Mirror/Assets
James Frowen b4acf7d9a2
feat: Adding onLocalPlayerChanged to ClientScene for when localPlayer is changed (#1920)
* adding onLocalPlayerChanged event

* Update Assets/Mirror/Runtime/ClientScene.cs

Co-authored-by: MrGadget <chris@clevertech.net>

Co-authored-by: MrGadget <chris@clevertech.net>
2020-05-30 15:45:49 +02:00
..
Mirror feat: Adding onLocalPlayerChanged to ClientScene for when localPlayer is changed (#1920) 2020-05-30 15:45:49 +02:00
ScriptTemplates feat: adding OnRoomServerPlayersNotReady to NetworkRoomManager that is called when player ready changes and atleast 1 player is not ready (#1921) 2020-05-27 15:42:18 -04:00
Mirror.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00
ScriptTemplates.meta add missing meta file 2019-11-23 11:00:49 +09:00