mirror of
https://github.com/MirrorNetworking/Mirror.git
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b9f52fdb46
* test * new docs * adjust CheckForHookFunction to expect two hooks * update example * update example * update example * update test * update example * SyncVar.set: store value in oldValue variable * SyncVar.set: pass old value to hook too * TODO * SyncVar deserialize store value in oldValue variable (for simple types) * SyncVar deserialize: pass old value to hook too (for simple types) * add test for GameObject type * fix comment * SyncVar deserialize: set value before calling hook * add TODO * SyncVar.set: set value before calling hook * replace tests * GO test * SyncVar deserialize: move oldvalue code higher up so it applies to GO/NI too * syntax * SyncVar deserialize: pass oldValue to hook (GO/NI types) * SyncVar deserialize: set netid before calling hook (GO/NI types) * update comment * update comment * update comment * shorter * comment, TODO * put oldValue code into separate cases again * fix SyncVarEqual comparing the same two __goNetId values * get rid of tmpValue * fix weaver tests * remove TODO * SyncVar deserialize simple types: get rid of tmpValue here too * remove tests |
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.. | ||
Communications | ||
DevServer | ||
GameObjects | ||
Sync | ||
Attributes.md | ||
Authentication.md | ||
Authority.md | ||
ClientsServers.md | ||
ClockSync.md | ||
Conversion.md | ||
DataTypes.md | ||
IDs.md | ||
index.md | ||
NetworkBehaviour.md | ||
Profiler.md | ||
Profiler.png | ||
toc.yml | ||
UNetDirections.jpg | ||
Visibility.md | ||
VisibilityCustom.md |