mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 11:00:32 +00:00
1925 lines
84 KiB
C#
1925 lines
84 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using Mono.Cecil;
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using Mono.Cecil.Cil;
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using System.Linq;
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using Mono.Cecil.Pdb;
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using Mono.Cecil.Mdb;
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namespace Unity.UNetWeaver
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{
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public enum OutSymbolsFormat
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{
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None,
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Pdb,
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Mdb
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}
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// This data is flushed each time - if we are run multiple times in the same process/domain
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class WeaverLists
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{
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// [SyncVar] member variables that should be replaced
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public List<FieldDefinition> replacedFields = new List<FieldDefinition>();
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// setter functions that replace [SyncVar] member variable references
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public List<MethodDefinition> replacementProperties = new List<MethodDefinition>();
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// GameObject SyncVar generated netId fields
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public List<FieldDefinition> netIdFields = new List<FieldDefinition>();
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// [Command]/[ClientRpc] functions that should be replaced
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public List<MethodDefinition> replacedMethods = new List<MethodDefinition>();
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// remote call functions that replace [Command]/[ClientRpc] references
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public List<MethodDefinition> replacementMethods = new List<MethodDefinition>();
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public HashSet<string> replacementMethodNames = new HashSet<string>();
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// [SyncEvent] invoke functions that should be replaced
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public List<EventDefinition> replacedEvents = new List<EventDefinition>();
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// remote call functions that replace [SyncEvent] references
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public List<MethodDefinition> replacementEvents = new List<MethodDefinition>();
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public Dictionary<string, MethodReference> readFuncs;
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public Dictionary<string, MethodReference> readByReferenceFuncs;
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public Dictionary<string, MethodReference> writeFuncs;
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public List<MethodDefinition> generatedReadFunctions = new List<MethodDefinition>();
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public List<MethodDefinition> generatedWriteFunctions = new List<MethodDefinition>();
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public TypeDefinition generateContainerClass;
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public Dictionary<string, int> numSyncVars = new Dictionary<string, int>();
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}
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class Weaver
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{
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// UNetwork types
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public static TypeReference NetworkBehaviourType;
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public static TypeReference NetworkBehaviourType2;
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public static TypeReference MonoBehaviourType;
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public static TypeReference ScriptableObjectType;
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public static TypeReference NetworkConnectionType;
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public static TypeReference ULocalConnectionToServerType;
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public static TypeReference ULocalConnectionToClientType;
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public static TypeReference MessageBaseType;
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public static TypeReference SyncListStructType;
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public static MethodReference NetworkBehaviourDirtyBitsReference;
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public static TypeReference NetworkClientType;
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public static TypeReference NetworkServerType;
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public static TypeReference NetworkCRCType;
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public static TypeReference NetworkReaderType;
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public static TypeDefinition NetworkReaderDef;
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public static TypeReference NetworkWriterType;
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public static TypeDefinition NetworkWriterDef;
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public static MethodReference NetworkWriterCtor;
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public static MethodReference NetworkReaderCtor;
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public static TypeReference MemoryStreamType;
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public static MethodReference MemoryStreamCtor;
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public static MethodReference getComponentReference;
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public static MethodReference getUNetIdReference;
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public static MethodReference getPlayerIdReference;
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public static TypeReference NetworkIdentityType;
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public static TypeReference NetworkInstanceIdType;
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public static TypeReference NetworkSceneIdType;
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public static TypeReference IEnumeratorType;
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public static TypeReference ClientSceneType;
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public static MethodReference FindLocalObjectReference;
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public static MethodReference RegisterBehaviourReference;
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public static MethodReference ReadyConnectionReference;
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public static TypeReference ComponentType;
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public static TypeReference CmdDelegateReference;
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public static MethodReference CmdDelegateConstructor;
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public static MethodReference NetworkReaderReadInt32;
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public static MethodReference NetworkWriterWriteInt32;
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public static MethodReference NetworkWriterWriteInt16;
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public static MethodReference NetworkServerGetActive;
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public static MethodReference NetworkServerGetLocalClientActive;
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public static MethodReference NetworkClientGetActive;
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public static MethodReference UBehaviourIsServer;
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public static MethodReference NetworkReaderReadPacked32;
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public static MethodReference NetworkReaderReadPacked64;
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public static MethodReference NetworkReaderReadByte;
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public static MethodReference NetworkWriterWritePacked32;
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public static MethodReference NetworkWriterWritePacked64;
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public static MethodReference NetworkWriterWriteNetworkInstanceId;
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public static MethodReference NetworkWriterWriteNetworkSceneId;
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public static MethodReference NetworkReaderReadNetworkInstanceId;
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public static MethodReference NetworkReaderReadNetworkSceneId;
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public static MethodReference NetworkInstanceIsEmpty;
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public static MethodReference NetworkReadUInt16;
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public static MethodReference NetworkWriteUInt16;
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// custom attribute types
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public static TypeReference SyncVarType;
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public static TypeReference CommandType;
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public static TypeReference ClientRpcType;
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public static TypeReference TargetRpcType;
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public static TypeReference SyncEventType;
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public static TypeReference SyncListType;
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public static MethodReference SyncListInitBehaviourReference;
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public static MethodReference SyncListInitHandleMsg;
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public static MethodReference SyncListClear;
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public static TypeReference NetworkSettingsType;
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// sync list types
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public static TypeReference SyncListFloatType;
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public static TypeReference SyncListIntType;
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public static TypeReference SyncListUIntType;
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public static TypeReference SyncListBoolType;
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public static TypeReference SyncListStringType;
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public static MethodReference SyncListFloatReadType;
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public static MethodReference SyncListIntReadType;
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public static MethodReference SyncListUIntReadType;
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public static MethodReference SyncListStringReadType;
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public static MethodReference SyncListBoolReadType;
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public static MethodReference SyncListFloatWriteType;
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public static MethodReference SyncListIntWriteType;
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public static MethodReference SyncListUIntWriteType;
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public static MethodReference SyncListBoolWriteType;
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public static MethodReference SyncListStringWriteType;
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// system types
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public static TypeReference voidType;
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public static TypeReference singleType;
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public static TypeReference doubleType;
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public static TypeReference decimalType;
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public static TypeReference boolType;
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public static TypeReference stringType;
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public static TypeReference int64Type;
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public static TypeReference uint64Type;
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public static TypeReference int32Type;
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public static TypeReference uint32Type;
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public static TypeReference int16Type;
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public static TypeReference uint16Type;
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public static TypeReference byteType;
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public static TypeReference sbyteType;
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public static TypeReference charType;
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public static TypeReference objectType;
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public static TypeReference valueTypeType;
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public static TypeReference vector2Type;
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public static TypeReference vector3Type;
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public static TypeReference vector4Type;
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public static TypeReference colorType;
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public static TypeReference color32Type;
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public static TypeReference quaternionType;
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public static TypeReference rectType;
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public static TypeReference rayType;
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public static TypeReference planeType;
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public static TypeReference matrixType;
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public static TypeReference hashType;
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public static TypeReference typeType;
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public static TypeReference gameObjectType;
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public static TypeReference transformType;
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public static TypeReference unityObjectType;
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public static MethodReference gameObjectInequality;
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public static MethodReference setSyncVarReference;
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public static MethodReference setSyncVarHookGuard;
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public static MethodReference getSyncVarHookGuard;
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public static MethodReference setSyncVarGameObjectReference;
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public static MethodReference registerCommandDelegateReference;
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public static MethodReference registerRpcDelegateReference;
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public static MethodReference registerEventDelegateReference;
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public static MethodReference registerSyncListDelegateReference;
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public static MethodReference getTypeReference;
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public static MethodReference getTypeFromHandleReference;
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public static MethodReference logErrorReference;
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public static MethodReference logWarningReference;
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public static MethodReference sendCommandInternal;
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public static MethodReference sendRpcInternal;
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public static MethodReference sendTargetRpcInternal;
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public static MethodReference sendEventInternal;
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public static WeaverLists lists;
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public static AssemblyDefinition scriptDef;
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public static ModuleDefinition corLib;
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public static AssemblyDefinition m_UnityAssemblyDefinition;
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public static AssemblyDefinition m_UNetAssemblyDefinition;
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static bool m_DebugFlag = true;
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public static bool fail;
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public static bool generateLogErrors = false;
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// this is used to prevent stack overflows when generating serialization code when there are self-referencing types.
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// All the utility classes use GetWriteFunc() to generate serialization code, so the recursion check is implemented there instead of in each utility class.
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// A NetworkBehaviour with the max SyncVars (32) can legitimately increment this value to 65 - so max must be higher than that
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const int MaxRecursionCount = 128;
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static int s_RecursionCount;
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public static void ResetRecursionCount()
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{
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s_RecursionCount = 0;
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}
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public static bool CanBeResolved(TypeReference parent)
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{
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while (parent != null)
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{
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if (parent.Scope.Name == "Windows")
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{
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return false;
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}
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if (parent.Scope.Name == "mscorlib")
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{
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var resolved = parent.Resolve();
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return resolved != null;
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}
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try
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{
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parent = parent.Resolve().BaseType;
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}
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catch
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{
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return false;
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}
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}
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return true;
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}
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public static bool IsArrayType(TypeReference variable)
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{
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if ((variable.IsArray && ((ArrayType)variable).ElementType.IsArray) || // jagged array
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(variable.IsArray && ((ArrayType)variable).Rank > 1)) // multidimensional array
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return false;
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return true;
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}
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public static void DLog(TypeDefinition td, string fmt, params object[] args)
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{
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if (!m_DebugFlag)
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return;
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Console.WriteLine("[" + td.Name + "] " + String.Format(fmt, args));
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}
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public static int GetSyncVarStart(string className)
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{
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if (lists.numSyncVars.ContainsKey(className))
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{
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int num = lists.numSyncVars[className];
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return num;
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}
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// start at zero
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return 0;
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}
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public static void SetNumSyncVars(string className, int num)
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{
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lists.numSyncVars[className] = num;
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}
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public static MethodReference GetWriteFunc(TypeReference variable)
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{
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if (s_RecursionCount++ > MaxRecursionCount)
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{
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Log.Error("GetWriteFunc recursion depth exceeded for " + variable.Name + ". Check for self-referencing member variables.");
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fail = true;
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return null;
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}
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if (lists.writeFuncs.ContainsKey(variable.FullName))
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{
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var foundFunc = lists.writeFuncs[variable.FullName];
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if (foundFunc.Parameters[0].ParameterType.IsArray == variable.IsArray)
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{
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return foundFunc;
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}
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}
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if (variable.IsByReference)
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{
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// error??
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Log.Error("GetWriteFunc variable.IsByReference error.");
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return null;
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}
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MethodDefinition newWriterFunc;
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if (variable.IsArray)
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{
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var elementType = variable.GetElementType();
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var elemenWriteFunc = GetWriteFunc(elementType);
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if (elemenWriteFunc == null)
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{
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return null;
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}
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newWriterFunc = GenerateArrayWriteFunc(variable, elemenWriteFunc);
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}
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else
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{
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if (variable.Resolve().IsEnum)
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{
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return NetworkWriterWriteInt32;
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}
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newWriterFunc = GenerateWriterFunction(variable);
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}
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if (newWriterFunc == null)
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{
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return null;
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}
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RegisterWriteFunc(variable.FullName, newWriterFunc);
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return newWriterFunc;
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}
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static public void RegisterWriteFunc(string name, MethodDefinition newWriterFunc)
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{
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lists.writeFuncs[name] = newWriterFunc;
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lists.generatedWriteFunctions.Add(newWriterFunc);
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ConfirmGeneratedCodeClass(scriptDef.MainModule);
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lists.generateContainerClass.Methods.Add(newWriterFunc);
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}
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public static MethodReference GetReadByReferenceFunc(TypeReference variable)
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{
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if (lists.readByReferenceFuncs.ContainsKey(variable.FullName))
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{
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return lists.readByReferenceFuncs[variable.FullName];
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}
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return null;
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}
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public static MethodReference GetReadFunc(TypeReference variable)
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{
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if (lists.readFuncs.ContainsKey(variable.FullName))
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{
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var foundFunc = lists.readFuncs[variable.FullName];
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if (foundFunc.ReturnType.IsArray == variable.IsArray)
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{
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return foundFunc;
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}
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}
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var td = variable.Resolve();
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if (td == null)
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{
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Log.Error("GetReadFunc unsupported type " + variable.FullName);
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return null;
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}
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if (variable.IsByReference)
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{
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// error??
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Log.Error("GetReadFunc variable.IsByReference error.");
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return null;
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}
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MethodDefinition newReaderFunc;
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if (variable.IsArray)
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{
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var elementType = variable.GetElementType();
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var elementReadFunc = GetReadFunc(elementType);
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if (elementReadFunc == null)
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{
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return null;
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}
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newReaderFunc = GenerateArrayReadFunc(variable, elementReadFunc);
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}
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else
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{
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if (td.IsEnum)
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{
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return NetworkReaderReadInt32;
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}
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newReaderFunc = GenerateReadFunction(variable);
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}
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if (newReaderFunc == null)
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{
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Log.Error("GetReadFunc unable to generate function for:" + variable.FullName);
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return null;
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}
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RegisterReadFunc(variable.FullName, newReaderFunc);
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return newReaderFunc;
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}
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static public void RegisterReadByReferenceFunc(string name, MethodDefinition newReaderFunc)
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{
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lists.readByReferenceFuncs[name] = newReaderFunc;
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lists.generatedReadFunctions.Add(newReaderFunc);
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ConfirmGeneratedCodeClass(scriptDef.MainModule);
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lists.generateContainerClass.Methods.Add(newReaderFunc);
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}
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static public void RegisterReadFunc(string name, MethodDefinition newReaderFunc)
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{
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lists.readFuncs[name] = newReaderFunc;
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lists.generatedReadFunctions.Add(newReaderFunc);
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ConfirmGeneratedCodeClass(scriptDef.MainModule);
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lists.generateContainerClass.Methods.Add(newReaderFunc);
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}
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static MethodDefinition GenerateArrayReadFunc(TypeReference variable, MethodReference elementReadFunc)
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{
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if (!IsArrayType(variable))
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{
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Log.Error(variable.FullName + " is an unsupported array type. Jagged and multidimensional arrays are not supported");
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return null;
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}
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var functionName = "_ReadArray" + variable.GetElementType().Name + "_";
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if (variable.DeclaringType != null)
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{
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functionName += variable.DeclaringType.Name;
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}
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else
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{
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functionName += "None";
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}
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// create new reader for this type
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MethodDefinition readerFunc = new MethodDefinition(functionName,
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MethodAttributes.Public |
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MethodAttributes.Static |
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MethodAttributes.HideBySig,
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variable);
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readerFunc.Parameters.Add(new ParameterDefinition("reader", ParameterAttributes.None, scriptDef.MainModule.ImportReference(NetworkReaderType)));
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readerFunc.Body.Variables.Add(new VariableDefinition(int32Type));
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readerFunc.Body.Variables.Add(new VariableDefinition(variable));
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readerFunc.Body.Variables.Add(new VariableDefinition(int32Type));
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readerFunc.Body.InitLocals = true;
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ILProcessor worker = readerFunc.Body.GetILProcessor();
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worker.Append(worker.Create(OpCodes.Ldarg_0));
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worker.Append(worker.Create(OpCodes.Call, NetworkReadUInt16));
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worker.Append(worker.Create(OpCodes.Stloc_0));
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worker.Append(worker.Create(OpCodes.Ldloc_0));
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Instruction labelEmptyArray = worker.Create(OpCodes.Nop);
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worker.Append(worker.Create(OpCodes.Brtrue, labelEmptyArray));
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// return empty array
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worker.Append(worker.Create(OpCodes.Ldc_I4_0));
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worker.Append(worker.Create(OpCodes.Newarr, variable.GetElementType()));
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worker.Append(worker.Create(OpCodes.Ret));
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// create the actual array
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worker.Append(labelEmptyArray);
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worker.Append(worker.Create(OpCodes.Ldloc_0));
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worker.Append(worker.Create(OpCodes.Newarr, variable.GetElementType()));
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worker.Append(worker.Create(OpCodes.Stloc_1));
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worker.Append(worker.Create(OpCodes.Ldc_I4_0));
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worker.Append(worker.Create(OpCodes.Stloc_2));
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// loop start
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Instruction labelHead = worker.Create(OpCodes.Nop);
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worker.Append(worker.Create(OpCodes.Br, labelHead));
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// loop body
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Instruction labelBody = worker.Create(OpCodes.Nop);
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worker.Append(labelBody);
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worker.Append(worker.Create(OpCodes.Ldloc_1));
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worker.Append(worker.Create(OpCodes.Ldloc_2));
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worker.Append(worker.Create(OpCodes.Ldelema, variable.GetElementType()));
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worker.Append(worker.Create(OpCodes.Ldarg_0));
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worker.Append(worker.Create(OpCodes.Call, elementReadFunc));
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worker.Append(worker.Create(OpCodes.Stobj, variable.GetElementType()));
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worker.Append(worker.Create(OpCodes.Ldloc_2));
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worker.Append(worker.Create(OpCodes.Ldc_I4_1));
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worker.Append(worker.Create(OpCodes.Add));
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worker.Append(worker.Create(OpCodes.Stloc_2));
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// loop while check
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worker.Append(labelHead);
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worker.Append(worker.Create(OpCodes.Ldloc_2));
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worker.Append(worker.Create(OpCodes.Ldloc_0));
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worker.Append(worker.Create(OpCodes.Blt, labelBody));
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worker.Append(worker.Create(OpCodes.Ldloc_1));
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worker.Append(worker.Create(OpCodes.Ret));
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return readerFunc;
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}
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static MethodDefinition GenerateArrayWriteFunc(TypeReference variable, MethodReference elementWriteFunc)
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{
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if (!IsArrayType(variable))
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{
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Log.Error(variable.FullName + " is an unsupported array type. Jagged and multidimensional arrays are not supported");
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return null;
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}
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var functionName = "_WriteArray" + variable.GetElementType().Name + "_";
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if (variable.DeclaringType != null)
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{
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functionName += variable.DeclaringType.Name;
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}
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else
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{
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functionName += "None";
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}
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// create new writer for this type
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MethodDefinition writerFunc = new MethodDefinition(functionName,
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MethodAttributes.Public |
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MethodAttributes.Static |
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MethodAttributes.HideBySig,
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voidType);
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writerFunc.Parameters.Add(new ParameterDefinition("writer", ParameterAttributes.None, scriptDef.MainModule.ImportReference(NetworkWriterType)));
|
|
writerFunc.Parameters.Add(new ParameterDefinition("value", ParameterAttributes.None, scriptDef.MainModule.ImportReference(variable)));
|
|
|
|
writerFunc.Body.Variables.Add(new VariableDefinition(uint16Type));
|
|
writerFunc.Body.Variables.Add(new VariableDefinition(uint16Type));
|
|
writerFunc.Body.InitLocals = true;
|
|
|
|
ILProcessor worker = writerFunc.Body.GetILProcessor();
|
|
|
|
// null check
|
|
Instruction labelNull = worker.Create(OpCodes.Nop);
|
|
worker.Append(worker.Create(OpCodes.Ldarg_1));
|
|
worker.Append(worker.Create(OpCodes.Brtrue, labelNull));
|
|
|
|
worker.Append(worker.Create(OpCodes.Ldarg_0));
|
|
worker.Append(worker.Create(OpCodes.Ldc_I4_0));
|
|
worker.Append(worker.Create(OpCodes.Call, NetworkWriteUInt16));
|
|
worker.Append(worker.Create(OpCodes.Ret));
|
|
|
|
// setup array length local variable
|
|
worker.Append(labelNull);
|
|
worker.Append(worker.Create(OpCodes.Ldarg_1));
|
|
worker.Append(worker.Create(OpCodes.Ldlen));
|
|
worker.Append(worker.Create(OpCodes.Conv_I4));
|
|
worker.Append(worker.Create(OpCodes.Conv_U2));
|
|
worker.Append(worker.Create(OpCodes.Stloc_0));
|
|
|
|
//write length
|
|
worker.Append(worker.Create(OpCodes.Ldarg_0));
|
|
worker.Append(worker.Create(OpCodes.Ldloc_0));
|
|
worker.Append(worker.Create(OpCodes.Call, NetworkWriteUInt16));
|
|
|
|
// start loop
|
|
worker.Append(worker.Create(OpCodes.Ldc_I4_0));
|
|
worker.Append(worker.Create(OpCodes.Stloc_1));
|
|
Instruction labelHead = worker.Create(OpCodes.Nop);
|
|
worker.Append(worker.Create(OpCodes.Br, labelHead));
|
|
|
|
// loop body
|
|
Instruction labelBody = worker.Create(OpCodes.Nop);
|
|
worker.Append(labelBody);
|
|
worker.Append(worker.Create(OpCodes.Ldarg_0));
|
|
worker.Append(worker.Create(OpCodes.Ldarg_1));
|
|
worker.Append(worker.Create(OpCodes.Ldloc_1));
|
|
worker.Append(worker.Create(OpCodes.Ldelema, variable.GetElementType()));
|
|
worker.Append(worker.Create(OpCodes.Ldobj, variable.GetElementType()));
|
|
worker.Append(worker.Create(OpCodes.Call, elementWriteFunc));
|
|
worker.Append(worker.Create(OpCodes.Ldloc_1));
|
|
worker.Append(worker.Create(OpCodes.Ldc_I4_1));
|
|
worker.Append(worker.Create(OpCodes.Add));
|
|
worker.Append(worker.Create(OpCodes.Conv_U2));
|
|
worker.Append(worker.Create(OpCodes.Stloc_1));
|
|
|
|
// loop while check
|
|
worker.Append(labelHead);
|
|
worker.Append(worker.Create(OpCodes.Ldloc_1));
|
|
worker.Append(worker.Create(OpCodes.Ldarg_1));
|
|
worker.Append(worker.Create(OpCodes.Ldlen));
|
|
worker.Append(worker.Create(OpCodes.Conv_I4));
|
|
worker.Append(worker.Create(OpCodes.Blt, labelBody));
|
|
|
|
worker.Append(worker.Create(OpCodes.Ret));
|
|
return writerFunc;
|
|
}
|
|
|
|
static MethodDefinition GenerateWriterFunction(TypeReference variable)
|
|
{
|
|
if (!IsValidTypeToGenerate(variable.Resolve()))
|
|
{
|
|
return null;
|
|
}
|
|
|
|
var functionName = "_Write" + variable.Name + "_";
|
|
if (variable.DeclaringType != null)
|
|
{
|
|
functionName += variable.DeclaringType.Name;
|
|
}
|
|
else
|
|
{
|
|
functionName += "None";
|
|
}
|
|
// create new writer for this type
|
|
MethodDefinition writerFunc = new MethodDefinition(functionName,
|
|
MethodAttributes.Public |
|
|
MethodAttributes.Static |
|
|
MethodAttributes.HideBySig,
|
|
voidType);
|
|
|
|
writerFunc.Parameters.Add(new ParameterDefinition("writer", ParameterAttributes.None, scriptDef.MainModule.ImportReference(NetworkWriterType)));
|
|
writerFunc.Parameters.Add(new ParameterDefinition("value", ParameterAttributes.None, scriptDef.MainModule.ImportReference(variable)));
|
|
|
|
ILProcessor worker = writerFunc.Body.GetILProcessor();
|
|
|
|
uint fields = 0;
|
|
foreach (var field in variable.Resolve().Fields)
|
|
{
|
|
if (field.IsStatic || field.IsPrivate)
|
|
continue;
|
|
|
|
if (field.FieldType.Resolve().HasGenericParameters)
|
|
{
|
|
Weaver.fail = true;
|
|
Log.Error("WriteReadFunc for " + field.Name + " [" + field.FieldType + "/" + field.FieldType.FullName + "]. Cannot have generic parameters.");
|
|
return null;
|
|
}
|
|
|
|
if (field.FieldType.Resolve().IsInterface)
|
|
{
|
|
Weaver.fail = true;
|
|
Log.Error("WriteReadFunc for " + field.Name + " [" + field.FieldType + "/" + field.FieldType.FullName + "]. Cannot be an interface.");
|
|
return null;
|
|
}
|
|
|
|
var writeFunc = GetWriteFunc(field.FieldType);
|
|
if (writeFunc != null)
|
|
{
|
|
fields++;
|
|
worker.Append(worker.Create(OpCodes.Ldarg_0));
|
|
worker.Append(worker.Create(OpCodes.Ldarg_1));
|
|
worker.Append(worker.Create(OpCodes.Ldfld, field));
|
|
worker.Append(worker.Create(OpCodes.Call, writeFunc));
|
|
}
|
|
else
|
|
{
|
|
Log.Error("WriteReadFunc for " + field.Name + " type " + field.FieldType + " no supported");
|
|
fail = true;
|
|
return null;
|
|
}
|
|
}
|
|
if (fields == 0)
|
|
{
|
|
Log.Warning("The class / struct " + variable.Name + " has no public or non-static fields to serialize");
|
|
}
|
|
worker.Append(worker.Create(OpCodes.Ret));
|
|
return writerFunc;
|
|
}
|
|
|
|
static MethodDefinition GenerateReadFunction(TypeReference variable)
|
|
{
|
|
if (!IsValidTypeToGenerate(variable.Resolve()))
|
|
{
|
|
return null;
|
|
}
|
|
|
|
var functionName = "_Read" + variable.Name + "_";
|
|
if (variable.DeclaringType != null)
|
|
{
|
|
functionName += variable.DeclaringType.Name;
|
|
}
|
|
else
|
|
{
|
|
functionName += "None";
|
|
}
|
|
|
|
// create new reader for this type
|
|
MethodDefinition readerFunc = new MethodDefinition(functionName,
|
|
MethodAttributes.Public |
|
|
MethodAttributes.Static |
|
|
MethodAttributes.HideBySig,
|
|
variable);
|
|
|
|
// create local for return value
|
|
readerFunc.Body.Variables.Add(new VariableDefinition(variable));
|
|
readerFunc.Body.InitLocals = true;
|
|
|
|
readerFunc.Parameters.Add(new ParameterDefinition("reader", ParameterAttributes.None, scriptDef.MainModule.ImportReference(NetworkReaderType)));
|
|
|
|
ILProcessor worker = readerFunc.Body.GetILProcessor();
|
|
|
|
if (variable.IsValueType)
|
|
{
|
|
// structs are created with Initobj
|
|
worker.Append(worker.Create(OpCodes.Ldloca, 0));
|
|
worker.Append(worker.Create(OpCodes.Initobj, variable));
|
|
}
|
|
else
|
|
{
|
|
// classes are created with their constructor
|
|
|
|
var ctor = ResolveDefaultPublicCtor(variable);
|
|
if (ctor == null)
|
|
{
|
|
Log.Error("The class " + variable.Name + " has no default constructor or it's private, aborting.");
|
|
return null;
|
|
}
|
|
|
|
worker.Append(worker.Create(OpCodes.Newobj, ctor));
|
|
worker.Append(worker.Create(OpCodes.Stloc_0));
|
|
}
|
|
|
|
uint fields = 0;
|
|
foreach (var field in variable.Resolve().Fields)
|
|
{
|
|
if (field.IsStatic || field.IsPrivate)
|
|
continue;
|
|
|
|
// mismatched ldloca/ldloc for struct/class combinations is invalid IL, which causes crash at runtime
|
|
if (variable.IsValueType)
|
|
{
|
|
worker.Append(worker.Create(OpCodes.Ldloca, 0));
|
|
}
|
|
else
|
|
{
|
|
worker.Append(worker.Create(OpCodes.Ldloc, 0));
|
|
}
|
|
|
|
var readFunc = GetReadFunc(field.FieldType);
|
|
if (readFunc != null)
|
|
{
|
|
worker.Append(worker.Create(OpCodes.Ldarg_0));
|
|
worker.Append(worker.Create(OpCodes.Call, readFunc));
|
|
}
|
|
else
|
|
{
|
|
Log.Error("GetReadFunc for " + field.Name + " type " + field.FieldType + " no supported");
|
|
fail = true;
|
|
return null;
|
|
}
|
|
|
|
worker.Append(worker.Create(OpCodes.Stfld, field));
|
|
fields++;
|
|
}
|
|
if (fields == 0)
|
|
{
|
|
Log.Warning("The class / struct " + variable.Name + " has no public or non-static fields to serialize");
|
|
}
|
|
|
|
worker.Append(worker.Create(OpCodes.Ldloc_0));
|
|
worker.Append(worker.Create(OpCodes.Ret));
|
|
return readerFunc;
|
|
}
|
|
|
|
static Instruction GetEventLoadInstruction(ModuleDefinition moduleDef, TypeDefinition td, MethodDefinition md, int iCount, FieldReference foundEventField)
|
|
{
|
|
// go backwards until find a ldfld instruction for this event field
|
|
while (iCount > 0)
|
|
{
|
|
iCount -= 1;
|
|
Instruction inst = md.Body.Instructions[iCount];
|
|
if (inst.OpCode == OpCodes.Ldfld)
|
|
{
|
|
if (inst.Operand == foundEventField)
|
|
{
|
|
DLog(td, " " + inst.Operand);
|
|
return inst;
|
|
}
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
static void ProcessInstructionMethod(ModuleDefinition moduleDef, TypeDefinition td, MethodDefinition md, Instruction instr, MethodReference opMethodRef, int iCount)
|
|
{
|
|
//DLog(td, "ProcessInstructionMethod " + opMethod.Name);
|
|
if (opMethodRef.Name == "Invoke")
|
|
{
|
|
// Events use an "Invoke" method to call the delegate.
|
|
// this code replaces the "Invoke" instruction with the generated "Call***" instruction which send the event to the server.
|
|
// but the "Invoke" instruction is called on the event field - where the "call" instruction is not.
|
|
// so the earlier instruction that loads the event field is replaced with a Noop.
|
|
|
|
// go backwards until find a ldfld instruction that matches ANY event
|
|
bool found = false;
|
|
while (iCount > 0 && !found)
|
|
{
|
|
iCount -= 1;
|
|
Instruction inst = md.Body.Instructions[iCount];
|
|
if (inst.OpCode == OpCodes.Ldfld)
|
|
{
|
|
var opField = inst.Operand as FieldReference;
|
|
|
|
// find replaceEvent with matching name
|
|
for (int n = 0; n < lists.replacedEvents.Count; n++)
|
|
{
|
|
EventDefinition foundEvent = lists.replacedEvents[n];
|
|
if (foundEvent.Name == opField.Name)
|
|
{
|
|
instr.Operand = lists.replacementEvents[n];
|
|
inst.OpCode = OpCodes.Nop;
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (lists.replacementMethodNames.Contains(opMethodRef.FullName))
|
|
{
|
|
for (int n = 0; n < lists.replacedMethods.Count; n++)
|
|
{
|
|
MethodDefinition foundMethod = lists.replacedMethods[n];
|
|
if (opMethodRef.FullName == foundMethod.FullName)
|
|
{
|
|
//DLog(td, " replacing " + md.Name + ":" + i);
|
|
instr.Operand = lists.replacementMethods[n];
|
|
//DLog(td, " replaced " + md.Name + ":" + i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void ConfirmGeneratedCodeClass(ModuleDefinition moduleDef)
|
|
{
|
|
if (lists.generateContainerClass == null)
|
|
{
|
|
lists.generateContainerClass = new TypeDefinition("Unity", "GeneratedNetworkCode",
|
|
TypeAttributes.BeforeFieldInit | TypeAttributes.Class | TypeAttributes.AnsiClass | TypeAttributes.Public | TypeAttributes.AutoClass,
|
|
objectType);
|
|
|
|
const MethodAttributes methodAttributes = MethodAttributes.Public | MethodAttributes.HideBySig | MethodAttributes.SpecialName | MethodAttributes.RTSpecialName;
|
|
var method = new MethodDefinition(".ctor", methodAttributes, voidType);
|
|
method.Body.Instructions.Add(Instruction.Create(OpCodes.Ldarg_0));
|
|
method.Body.Instructions.Add(Instruction.Create(OpCodes.Call, ResolveMethod(objectType, ".ctor")));
|
|
method.Body.Instructions.Add(Instruction.Create(OpCodes.Ret));
|
|
|
|
lists.generateContainerClass.Methods.Add(method);
|
|
}
|
|
}
|
|
|
|
static void ProcessInstructionField(TypeDefinition td, MethodDefinition md, Instruction i, FieldDefinition opField)
|
|
{
|
|
// dont replace property call sites in constructors or deserialize
|
|
if (md.Name == ".ctor" || md.Name == "OnDeserialize")
|
|
return;
|
|
|
|
// does it set a field that we replaced?
|
|
for (int n = 0; n < lists.replacedFields.Count; n++)
|
|
{
|
|
FieldDefinition fd = lists.replacedFields[n];
|
|
if (opField == fd)
|
|
{
|
|
//replace with property
|
|
//DLog(td, " replacing " + md.Name + ":" + i);
|
|
i.OpCode = OpCodes.Call;
|
|
i.Operand = lists.replacementProperties[n];
|
|
//DLog(td, " replaced " + md.Name + ":" + i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void ProcessInstruction(ModuleDefinition moduleDef, TypeDefinition td, MethodDefinition md, Instruction i, int iCount)
|
|
{
|
|
if (i.OpCode == OpCodes.Call || i.OpCode == OpCodes.Callvirt)
|
|
{
|
|
MethodReference opMethod = i.Operand as MethodReference;
|
|
if (opMethod != null)
|
|
{
|
|
ProcessInstructionMethod(moduleDef, td, md, i, opMethod, iCount);
|
|
}
|
|
}
|
|
|
|
if (i.OpCode == OpCodes.Stfld)
|
|
{
|
|
// this instruction sets the value of a field. cache the field reference.
|
|
FieldDefinition opField = i.Operand as FieldDefinition;
|
|
if (opField != null)
|
|
{
|
|
ProcessInstructionField(td, md, i, opField);
|
|
}
|
|
}
|
|
}
|
|
|
|
// this is required to early-out from a function with "ref" or "out" parameters
|
|
static void InjectGuardParameters(MethodDefinition md, ILProcessor worker, Instruction top)
|
|
{
|
|
int offset = md.Resolve().IsStatic ? 0 : 1;
|
|
for (int index = 0; index < md.Parameters.Count; index++)
|
|
{
|
|
var param = md.Parameters[index];
|
|
if (param.IsOut)
|
|
{
|
|
var elementType = param.ParameterType.GetElementType();
|
|
if (elementType.IsPrimitive)
|
|
{
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Ldarg, index + offset));
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Ldc_I4_0));
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Stind_I4));
|
|
}
|
|
else
|
|
{
|
|
md.Body.Variables.Add(new VariableDefinition(elementType));
|
|
md.Body.InitLocals = true;
|
|
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Ldarg, index + offset));
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Ldloca_S, (byte)(md.Body.Variables.Count - 1)));
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Initobj, elementType));
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Ldloc, md.Body.Variables.Count - 1));
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Stobj, elementType));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// this is required to early-out from a function with a return value.
|
|
static void InjectGuardReturnValue(MethodDefinition md, ILProcessor worker, Instruction top)
|
|
{
|
|
if (md.ReturnType.FullName != voidType.FullName)
|
|
{
|
|
if (md.ReturnType.IsPrimitive)
|
|
{
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Ldc_I4_0));
|
|
}
|
|
else
|
|
{
|
|
md.Body.Variables.Add(new VariableDefinition(md.ReturnType));
|
|
md.Body.InitLocals = true;
|
|
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Ldloca_S, (byte)(md.Body.Variables.Count - 1)));
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Initobj, md.ReturnType));
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Ldloc, md.Body.Variables.Count - 1));
|
|
}
|
|
}
|
|
}
|
|
|
|
static void InjectServerGuard(ModuleDefinition moduleDef, TypeDefinition td, MethodDefinition md, bool logWarning)
|
|
{
|
|
if (!IsNetworkBehaviour(td))
|
|
{
|
|
Log.Error("[Server] guard on non-NetworkBehaviour script at [" + md.FullName + "]");
|
|
return;
|
|
}
|
|
ILProcessor worker = md.Body.GetILProcessor();
|
|
Instruction top = md.Body.Instructions[0];
|
|
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Call, NetworkServerGetActive));
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Brtrue, top));
|
|
if (logWarning)
|
|
{
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Ldstr, "[Server] function '" + md.FullName + "' called on client"));
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Call, logWarningReference));
|
|
}
|
|
InjectGuardParameters(md, worker, top);
|
|
InjectGuardReturnValue(md, worker, top);
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Ret));
|
|
}
|
|
|
|
static void InjectClientGuard(ModuleDefinition moduleDef, TypeDefinition td, MethodDefinition md, bool logWarning)
|
|
{
|
|
if (!IsNetworkBehaviour(td))
|
|
{
|
|
Log.Error("[Client] guard on non-NetworkBehaviour script at [" + md.FullName + "]");
|
|
return;
|
|
}
|
|
ILProcessor worker = md.Body.GetILProcessor();
|
|
Instruction top = md.Body.Instructions[0];
|
|
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Call, NetworkClientGetActive));
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Brtrue, top));
|
|
if (logWarning)
|
|
{
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Ldstr, "[Client] function '" + md.FullName + "' called on server"));
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Call, logWarningReference));
|
|
}
|
|
|
|
InjectGuardParameters(md, worker, top);
|
|
InjectGuardReturnValue(md, worker, top);
|
|
worker.InsertBefore(top, worker.Create(OpCodes.Ret));
|
|
}
|
|
|
|
static void ProcessSiteMethod(ModuleDefinition moduleDef, TypeDefinition td, MethodDefinition md)
|
|
{
|
|
// process all references to replaced members with properties
|
|
//Weaver.DLog(td, " ProcessSiteMethod " + md);
|
|
|
|
if (md.Name == ".cctor" || md.Name == "OnUnserializeVars")
|
|
return;
|
|
|
|
string prefix = md.Name.Substring(0, Math.Min(md.Name.Length, 4));
|
|
|
|
if (prefix == "UNet")
|
|
return;
|
|
|
|
prefix = md.Name.Substring(0, Math.Min(md.Name.Length, 7));
|
|
if (prefix == "CallCmd")
|
|
return;
|
|
|
|
prefix = md.Name.Substring(0, Math.Min(md.Name.Length, 9));
|
|
if (prefix == "InvokeCmd" || prefix == "InvokeRpc" || prefix == "InvokeSyn")
|
|
return;
|
|
|
|
if (md.Body != null && md.Body.Instructions != null)
|
|
{
|
|
foreach (CustomAttribute attr in md.CustomAttributes)
|
|
{
|
|
if (attr.Constructor.DeclaringType.ToString() == "UnityEngine.Networking.ServerAttribute")
|
|
{
|
|
InjectServerGuard(moduleDef, td, md, true);
|
|
}
|
|
else if (attr.Constructor.DeclaringType.ToString() == "UnityEngine.Networking.ServerCallbackAttribute")
|
|
{
|
|
InjectServerGuard(moduleDef, td, md, false);
|
|
}
|
|
else if (attr.Constructor.DeclaringType.ToString() == "UnityEngine.Networking.ClientAttribute")
|
|
{
|
|
InjectClientGuard(moduleDef, td, md, true);
|
|
}
|
|
else if (attr.Constructor.DeclaringType.ToString() == "UnityEngine.Networking.ClientCallbackAttribute")
|
|
{
|
|
InjectClientGuard(moduleDef, td, md, false);
|
|
}
|
|
}
|
|
|
|
int iCount = 0;
|
|
foreach (Instruction i in md.Body.Instructions)
|
|
{
|
|
ProcessInstruction(moduleDef, td, md, i, iCount);
|
|
iCount += 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void ProcessSiteClass(ModuleDefinition moduleDef, TypeDefinition td)
|
|
{
|
|
//Console.WriteLine(" ProcessSiteClass " + td);
|
|
foreach (MethodDefinition md in td.Methods)
|
|
{
|
|
ProcessSiteMethod(moduleDef, td, md);
|
|
}
|
|
|
|
foreach (var nested in td.NestedTypes)
|
|
{
|
|
ProcessSiteClass(moduleDef, nested);
|
|
}
|
|
}
|
|
|
|
static void ProcessSitesModule(ModuleDefinition moduleDef)
|
|
{
|
|
var startTime = System.DateTime.Now;
|
|
|
|
//Search through the types
|
|
foreach (TypeDefinition td in moduleDef.Types)
|
|
{
|
|
if (td.IsClass)
|
|
{
|
|
ProcessSiteClass(moduleDef, td);
|
|
}
|
|
}
|
|
if (lists.generateContainerClass != null)
|
|
{
|
|
moduleDef.Types.Add(lists.generateContainerClass);
|
|
scriptDef.MainModule.ImportReference(lists.generateContainerClass);
|
|
|
|
foreach (var f in lists.generatedReadFunctions)
|
|
{
|
|
scriptDef.MainModule.ImportReference(f);
|
|
}
|
|
|
|
foreach (var f in lists.generatedWriteFunctions)
|
|
{
|
|
scriptDef.MainModule.ImportReference(f);
|
|
}
|
|
}
|
|
Console.WriteLine(" ProcessSitesModule " + moduleDef.Name + " elapsed time:" + (System.DateTime.Now - startTime));
|
|
}
|
|
|
|
static void ProcessPropertySites()
|
|
{
|
|
ProcessSitesModule(scriptDef.MainModule);
|
|
}
|
|
|
|
static bool ProcessMessageType(TypeDefinition td)
|
|
{
|
|
var proc = new MessageClassProcessor(td);
|
|
proc.Process();
|
|
return true;
|
|
}
|
|
|
|
static bool ProcessSyncListStructType(TypeDefinition td)
|
|
{
|
|
var proc = new SyncListStructProcessor(td);
|
|
proc.Process();
|
|
return true;
|
|
}
|
|
|
|
static void ProcessMonoBehaviourType(TypeDefinition td)
|
|
{
|
|
var proc = new MonoBehaviourProcessor(td);
|
|
proc.Process();
|
|
}
|
|
|
|
static bool ProcessNetworkBehaviourType(TypeDefinition td)
|
|
{
|
|
foreach (var md in td.Resolve().Methods)
|
|
{
|
|
if (md.Name == "UNetVersion")
|
|
{
|
|
DLog(td, " Already processed");
|
|
return false; // did no work
|
|
}
|
|
}
|
|
DLog(td, "Found NetworkBehaviour " + td.FullName);
|
|
|
|
NetworkBehaviourProcessor proc = new NetworkBehaviourProcessor(td);
|
|
proc.Process();
|
|
return true;
|
|
}
|
|
|
|
public static MethodReference ResolveMethod(TypeReference t, string name)
|
|
{
|
|
//Console.WriteLine("ResolveMethod " + t.ToString () + " " + name);
|
|
if (t == null)
|
|
{
|
|
Log.Error("Type missing for " + name);
|
|
fail = true;
|
|
return null;
|
|
}
|
|
foreach (var methodRef in t.Resolve().Methods)
|
|
{
|
|
if (methodRef.Name == name)
|
|
{
|
|
return scriptDef.MainModule.ImportReference(methodRef);
|
|
}
|
|
}
|
|
Log.Error("ResolveMethod failed " + t.Name + "::" + name + " " + t.Resolve());
|
|
|
|
// why did it fail!?
|
|
foreach (var methodRef in t.Resolve().Methods)
|
|
{
|
|
Log.Error("Method " + methodRef.Name);
|
|
}
|
|
|
|
fail = true;
|
|
return null;
|
|
}
|
|
|
|
static MethodReference ResolveMethodWithArg(TypeReference t, string name, TypeReference argType)
|
|
{
|
|
foreach (var methodRef in t.Resolve().Methods)
|
|
{
|
|
if (methodRef.Name == name)
|
|
{
|
|
if (methodRef.Parameters.Count == 1)
|
|
{
|
|
if (methodRef.Parameters[0].ParameterType.FullName == argType.FullName)
|
|
{
|
|
return scriptDef.MainModule.ImportReference(methodRef);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
Log.Error("ResolveMethodWithArg failed " + t.Name + "::" + name + " " + argType);
|
|
fail = true;
|
|
return null;
|
|
}
|
|
|
|
// System.Byte[] arguments need a version with a string
|
|
static MethodReference ResolveMethodWithArg(TypeReference t, string name, string argTypeFullName)
|
|
{
|
|
foreach (var methodRef in t.Resolve().Methods)
|
|
{
|
|
if (methodRef.Name == name)
|
|
{
|
|
if (methodRef.Parameters.Count == 1)
|
|
{
|
|
if (methodRef.Parameters[0].ParameterType.FullName == argTypeFullName)
|
|
{
|
|
return scriptDef.MainModule.ImportReference(methodRef);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
Log.Error("ResolveMethodWithArg failed " + t.Name + "::" + name + " " + argTypeFullName);
|
|
fail = true;
|
|
return null;
|
|
}
|
|
|
|
static MethodDefinition ResolveDefaultPublicCtor(TypeReference variable)
|
|
{
|
|
foreach (MethodDefinition methodRef in variable.Resolve().Methods)
|
|
{
|
|
if (methodRef.Name == ".ctor" &&
|
|
methodRef.Resolve().IsPublic &&
|
|
methodRef.Parameters.Count == 0)
|
|
{
|
|
return methodRef;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
static GenericInstanceMethod ResolveMethodGeneric(TypeReference t, string name, TypeReference genericType)
|
|
{
|
|
foreach (var methodRef in t.Resolve().Methods)
|
|
{
|
|
if (methodRef.Name == name)
|
|
{
|
|
if (methodRef.Parameters.Count == 0)
|
|
{
|
|
if (methodRef.GenericParameters.Count == 1)
|
|
{
|
|
MethodReference tmp = scriptDef.MainModule.ImportReference(methodRef);
|
|
GenericInstanceMethod gm = new GenericInstanceMethod(tmp);
|
|
gm.GenericArguments.Add(genericType);
|
|
if (gm.GenericArguments[0].FullName == genericType.FullName)
|
|
{
|
|
return gm;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Log.Error("ResolveMethodGeneric failed " + t.Name + "::" + name + " " + genericType);
|
|
fail = true;
|
|
return null;
|
|
}
|
|
|
|
public static FieldReference ResolveField(TypeReference t, string name)
|
|
{
|
|
foreach (FieldDefinition fd in t.Resolve().Fields)
|
|
{
|
|
if (fd.Name == name)
|
|
{
|
|
return scriptDef.MainModule.ImportReference(fd);
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
public static MethodReference ResolveProperty(TypeReference t, string name)
|
|
{
|
|
foreach (var fd in t.Resolve().Properties)
|
|
{
|
|
if (fd.Name == name)
|
|
{
|
|
return scriptDef.MainModule.ImportReference(fd.GetMethod);
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
static void SetupUnityTypes()
|
|
{
|
|
vector2Type = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.Vector2");
|
|
vector3Type = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.Vector3");
|
|
vector4Type = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.Vector4");
|
|
colorType = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.Color");
|
|
color32Type = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.Color32");
|
|
quaternionType = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.Quaternion");
|
|
rectType = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.Rect");
|
|
planeType = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.Plane");
|
|
rayType = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.Ray");
|
|
matrixType = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.Matrix4x4");
|
|
gameObjectType = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.GameObject");
|
|
transformType = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.Transform");
|
|
unityObjectType = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.Object");
|
|
|
|
hashType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkHash128");
|
|
NetworkClientType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkClient");
|
|
NetworkServerType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkServer");
|
|
NetworkCRCType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkCRC");
|
|
|
|
SyncVarType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.SyncVarAttribute");
|
|
CommandType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.CommandAttribute");
|
|
ClientRpcType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.ClientRpcAttribute");
|
|
TargetRpcType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.TargetRpcAttribute");
|
|
SyncEventType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.SyncEventAttribute");
|
|
SyncListType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.SyncList`1");
|
|
NetworkSettingsType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkSettingsAttribute");
|
|
|
|
SyncListFloatType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.SyncListFloat");
|
|
SyncListIntType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.SyncListInt");
|
|
SyncListUIntType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.SyncListUInt");
|
|
SyncListBoolType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.SyncListBool");
|
|
SyncListStringType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.SyncListString");
|
|
}
|
|
|
|
static void SetupCorLib()
|
|
{
|
|
var name = AssemblyNameReference.Parse("mscorlib");
|
|
var parameters = new ReaderParameters
|
|
{
|
|
AssemblyResolver = scriptDef.MainModule.AssemblyResolver,
|
|
};
|
|
corLib = scriptDef.MainModule.AssemblyResolver.Resolve(name, parameters).MainModule;
|
|
}
|
|
|
|
static TypeReference ImportCorLibType(string fullName)
|
|
{
|
|
var type = corLib.GetType(fullName) ?? corLib.ExportedTypes.First(t => t.FullName == fullName).Resolve();
|
|
return scriptDef.MainModule.ImportReference(type);
|
|
}
|
|
|
|
static void SetupTargetTypes()
|
|
{
|
|
// system types
|
|
SetupCorLib();
|
|
voidType = ImportCorLibType("System.Void");
|
|
singleType = ImportCorLibType("System.Single");
|
|
doubleType = ImportCorLibType("System.Double");
|
|
decimalType = ImportCorLibType("System.Decimal");
|
|
boolType = ImportCorLibType("System.Boolean");
|
|
stringType = ImportCorLibType("System.String");
|
|
int64Type = ImportCorLibType("System.Int64");
|
|
uint64Type = ImportCorLibType("System.UInt64");
|
|
int32Type = ImportCorLibType("System.Int32");
|
|
uint32Type = ImportCorLibType("System.UInt32");
|
|
int16Type = ImportCorLibType("System.Int16");
|
|
uint16Type = ImportCorLibType("System.UInt16");
|
|
byteType = ImportCorLibType("System.Byte");
|
|
sbyteType = ImportCorLibType("System.SByte");
|
|
charType = ImportCorLibType("System.Char");
|
|
objectType = ImportCorLibType("System.Object");
|
|
valueTypeType = ImportCorLibType("System.ValueType");
|
|
typeType = ImportCorLibType("System.Type");
|
|
IEnumeratorType = ImportCorLibType("System.Collections.IEnumerator");
|
|
MemoryStreamType = ImportCorLibType("System.IO.MemoryStream");
|
|
|
|
NetworkReaderType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkReader");
|
|
NetworkReaderDef = NetworkReaderType.Resolve();
|
|
|
|
NetworkReaderCtor = ResolveMethod(NetworkReaderDef, ".ctor");
|
|
|
|
NetworkWriterType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkWriter");
|
|
NetworkWriterDef = NetworkWriterType.Resolve();
|
|
|
|
NetworkWriterCtor = ResolveMethod(NetworkWriterDef, ".ctor");
|
|
|
|
MemoryStreamCtor = ResolveMethod(MemoryStreamType, ".ctor");
|
|
|
|
NetworkInstanceIdType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkInstanceId");
|
|
NetworkSceneIdType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkSceneId");
|
|
|
|
NetworkInstanceIdType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkInstanceId");
|
|
NetworkSceneIdType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkSceneId");
|
|
|
|
NetworkServerGetActive = ResolveMethod(NetworkServerType, "get_active");
|
|
NetworkServerGetLocalClientActive = ResolveMethod(NetworkServerType, "get_localClientActive");
|
|
NetworkClientGetActive = ResolveMethod(NetworkClientType, "get_active");
|
|
|
|
NetworkReaderReadInt32 = ResolveMethod(NetworkReaderType, "ReadInt32");
|
|
|
|
NetworkWriterWriteInt32 = ResolveMethodWithArg(NetworkWriterType, "Write", int32Type);
|
|
NetworkWriterWriteInt16 = ResolveMethodWithArg(NetworkWriterType, "Write", int16Type);
|
|
|
|
NetworkReaderReadPacked32 = ResolveMethod(NetworkReaderType, "ReadPackedUInt32");
|
|
NetworkReaderReadPacked64 = ResolveMethod(NetworkReaderType, "ReadPackedUInt64");
|
|
NetworkReaderReadByte = ResolveMethod(NetworkReaderType, "ReadByte");
|
|
|
|
NetworkWriterWritePacked32 = ResolveMethod(NetworkWriterType, "WritePackedUInt32");
|
|
NetworkWriterWritePacked64 = ResolveMethod(NetworkWriterType, "WritePackedUInt64");
|
|
|
|
NetworkWriterWriteNetworkInstanceId = ResolveMethodWithArg(NetworkWriterType, "Write", NetworkInstanceIdType);
|
|
NetworkWriterWriteNetworkSceneId = ResolveMethodWithArg(NetworkWriterType, "Write", NetworkSceneIdType);
|
|
|
|
NetworkReaderReadNetworkInstanceId = ResolveMethod(NetworkReaderType, "ReadNetworkId");
|
|
NetworkReaderReadNetworkSceneId = ResolveMethod(NetworkReaderType, "ReadSceneId");
|
|
NetworkInstanceIsEmpty = ResolveMethod(NetworkInstanceIdType, "IsEmpty");
|
|
|
|
NetworkReadUInt16 = ResolveMethod(NetworkReaderType, "ReadUInt16");
|
|
NetworkWriteUInt16 = ResolveMethodWithArg(NetworkWriterType, "Write", uint16Type);
|
|
|
|
CmdDelegateReference = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkBehaviour/CmdDelegate");
|
|
CmdDelegateConstructor = ResolveMethod(CmdDelegateReference, ".ctor");
|
|
scriptDef.MainModule.ImportReference(gameObjectType);
|
|
scriptDef.MainModule.ImportReference(transformType);
|
|
|
|
TypeReference unetViewTmp = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkIdentity");
|
|
NetworkIdentityType = scriptDef.MainModule.ImportReference(unetViewTmp);
|
|
|
|
NetworkInstanceIdType = scriptDef.MainModule.ImportReference(NetworkInstanceIdType);
|
|
|
|
SyncListFloatReadType = ResolveMethod(SyncListFloatType, "ReadReference");
|
|
SyncListIntReadType = ResolveMethod(SyncListIntType, "ReadReference");
|
|
SyncListUIntReadType = ResolveMethod(SyncListUIntType, "ReadReference");
|
|
SyncListBoolReadType = ResolveMethod(SyncListBoolType, "ReadReference");
|
|
SyncListStringReadType = ResolveMethod(SyncListStringType, "ReadReference");
|
|
|
|
SyncListFloatWriteType = ResolveMethod(SyncListFloatType, "WriteInstance");
|
|
SyncListIntWriteType = ResolveMethod(SyncListIntType, "WriteInstance");
|
|
SyncListUIntWriteType = ResolveMethod(SyncListUIntType, "WriteInstance");
|
|
SyncListBoolWriteType = ResolveMethod(SyncListBoolType, "WriteInstance");
|
|
SyncListStringWriteType = ResolveMethod(SyncListStringType, "WriteInstance");
|
|
|
|
|
|
NetworkBehaviourType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkBehaviour");
|
|
NetworkBehaviourType2 = scriptDef.MainModule.ImportReference(NetworkBehaviourType);
|
|
NetworkConnectionType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkConnection");
|
|
|
|
MonoBehaviourType = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.MonoBehaviour");
|
|
ScriptableObjectType = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.ScriptableObject");
|
|
|
|
NetworkConnectionType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.NetworkConnection");
|
|
NetworkConnectionType = scriptDef.MainModule.ImportReference(NetworkConnectionType);
|
|
|
|
ULocalConnectionToServerType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.ULocalConnectionToServer");
|
|
ULocalConnectionToServerType = scriptDef.MainModule.ImportReference(ULocalConnectionToServerType);
|
|
|
|
ULocalConnectionToClientType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.ULocalConnectionToClient");
|
|
ULocalConnectionToClientType = scriptDef.MainModule.ImportReference(ULocalConnectionToClientType);
|
|
|
|
MessageBaseType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.MessageBase");
|
|
SyncListStructType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.SyncListStruct`1");
|
|
|
|
NetworkBehaviourDirtyBitsReference = ResolveProperty(NetworkBehaviourType, "syncVarDirtyBits");
|
|
|
|
ComponentType = m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.Component");
|
|
ClientSceneType = m_UNetAssemblyDefinition.MainModule.GetType("UnityEngine.Networking.ClientScene");
|
|
FindLocalObjectReference = ResolveMethod(ClientSceneType, "FindLocalObject");
|
|
RegisterBehaviourReference = ResolveMethod(NetworkCRCType, "RegisterBehaviour");
|
|
ReadyConnectionReference = ResolveMethod(ClientSceneType, "get_readyConnection");
|
|
|
|
// get specialized GetComponent<NetworkIdentity>()
|
|
getComponentReference = ResolveMethodGeneric(ComponentType, "GetComponent", NetworkIdentityType);
|
|
|
|
getUNetIdReference = ResolveMethod(unetViewTmp, "get_netId");
|
|
|
|
gameObjectInequality = ResolveMethod(unityObjectType, "op_Inequality");
|
|
|
|
UBehaviourIsServer = ResolveMethod(NetworkBehaviourType, "get_isServer");
|
|
getPlayerIdReference = ResolveMethod(NetworkBehaviourType, "get_playerControllerId");
|
|
setSyncVarReference = ResolveMethod(NetworkBehaviourType, "SetSyncVar");
|
|
setSyncVarHookGuard = ResolveMethod(NetworkBehaviourType, "set_syncVarHookGuard");
|
|
getSyncVarHookGuard = ResolveMethod(NetworkBehaviourType, "get_syncVarHookGuard");
|
|
|
|
setSyncVarGameObjectReference = ResolveMethod(NetworkBehaviourType, "SetSyncVarGameObject");
|
|
registerCommandDelegateReference = ResolveMethod(NetworkBehaviourType, "RegisterCommandDelegate");
|
|
registerRpcDelegateReference = ResolveMethod(NetworkBehaviourType, "RegisterRpcDelegate");
|
|
registerEventDelegateReference = ResolveMethod(NetworkBehaviourType, "RegisterEventDelegate");
|
|
registerSyncListDelegateReference = ResolveMethod(NetworkBehaviourType, "RegisterSyncListDelegate");
|
|
getTypeReference = ResolveMethod(objectType, "GetType");
|
|
getTypeFromHandleReference = ResolveMethod(typeType, "GetTypeFromHandle");
|
|
logErrorReference = ResolveMethod(m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.Debug"), "LogError");
|
|
logWarningReference = ResolveMethod(m_UnityAssemblyDefinition.MainModule.GetType("UnityEngine.Debug"), "LogWarning");
|
|
sendCommandInternal = ResolveMethod(NetworkBehaviourType, "SendCommandInternal");
|
|
sendRpcInternal = ResolveMethod(NetworkBehaviourType, "SendRPCInternal");
|
|
sendTargetRpcInternal = ResolveMethod(NetworkBehaviourType, "SendTargetRPCInternal");
|
|
sendEventInternal = ResolveMethod(NetworkBehaviourType, "SendEventInternal");
|
|
|
|
SyncListType = scriptDef.MainModule.ImportReference(SyncListType);
|
|
SyncListInitBehaviourReference = ResolveMethod(SyncListType, "InitializeBehaviour");
|
|
SyncListInitHandleMsg = ResolveMethod(SyncListType, "HandleMsg");
|
|
SyncListClear = ResolveMethod(SyncListType, "Clear");
|
|
}
|
|
|
|
static void SetupReadFunctions()
|
|
{
|
|
lists.readFuncs = new Dictionary<string, MethodReference>
|
|
{
|
|
{ singleType.FullName, ResolveMethod(NetworkReaderType, "ReadSingle") },
|
|
{ doubleType.FullName, ResolveMethod(NetworkReaderType, "ReadDouble") },
|
|
{ boolType.FullName, ResolveMethod(NetworkReaderType, "ReadBoolean") },
|
|
{ stringType.FullName, ResolveMethod(NetworkReaderType, "ReadString") },
|
|
{ int64Type.FullName, NetworkReaderReadPacked64 },
|
|
{ uint64Type.FullName, NetworkReaderReadPacked64 },
|
|
{ int32Type.FullName, NetworkReaderReadPacked32 },
|
|
{ uint32Type.FullName, NetworkReaderReadPacked32 },
|
|
{ int16Type.FullName, NetworkReaderReadPacked32 },
|
|
{ uint16Type.FullName, NetworkReaderReadPacked32 },
|
|
{ byteType.FullName, NetworkReaderReadPacked32 },
|
|
{ sbyteType.FullName, NetworkReaderReadPacked32 },
|
|
{ charType.FullName, NetworkReaderReadPacked32 },
|
|
{ decimalType.FullName, ResolveMethod(NetworkReaderType, "ReadDecimal") },
|
|
{ vector2Type.FullName, ResolveMethod(NetworkReaderType, "ReadVector2") },
|
|
{ vector3Type.FullName, ResolveMethod(NetworkReaderType, "ReadVector3") },
|
|
{ vector4Type.FullName, ResolveMethod(NetworkReaderType, "ReadVector4") },
|
|
{ colorType.FullName, ResolveMethod(NetworkReaderType, "ReadColor") },
|
|
{ color32Type.FullName, ResolveMethod(NetworkReaderType, "ReadColor32") },
|
|
{ quaternionType.FullName, ResolveMethod(NetworkReaderType, "ReadQuaternion") },
|
|
{ rectType.FullName, ResolveMethod(NetworkReaderType, "ReadRect") },
|
|
{ planeType.FullName, ResolveMethod(NetworkReaderType, "ReadPlane") },
|
|
{ rayType.FullName, ResolveMethod(NetworkReaderType, "ReadRay") },
|
|
{ matrixType.FullName, ResolveMethod(NetworkReaderType, "ReadMatrix4x4") },
|
|
{ hashType.FullName, ResolveMethod(NetworkReaderType, "ReadNetworkHash128") },
|
|
{ gameObjectType.FullName, ResolveMethod(NetworkReaderType, "ReadGameObject") },
|
|
{ NetworkIdentityType.FullName, ResolveMethod(NetworkReaderType, "ReadNetworkIdentity") },
|
|
{ NetworkInstanceIdType.FullName, NetworkReaderReadNetworkInstanceId },
|
|
{ NetworkSceneIdType.FullName, NetworkReaderReadNetworkSceneId },
|
|
{ transformType.FullName, ResolveMethod(NetworkReaderType, "ReadTransform") },
|
|
{ "System.Byte[]", ResolveMethod(NetworkReaderType, "ReadBytesAndSize") },
|
|
};
|
|
|
|
lists.readByReferenceFuncs = new Dictionary<string, MethodReference>
|
|
{
|
|
{SyncListFloatType.FullName, SyncListFloatReadType},
|
|
{SyncListIntType.FullName, SyncListIntReadType},
|
|
{SyncListUIntType.FullName, SyncListUIntReadType},
|
|
{SyncListBoolType.FullName, SyncListBoolReadType},
|
|
{SyncListStringType.FullName, SyncListStringReadType}
|
|
};
|
|
}
|
|
|
|
static void SetupWriteFunctions()
|
|
{
|
|
lists.writeFuncs = new Dictionary<string, MethodReference>
|
|
{
|
|
{ singleType.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", singleType) },
|
|
{ doubleType.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", doubleType) },
|
|
{ boolType.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", boolType) },
|
|
{ stringType.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", stringType) },
|
|
{ int64Type.FullName, NetworkWriterWritePacked64 },
|
|
{ uint64Type.FullName, NetworkWriterWritePacked64 },
|
|
{ int32Type.FullName, NetworkWriterWritePacked32 },
|
|
{ uint32Type.FullName, NetworkWriterWritePacked32 },
|
|
{ int16Type.FullName, NetworkWriterWritePacked32 },
|
|
{ uint16Type.FullName, NetworkWriterWritePacked32 },
|
|
{ byteType.FullName, NetworkWriterWritePacked32 },
|
|
{ sbyteType.FullName, NetworkWriterWritePacked32 },
|
|
{ charType.FullName, NetworkWriterWritePacked32 },
|
|
{ decimalType.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", decimalType) },
|
|
{ vector2Type.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", vector2Type) },
|
|
{ vector3Type.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", vector3Type) },
|
|
{ vector4Type.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", vector4Type) },
|
|
{ colorType.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", colorType) },
|
|
{ color32Type.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", color32Type) },
|
|
{ quaternionType.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", quaternionType) },
|
|
{ rectType.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", rectType) },
|
|
{ planeType.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", planeType) },
|
|
{ rayType.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", rayType) },
|
|
{ matrixType.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", matrixType) },
|
|
{ hashType.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", hashType) },
|
|
{ gameObjectType.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", gameObjectType) },
|
|
{ NetworkIdentityType.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", NetworkIdentityType) },
|
|
{ NetworkInstanceIdType.FullName, NetworkWriterWriteNetworkInstanceId },
|
|
{ NetworkSceneIdType.FullName, NetworkWriterWriteNetworkSceneId },
|
|
{ transformType.FullName, ResolveMethodWithArg(NetworkWriterType, "Write", transformType) },
|
|
{ "System.Byte[]", ResolveMethodWithArg(NetworkWriterType, "WriteBytesAndSize", "System.Byte[]") },
|
|
{ SyncListFloatType.FullName, SyncListFloatWriteType },
|
|
{ SyncListIntType.FullName, SyncListIntWriteType },
|
|
{ SyncListUIntType.FullName, SyncListUIntWriteType },
|
|
{ SyncListBoolType.FullName, SyncListBoolWriteType },
|
|
{ SyncListStringType.FullName, SyncListStringWriteType }
|
|
};
|
|
}
|
|
|
|
static bool IsNetworkBehaviour(TypeDefinition td)
|
|
{
|
|
if (!td.IsClass)
|
|
return false;
|
|
|
|
// are ANY parent clasess unetbehaviours
|
|
TypeReference parent = td.BaseType;
|
|
while (parent != null)
|
|
{
|
|
if (parent.FullName == NetworkBehaviourType.FullName)
|
|
{
|
|
return true;
|
|
}
|
|
try
|
|
{
|
|
parent = parent.Resolve().BaseType;
|
|
}
|
|
catch (AssemblyResolutionException)
|
|
{
|
|
// this can happen for pluins.
|
|
//Console.WriteLine("AssemblyResolutionException: "+ ex.ToString());
|
|
break;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static public bool IsDerivedFrom(TypeDefinition td, TypeReference baseClass)
|
|
{
|
|
if (!td.IsClass)
|
|
return false;
|
|
|
|
// are ANY parent clasess unetbehaviours
|
|
TypeReference parent = td.BaseType;
|
|
while (parent != null)
|
|
{
|
|
var parentName = parent.FullName;
|
|
|
|
// strip generic parameters
|
|
int index = parentName.IndexOf('<');
|
|
if (index != -1)
|
|
{
|
|
parentName = parentName.Substring(0, index);
|
|
}
|
|
|
|
if (parentName == baseClass.FullName)
|
|
{
|
|
return true;
|
|
}
|
|
try
|
|
{
|
|
parent = parent.Resolve().BaseType;
|
|
}
|
|
catch (AssemblyResolutionException)
|
|
{
|
|
// this can happen for pluins.
|
|
//Console.WriteLine("AssemblyResolutionException: "+ ex.ToString());
|
|
break;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static public bool IsValidTypeToGenerate(TypeDefinition variable)
|
|
{
|
|
// a valid type is a simple class or struct. so we generate only code for types we dont know, and if they are not inside
|
|
// this assembly it must mean that we are trying to serialize a variable outside our scope. and this will fail.
|
|
|
|
string assembly = Weaver.scriptDef.MainModule.Name;
|
|
if (variable.Module.Name != assembly)
|
|
{
|
|
Log.Error("parameter [" + variable.Name +
|
|
"] is of the type [" +
|
|
variable.FullName +
|
|
"] is not a valid type, please make sure to use a valid type.");
|
|
Weaver.fail = true;
|
|
fail = true;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static void CheckMonoBehaviour(TypeDefinition td)
|
|
{
|
|
if (IsDerivedFrom(td, MonoBehaviourType))
|
|
{
|
|
ProcessMonoBehaviourType(td);
|
|
}
|
|
}
|
|
|
|
static bool CheckNetworkBehaviour(TypeDefinition td)
|
|
{
|
|
if (!td.IsClass)
|
|
return false;
|
|
|
|
if (!IsNetworkBehaviour(td))
|
|
{
|
|
CheckMonoBehaviour(td);
|
|
return false;
|
|
}
|
|
|
|
// process this and base classes from parent to child order
|
|
|
|
List<TypeDefinition> behClasses = new List<TypeDefinition>();
|
|
|
|
TypeDefinition parent = td;
|
|
while (parent != null)
|
|
{
|
|
if (parent.FullName == NetworkBehaviourType.FullName)
|
|
{
|
|
break;
|
|
}
|
|
try
|
|
{
|
|
behClasses.Insert(0, parent);
|
|
parent = parent.BaseType.Resolve();
|
|
}
|
|
catch (AssemblyResolutionException)
|
|
{
|
|
// this can happen for pluins.
|
|
//Console.WriteLine("AssemblyResolutionException: "+ ex.ToString());
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool didWork = false;
|
|
foreach (var beh in behClasses)
|
|
{
|
|
didWork |= ProcessNetworkBehaviourType(beh);
|
|
}
|
|
return didWork;
|
|
}
|
|
|
|
static bool CheckMessageBase(TypeDefinition td)
|
|
{
|
|
if (!td.IsClass)
|
|
return false;
|
|
|
|
bool didWork = false;
|
|
|
|
// are ANY parent clasess MessageBase
|
|
TypeReference parent = td.BaseType;
|
|
while (parent != null)
|
|
{
|
|
if (parent.FullName == MessageBaseType.FullName)
|
|
{
|
|
didWork |= ProcessMessageType(td);
|
|
break;
|
|
}
|
|
try
|
|
{
|
|
parent = parent.Resolve().BaseType;
|
|
}
|
|
catch (AssemblyResolutionException)
|
|
{
|
|
// this can happen for pluins.
|
|
//Console.WriteLine("AssemblyResolutionException: "+ ex.ToString());
|
|
break;
|
|
}
|
|
}
|
|
|
|
// check for embedded types
|
|
foreach (var embedded in td.NestedTypes)
|
|
{
|
|
didWork |= CheckMessageBase(embedded);
|
|
}
|
|
|
|
return didWork;
|
|
}
|
|
|
|
static bool CheckSyncListStruct(TypeDefinition td)
|
|
{
|
|
if (!td.IsClass)
|
|
return false;
|
|
|
|
bool didWork = false;
|
|
|
|
// are ANY parent clasess SyncListStruct
|
|
TypeReference parent = td.BaseType;
|
|
while (parent != null)
|
|
{
|
|
if (parent.FullName.Contains("SyncListStruct"))
|
|
{
|
|
didWork |= ProcessSyncListStructType(td);
|
|
break;
|
|
}
|
|
try
|
|
{
|
|
parent = parent.Resolve().BaseType;
|
|
}
|
|
catch (AssemblyResolutionException)
|
|
{
|
|
// this can happen for pluins.
|
|
//Console.WriteLine("AssemblyResolutionException: "+ ex.ToString());
|
|
break;
|
|
}
|
|
}
|
|
|
|
// check for embedded types
|
|
foreach (var embedded in td.NestedTypes)
|
|
{
|
|
didWork |= CheckSyncListStruct(embedded);
|
|
}
|
|
|
|
return didWork;
|
|
}
|
|
|
|
static bool Weave(string assName, IEnumerable<string> dependencies, IAssemblyResolver assemblyResolver, string unityEngineDLLPath, string unityUNetDLLPath, string outputDir)
|
|
{
|
|
var readParams = Helpers.ReaderParameters(assName, dependencies, assemblyResolver, unityEngineDLLPath, unityUNetDLLPath);
|
|
scriptDef = AssemblyDefinition.ReadAssembly(assName, readParams);
|
|
|
|
SetupTargetTypes();
|
|
SetupReadFunctions();
|
|
SetupWriteFunctions();
|
|
|
|
ModuleDefinition moduleDefinition = scriptDef.MainModule;
|
|
Console.WriteLine("Script Module: {0}", moduleDefinition.Name);
|
|
|
|
// Process each NetworkBehaviour
|
|
bool didWork = false;
|
|
|
|
// We need to do 2 passes, because SyncListStructs might be referenced from other modules, so we must make sure we generate them first.
|
|
for (int pass = 0; pass < 2; pass++)
|
|
{
|
|
var watch = System.Diagnostics.Stopwatch.StartNew();
|
|
foreach (TypeDefinition td in moduleDefinition.Types)
|
|
{
|
|
if (td.IsClass && CanBeResolved(td.BaseType))
|
|
{
|
|
try
|
|
{
|
|
if (pass == 0)
|
|
{
|
|
didWork |= CheckSyncListStruct(td);
|
|
}
|
|
else
|
|
{
|
|
didWork |= CheckNetworkBehaviour(td);
|
|
didWork |= CheckMessageBase(td);
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
if (scriptDef.MainModule.SymbolReader != null)
|
|
scriptDef.MainModule.SymbolReader.Dispose();
|
|
fail = true;
|
|
throw ex;
|
|
}
|
|
}
|
|
|
|
if (fail)
|
|
{
|
|
if (scriptDef.MainModule.SymbolReader != null)
|
|
scriptDef.MainModule.SymbolReader.Dispose();
|
|
return false;
|
|
}
|
|
}
|
|
watch.Stop();
|
|
Console.WriteLine("Pass: " + pass + " took " + watch.ElapsedMilliseconds + " milliseconds");
|
|
}
|
|
|
|
if (didWork)
|
|
{
|
|
// build replacementMethods hash to speed up code site scan
|
|
foreach (var m in lists.replacedMethods)
|
|
{
|
|
lists.replacementMethodNames.Add(m.FullName);
|
|
}
|
|
|
|
// this must be done for ALL code, not just NetworkBehaviours
|
|
try
|
|
{
|
|
ProcessPropertySites();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Log.Error("ProcessPropertySites exception: " + e);
|
|
if (scriptDef.MainModule.SymbolReader != null)
|
|
scriptDef.MainModule.SymbolReader.Dispose();
|
|
return false;
|
|
}
|
|
|
|
|
|
if (fail)
|
|
{
|
|
//Log.Error("Failed phase II.");
|
|
if (scriptDef.MainModule.SymbolReader != null)
|
|
scriptDef.MainModule.SymbolReader.Dispose();
|
|
return false;
|
|
}
|
|
|
|
string dest = Helpers.DestinationFileFor(outputDir, assName);
|
|
//Console.WriteLine ("Output:" + dest);
|
|
//Console.WriteLine ("Output:" + options.OutSymbolsFormat);
|
|
|
|
var writeParams = Helpers.GetWriterParameters(readParams);
|
|
|
|
// PdbWriterProvider uses ISymUnmanagedWriter2 COM interface but Mono can't invoke a method on it and crashes (actually it first throws the following exception and then crashes).
|
|
// One solution would be to convert UNetWeaver to exe file and run it on .NET on Windows (I have tested that and it works).
|
|
// However it's much more simple to just write mdb file.
|
|
// System.NullReferenceException: Object reference not set to an instance of an object
|
|
// at(wrapper cominterop - invoke) Mono.Cecil.Pdb.ISymUnmanagedWriter2:DefineDocument(string, System.Guid &, System.Guid &, System.Guid &, Mono.Cecil.Pdb.ISymUnmanagedDocumentWriter &)
|
|
// at Mono.Cecil.Pdb.SymWriter.DefineDocument(System.String url, Guid language, Guid languageVendor, Guid documentType)[0x00000] in < filename unknown >:0
|
|
if (writeParams.SymbolWriterProvider is PdbWriterProvider)
|
|
{
|
|
writeParams.SymbolWriterProvider = new MdbWriterProvider();
|
|
// old pdb file is out of date so delete it. symbols will be stored in mdb
|
|
var pdb = Path.ChangeExtension(assName, ".pdb");
|
|
File.Delete(pdb);
|
|
}
|
|
|
|
scriptDef.Write(dest, writeParams);
|
|
}
|
|
|
|
if (scriptDef.MainModule.SymbolReader != null)
|
|
scriptDef.MainModule.SymbolReader.Dispose();
|
|
|
|
return true;
|
|
}
|
|
|
|
public static bool WeaveAssemblies(IEnumerable<string> assemblies, IEnumerable<string> dependencies, IAssemblyResolver assemblyResolver, string outputDir, string unityEngineDLLPath, string unityUNetDLLPath)
|
|
{
|
|
fail = false;
|
|
lists = new WeaverLists();
|
|
|
|
m_UnityAssemblyDefinition = AssemblyDefinition.ReadAssembly(unityEngineDLLPath);
|
|
m_UNetAssemblyDefinition = AssemblyDefinition.ReadAssembly(unityUNetDLLPath);
|
|
|
|
SetupUnityTypes();
|
|
|
|
try
|
|
{
|
|
foreach (string ass in assemblies)
|
|
{
|
|
if (!Weave(ass, dependencies, assemblyResolver, unityEngineDLLPath, unityUNetDLLPath, outputDir))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Log.Error("Exception :" + e);
|
|
return false;
|
|
}
|
|
corLib = null;
|
|
return true;
|
|
}
|
|
}
|
|
}
|