mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 11:00:32 +00:00
e75b45f888
* Fix typo * Updated Changelog * first commit * Add example for discovery * NetworkDiscovery component should be added * fixed UI * Fix some warnings * refactor: network discovery reimplemented * Remove unused GUIstyle * Fix namespaces * Just send to the broadcast address * Fix indentation * Log errors in ClientListen * Code formatting cleanup, HelpURL's fixed, comments revised. (#38) * Transport can now provide server uri * work with any transport by passing uri * Move discovery initialization to start * feat: Discovery can now be easily customized per game * Use generics to simplify api * Renamed ServerInfo -> ServerResponse * Rename method * Moved up one folder * Move ServerId to NetworkDiscovery * tests now reference Mirror.Discovery * Cleaned up blank space * Disable GUID apparently fixes it * Use UnityEvents for ease of use * Remove noisy log * remove blank spaces * Process request receives the client endpoint * use consistent name for parameters * Remove white space * Keep it minimalistic, we don't need age or totalPlayers * Comment non obvious property * Don't break transports * Documentation and image * Code formatting * removed privates * Added Range attribute * Rename ActiveDiscoverySecondInterval * Revised NetworkDiscovery doc * Swapped field order (Cosmetics) * Added ScriptTemplate * Update ProjectSettings/ProjectVersion.txt * Updated ScriptTemplate * Updated xml comment and ScriptTemplate * Updated ScriptTemplate * Improve xmldocs * Improve xmldocs * Remove leftover comment * Renamed event * Moved discovery inside components * Keep parameter names consistent * Provide a guide for network discovery * XML Comments and ScriptTemplate * Moved Credits * fixed template * Removed comment * removed comment * xml comments and template * fixed method name * fixed method and template * removed semicolon * fixed template * fixed method and template * fixed template * fixed template * Fix copypasta error * Show error if no url is available Network Discovery now shows an error if the transport does not support providing Url * Grammar fix * Extended Template * fixed template * Added guide link to template * New image * Update NetworkDiscovery.md * Updated Guid Doc and Template * fixed bullets * Remove unnecessary using * Make it like Mirror's * Update ScriptTemplates Image & Zip * Removed from Deprecations * Updated ChangeLog * Updated ChangeLog * Update NetworkDiscovery.md Remove last line...this was copied to the paragraph above the code block Co-authored-by: MrGadget <chris@clevertech.net>
41 lines
928 B
YAML
41 lines
928 B
YAML
- name: Overview
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href: index.md
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- name: Authority
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href: Authority.md
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- name: About IDs
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href: IDs.md
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- name: Clients and Servers
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href: ClientsServers.md
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- name: Authentication
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href: Authentication.md
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- name: Network Discovery
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href: NetworkDiscovery.md
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- name: Conversion
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href: Conversion.md
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- name: Network Profiler
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href: Profiler.md
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- name: Attributes
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href: Attributes.md
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- name: NetworkBehaviour
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href: NetworkBehaviour.md
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- name: Clock Synchronization
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href: ClockSync.md
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- name: Data Types
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href: DataTypes.md
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- name: Visibility
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href: Visibility.md
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- name: Custom Visibility
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href: VisibilityCustom.md
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- name: Development Servers
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href: DevServer/toc.yml
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topicHref: DevServer/
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- name: Synchronization
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href: Sync/toc.yml
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topicHref: Sync/
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- name: Communications
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href: Communications/toc.yml
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topicHref: Communications/
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- name: GameObjects
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href: GameObjects/toc.yml
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topicHref: GameObjects/
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