Mirror/docs/Events
2019-02-07 13:37:54 +01:00
..
Application.md Fill Application events (with small changes from Unity's HLAPI documentation) 2018-12-31 19:31:35 -06:00
Client.md Add a virtual method that fires on the client right before scene change so devs can implement client-side work / prep / cleanup / visuals / etc. based on what scene is about to be loaded. (#383) 2019-02-07 13:37:54 +01:00
Other.md New Documentation (#184) 2018-12-26 16:07:24 -06:00
Server.md Update to OnServerRemovePlayer (#355) 2019-01-28 21:01:07 +01:00