Mirror/Assets
MrGadget 561e33ffea fix(NetworkConnectionToClient): DestroyOwnedObjects use RemovePlayerForConnection for scene objects instead of UnSpawn
- Scene objects need to stay alive for everyone else by default
- Users can choose to Unspawn for themselves.
2024-07-04 10:31:45 -04:00
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Mirror fix(NetworkConnectionToClient): DestroyOwnedObjects use RemovePlayerForConnection for scene objects instead of UnSpawn 2024-07-04 10:31:45 -04:00
ScriptTemplates feat(Transport): Reimplement Transport Exception Actions (#3461) 2024-04-15 22:57:03 +08:00
Mirror.meta
ScriptTemplates.meta feat: Add ScriptTemplates to repo and package (#2559) 2021-02-05 09:34:22 +08:00