Mirror/.gitignore
2020-04-18 23:48:47 -04:00

72 lines
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# Created by performance test
Assets/StreamingAssets/
Assets/StreamingAssets.meta
# =============== #
# Unity generated #
# =============== #
Source/Temp/
Source/Library/
# ===================================== #
# Project specific #
# ===================================== #
Database.sqlite
Database/
# ===================================== #
# Visual Studio / MonoDevelop / Rider #
# ===================================== #
ExportedObj/
obj/
*.svd
*.userprefs
/*.csproj
Source/Assembly-CSharp.csproj
Source/Assembly-CSharp-Editor.csproj
Source/Assembly-CSharp-firstpass.csproj
Source/Source.sln
*.pidb
*.suo
/*.sln
*.user
*.unityproj
*.booproj
Output/
bin/
.vs/
.idea/
Mirror/packages
.mfractor
# Unity generated
Library
Temp
UnityPackageManager
CodeCoverage
Logs
Obj
*.mdb
*.mdb.meta
# generated by jekyll for documentation
docs/_site
docs/.bundle
docs/vendor
docs/.sass-cache
# ============ #
# OS generated #
# ============ #
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db
/VisRepo.txt
# Unity 2019.3 has a new format for certain meta files and so these keep showing up as changed.
# Removing them and ignoring them doesn't break the example. Unity just recreates them silently.
Assets/Mirror/Examples/Benchmarks/10k/Textures/1bitpack_kenney/*.png.meta