Mirror/Assets
MrGadget bb55baa679
feat: Disposable PooledNetworkReader / PooledNetworkWriter (#1490)
* Inherit IDisposable

* using NetworkWriter from pool

* Remove Recycles

* Add comments to Recycle

* Add comments to Recycle

* using NetworkReader from pool

* Unity doesn't like the simplified form

* combined usings

* Updated Reader / Writer Tests

* wip

* Disposable NetworkReaderPool:NetworkReader

* uncomment NetworkDiagnostics.OnReceive

* Removed unnecessary constructor

* Implemented NetworkWriterPool : NetworkWriter

* code cleanup

* Separated classes: PooledNetworkReader / PooledNetworkWriter

* Removed blank line

* Update Assets/Mirror/Tests/Editor/NetworkReaderTest.cs

* Test restored

Co-authored-by: Paul Pacheco <paulpach@gmail.com>
2020-02-10 22:26:55 +01:00
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Mirror feat: Disposable PooledNetworkReader / PooledNetworkWriter (#1490) 2020-02-10 22:26:55 +01:00
ScriptTemplates Updated ScriptTemplates 2020-01-31 21:25:38 -05:00
Mirror.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00
ScriptTemplates.meta add missing meta file 2019-11-23 11:00:49 +09:00