |