Mirror/Assets/Mirror
2020-10-29 17:10:57 +01:00
..
Authenticators Add Accept and Reject methods to Authenticator (#2370) 2020-10-25 12:55:29 -04:00
Cloud Update cloud readme 2020-10-15 17:57:48 +01:00
CompilerSymbols Remove Obsoletes (#2361) 2020-10-24 11:36:44 -05:00
Components fix(NetworkAnimator): fixing trigger not applied on host 2020-10-29 15:45:00 +00:00
Editor fix(weaver): Fixing weaver not writing when assemble didn't have NetworkBehaviour (#2373) 2020-10-26 15:51:38 +01:00
Examples Revert Tanks modifications. Keep it simple. 2020-10-29 13:16:41 +01:00
Icon Icon updated to half M 2020-09-19 10:01:10 +02:00
Plugins making mono cecil editor only (#1783) 2020-04-26 11:33:40 -05:00
Runtime breaking: Transport.Send(connectionId) instead of List<connectionId>, and return type changed to void. The List was only there to avoid LLAPI & Telepathy allocations. It makes everything extremely complicated and it's not necessary for any of the newer transports anymore. (#2380) 2020-10-29 17:10:57 +01:00
Tests breaking: Transport.Send(connectionId) instead of List<connectionId>, and return type changed to void. The List was only there to avoid LLAPI & Telepathy allocations. It makes everything extremely complicated and it's not necessary for any of the newer transports anymore. (#2380) 2020-10-29 17:10:57 +01:00
Authenticators.meta feat: Authentication Framework (#1057) 2019-09-17 10:41:04 +02:00
Cloud.meta feat: adding demo for mirror cloud services (#2026) 2020-06-23 20:39:38 +02:00
CompilerSymbols.meta fix: Prevent Compiler Paradox (#1145) 2019-10-14 07:32:24 -05:00
Components.meta
Editor.meta
Examples.meta
Icon.meta feat: Mirror Icon for all components (#1452) 2020-01-27 18:00:27 +01:00
Plugins.meta Revert "Source based weaver (#319)" 2019-02-13 15:59:32 +01:00
Readme.txt Update readme for 2018.4 LTS 2020-07-30 19:36:46 +02:00
Readme.txt.meta
Runtime.meta
Tests.meta

Mirror is a MMO Scale Networking library for Unity, used in uMMORPG, uSurvival
and several MMO projects in development.

*** IMPORTANT -- You must restart Unity after importing Mirror for the Components Menu to update! ***

Requirements:
  Unity 2018.4 LTS
  Runtime .Net 4.x (Project Settings > Player > Other Settings)

Documentation:
  https://mirror-networking.com/docs/

Support:
  Discord: https://discordapp.com/invite/N9QVxbM
  Bug Reports: https://github.com/vis2k/Mirror/issues